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− | In Shadow Era, ally cards are the pawns in your quest to victory. | + | In Shadow Era, ally cards are the pawns in your quest to victory.<br> |
While they are not required, most decks include them; some decks will run ally-less. | While they are not required, most decks include them; some decks will run ally-less. | ||
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− | * All allies belong either to one of the three game factions type | + | * All allies belong either to one of the three game factions type as [[:Category:Human|Human]], [[:Category:Shadow|Shadow]], [[:Category:Neutral|Neutral]], or to one of the [[:Category:Classes|seven classes]] type. |
** e.g.: There may not be a faction type specified in [[Jade of the Forest]] card while its class type is [[:Category:Hunter|Hunter]], meaning it can be added in Human or Shadow Hunter [[:Category:Deck|deck]]. | ** e.g.: There may not be a faction type specified in [[Jade of the Forest]] card while its class type is [[:Category:Hunter|Hunter]], meaning it can be added in Human or Shadow Hunter [[:Category:Deck|deck]]. | ||
− | ** e.g.: There may not be a class type specified in [[Bad Wolf]] card while its faction type is [[:Category:Shadow|Shadow]] and while its [[:Category:Tribes|tribe]], an ally Class sub-type, is [[:Category:Wulven|Wulven]] listed after the allies' main type ( | + | ** e.g.: There may not be a class type specified in [[Bad Wolf]] card while its faction type is [[:Category:Shadow|Shadow]] and while its [[:Category:Tribes|tribe]], an ally Class sub-type, is [[:Category:Wulven|Wulven]] listed after the allies' main type ("Shadow Ally - Wulven"); these allies can only join the same hero's faction type. |
* All ally cards have an Attack, Health and [[:Category:Casting_Cost|Cost]] value with a passive or an activate [[:Category:Abilities|abilities]]. | * All ally cards have an Attack, Health and [[:Category:Casting_Cost|Cost]] value with a passive or an activate [[:Category:Abilities|abilities]]. | ||
** Once the ally's health reaches 0, it is killed and goes to the graveyard. | ** Once the ally's health reaches 0, it is killed and goes to the graveyard. | ||
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** An ally with 0 attack value can use its ability, if not exhausted, once per turn. | ** An ally with 0 attack value can use its ability, if not exhausted, once per turn. | ||
* After being summoned from your [[:Category:Hand|hand]], allies are to be placed in the [[:Category:Game_Board|allies row]] and are in the state of [[:Category:Exhaust|exhaustion]]. | * After being summoned from your [[:Category:Hand|hand]], allies are to be placed in the [[:Category:Game_Board|allies row]] and are in the state of [[:Category:Exhaust|exhaustion]]. | ||
+ | * Allies can be affected by all the game's [[:Category:Negative_effects|negative effects]]. | ||
* While the player can control up to four times the same ally, some of them will have the keyword "unique" on the opposite side of its [https://www.shadowera.com/wiki/index.php?title=Category:Card_Symbols#Ally.2C_Weapon.2C_Armor_.26_Item.27s_card card type]. This denotes that he can only play the ally if he does not already control an instance of that ally. | * While the player can control up to four times the same ally, some of them will have the keyword "unique" on the opposite side of its [https://www.shadowera.com/wiki/index.php?title=Category:Card_Symbols#Ally.2C_Weapon.2C_Armor_.26_Item.27s_card card type]. This denotes that he can only play the ally if he does not already control an instance of that ally. | ||
** [[Aldon the Brave]] and [[Death Mage Thaddeus]] for example. | ** [[Aldon the Brave]] and [[Death Mage Thaddeus]] for example. | ||
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* [[:Category:Human|Human]] and [[:Category:Shadow|Shadow]] factions have their own allies while [[:Category:Neutral|Neutral]] allies can play both camp; but [[:Category:Classes|class-specific]] allies also exist, such as [[Spark]] and [[Pack Wolf]]; these allies can ''only'' join [[:Category:Heroes|Heroes]] with the same class type. | * [[:Category:Human|Human]] and [[:Category:Shadow|Shadow]] factions have their own allies while [[:Category:Neutral|Neutral]] allies can play both camp; but [[:Category:Classes|class-specific]] allies also exist, such as [[Spark]] and [[Pack Wolf]]; these allies can ''only'' join [[:Category:Heroes|Heroes]] with the same class type. | ||
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<br><br> | <br><br> | ||
[[Category:Cards]] [[Category:Classes]] [[Category:Factions]] [[Category:Tribes]] [[Category:Deck]] | [[Category:Cards]] [[Category:Classes]] [[Category:Factions]] [[Category:Tribes]] [[Category:Deck]] |
In Shadow Era, ally cards are the pawns in your quest to victory.
While they are not required, most decks include them; some decks will run ally-less.
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