Category

Abilities

From Shadow Era Wiki

  • An ability represents the non-combat skills.
  • Ability cards can only be played on your turn, and cost resources to play.
  • The effect of the ability is written in the card effect area.
  • Passive abilities and active abilities are different concepts.
    • Active abilities only take effect when activated and can only be used once per turn.
    • Passive abilities trigger every time their conditions are met.

In-depth explanations: by Gondorian, 04-04-2016

Activated ability

When a card is in play on the board on its controller's turn, the controller can choose to activate that ability by paying the cost shown in the little icon. (It is the presence of the activation cost that shows it to be an activated ability, and it is the requirement to act on the part of the player that led to the use of the word "activated".)

Some activated abilities examples:
Hero
Ally
Support Ability
Item - Artifact

Passive ability

When a card is in play on the board, any abilities written on the card that are not activated abilities or peripheral abilities (see below) are considered passive abilities. Some passive abilities are written as single words in bold (ambush, defender, haste, stealth, protector, steadfast, meek, shroud) - these are keyword passive abilities. While an ability grants a keyword passive ability to another card (or itself), we treat that keyword passive ability as though it is written on the card it is being granted to.
awakens & readied are not considered as passive abilities.

Some passive abilities examples:
Ally
Support Ability
Item - Artifact
Item - Armor

Peripheral ability

When a card is not in play, its ability text may describe an effect that is relevant in certain situations related to not being in play. Cards that describe modifications to their own summoning cost are a good example, since the cost must be paid before the card is considered in play. Another example is an effect that relates to being "discarded from anywhere" since cards can only be discarded when not in play.

Some peripheral abilities examples:
Ally
Ally
Ally
Ally

Immediate ability

When an Ability card is summoned and it is not a Support ability or Attachment ability, it is briefly in play to have its effect although it is not on the board.

Some immediate abilities examples:
Se157.jpg
Ability
Ability
Ability

Note that these are mutually exclusive. Whilst a card can have multiple different abilities, each ability is exactly one of the four types above.


According to the official website deck builder and the one in the Shadow Era application, there are 3 sub-types of abilities:

Without and with Target

1. The (None) abilities or the ones "without sub-type":

  • Considered as immediate ability ;
  • They are simply a "one-shot effect", and are divided in two types:
  • Without Target:
  1. The ability is summoned from your hand;
  2. The effect is resolved;
  3. The ability goes to its owner's graveyard.
Se078.jpg
Se130.jpg
  • With Target:
    1. The "Target" condition must be met (targeted Hero / Ally / Ability / Item or Location);
    2. The ability is summoned from your hand;
    3. The effect is resolved;
    4. The ability goes to its owner's graveyard.
Se082.jpg
Se091.jpg

Attachment Ability

2. The Attachment Ability:

  • The Attachment ability always requires a valid "Target" to be attached to. If the specific "Target" condition is not met, the ability can not be summoned.
  • You can not play an attachment on a card that already has another copy of that attachment.
  • If a hero or an ally is affected with a negative effect from an attachment ability, the attachment must be removed to eliminate the negative effect.
  1. The "Target" condition must be met (targeted Hero / Ally / Item);
  2. The ability is summoned from your hand and attached to a Hero, Ally, or Item;
  3. By default, if the attachment ability is destroyed or if the ally it was attached to is killed or the item is destroyed, the attachment is also removed and goes to its owner's graveyard;
  4. To date (August 2024), there is no ability that can be attached to another ability or location.
Se067.jpg
Ex072.jpg

Support Ability

3. The Support Ability:

  • Always has a turn duration, which is indicated by:
    1. The keyword Duration (in bold in the card effect area from 1 to 4 turns);
    2. Until the end of your turn or Until the start of your next turn or Until the end of your next turn or Until the end of its controller's next turn or Until the end of the turn
  • You can not play a support ability if you already control another copy of that support ability.
  1. The ability is summoned from your hand;
  2. It is placed in the Support Area;
  3. And goes to its owner's graveyard at the last turn of its duration;
  4. There is no known duration effect bonus or penalty as of July 2024.
Ex081.jpg
Sf123.jpg


F.A.Q.

  • Can an activated ability ever be considered a passive ability?

No. Even if the activated ability has an ongoing effect that grants a keyword passive ability to itself or other cards, the activated ability is still an activated ability and not a passive ability.

  1. e.g. Moonstalker has an activated ability that can grant himself and friendly allies the stealth keyword passive ability. When the ability has been activated, there are now two different abilities in effect on Moonstalker - the activated one that is granting the passive ability and the passive ability that was granted.
  2. e.g. Unaxio Bannerman has an activated ability that can grant another friendly ally the haste keyword passive ability. When that ability has been activated, the affected ally will not lose haste if Layarian Diplomat's ability is used on Unaxio Bannerman. You would need to use Layarian Diplomat on the affected ally.
  • Is an "When X is summoned ..." ability considered a peripheral ability or passive ability?

It is a passive ability because it is in play at that point (because it has been summoned) and its effect triggers once in response to it successfully entering play via summoning.

  • Is losing passive abilities a one-time thing or is it ongoing?

When a card effect states that an ally/hero loses all passive abilities, it is always an ongoing loss, which means that current passive abilities and any that might later be granted while there is still an ongoing loss effect will be treated as though they do not exist.

  1. e.g. If an ally has stealth and Layarian Diplomat is summoned to target that ally then it will effectively have no stealth while being acted upon by LD's effect. If that ally later has/gains ambush, then Layarian Diplomat will make it as if that ally does not have ambush either. Once Layarian Diplomat's effect has ended (by the specified duration or LD leaving play), the stealth and ambush and whatever other passive abilities would have been there without LD's interference will be usable again.
  • Is a negative effect a passive ability?

No. A negative effect is a state of being, which is why we say "target ally is poisoned". A passive ability is something you have, which is why we say "target ally has/gains stealth".
The confusion seems to stem from negative effects usually having bold keywords, and keyword passive abilities also being written in bold - the use of bold is always to show these keywords have a defined meaning beyond what might be understood usually from the word alone (some games call these keywords loaded keywords).

  • If an activated ability is having an ongoing effect, does it continue if the card with that ability leaves play?

No. The effect ends, since the card is not in play to affect the game any longer.

  1. e.g. Using the activated ability of Gold-Laced Shield with its last durability will make it leave play (destroyed due to durability becoming zero) and so the effect will be rendered pointless even though the specified duration was for longer.

Note that permanent stat changes are not considered ongoing effects. The effect has completed once the change has been made. If you are unsure, look for a duration specified for the effect (ongoing effects within activated abilities always have some form of wording to specify their duration).

  1. e.g. "Target ally gains +1 base attack." is not an ongoing effect.
  • Is Sustain a passive ability?

No. Sustain is not a passive ability. It's a cost to be paid in full at the point that card would be readied at end of your turn. This cost can't be prevented or reduced, if you have the capacity to pay it; if the Sustain cost can't be paid in full, the card with Sustain is killed/destroyed.



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