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In Shadow Era, a deck is a collection of cards that players assemble to compete in battles.
The structure and composition of a deck are crucial for gameplay, as they determine the strategy and tactics available to the player.
At the start of each turn (except for the player who goes first on their first turn), a card is automatically drawn from the deck and added to the player's hand, provided the hand does not already have seven cards. If the deck is empty, the player's hero will take X damage, where X is the number of cards the player should have drawn.
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These restrictions are enforced during the deck-building process, and no deck can be used in battle if it falls outside these parameters for rated games.
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Each deck must include exactly one Hero card, which defines the deck's class (e.g., Warrior, Mage) and faction (Human, Shadow).
The hero determines which cards can be included in the deck:
A deck is composed of various card types, each serving a distinct role in gameplay:
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The deck-building process involves selecting cards that fit within the limitations of the hero’s class and faction.
The deck-building interface provides various filters (as seen in the DeckBuilder.cs file) to help players refine their card selections by type, rarity, cost, and other parameters.
In addition to custom decks, players can purchase preconstructed decks from the in-game store.
These decks are fully built and ready to use, offering a quick start for players who prefer not to build a deck from scratch.
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Thanks to SK Twilight for the screenshots.