Shadow Era Wiki
Menu
Navigation
Home
Index
Recent changes
Random page
General information
Game Board
Card Anatomy
Cards type
Deck
Graveyard
Hand
Rule of Four
Turn
Lore
Development
Rules
Faction
Classes
Combat Phase
Keyword
Resources
Sacrifice
Summon
Turn Structure
Search
What links here
Related changes
Special pages
Printable version
Permanent link
Page information
Recent changes
Help
Log in
Category
Turn Structure
From Shadow Era Wiki
Turn Structure
At the beginning of the game, both players draw 6
cards
.
Start of the turn
phase:
The player's
hero
gains
1 SE
(If a player goes first during the first turn, their hero does not gain 1 SE).
Any
abilities
that trigger at the start of the turn are activated.
Damage is applied first, followed by healing.
Drawing
phase:
If the deck is not empty: Player draws X (1 default) card if their
hand
is not full (7 cards max).
If the deck is empty: The hero's player takes X damage for each card that should have been drawn.
Sacrifice
phase:
The player may choose to sacrifice a card; if so, one resource is added to the
resources
pile.
Any abilities that trigger when a card is sacrificed, or when the player chooses to skip their sacrifice, are activated.
Action
phase:
The player may play card(s) from their hand as long as they can pay the resource
casting cost
.
The player may activate ability(ies) as long as they can pay the resource casting cost or the
shadow energy cost
.
The player may attack opposing
allies
or opposing hero.
End of the turn
phase:
Any end-of-turn effects are triggered.
All exhausted allies and the exhausted hero are readied.
All resources are
renewed
.
The opponent begins their turn
Subcategories
This category has only the following subcategory.
S
►
Sacrifice
(12 P)
Categories
:
Cards
Game Board