This keyword was introduced in the Call of the Crystals set.
A negative effect is an ongoing state that continuously causes harm or some impairment to the target.
It can have a limited duration, last until a condition is met, or last indefinitely.
A disabled and frozen ally |
A poisoned and ablaze ally
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- Negative effects can be tied to a source (e.g. an enemy attachment) or be active independent of their source (e.g., being poisoned by an attack).
- To remove a negative effect tied to a source, you must remove the source.
- To remove negative effects that exist independently, you will require a card or activate an ability that removes the negative effect itself.
- Negative effects can stack on one target.
- The negative effects currently found in Shadow Era are:
- Ablaze: At the start of your turn, the affected ally or hero is dealt 1 fire damage.
- Poisoned: At the start of your turn, the affected ally or hero is dealt 1 poison damage.
- Disabled: A disabled ally or hero can’t attack, defend, or use any activated abilities.
- Frozen: A frozen ally or hero can’t attack, defend, or use any activated abilities.
- Can’t Attack: The affected ally can’t attack.
- Can’t Defend: The affected ally or hero can’t defend.
- Can't activate abilities": The affected ally or hero can’t activate its ability
- NOTE: Are not considered a negative effect:
- Stat reductions ;
- exhausted ;
Cards that remove all negative effects: |
Cards that move/remove/ destroy/exile/return attachments
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Cards that give immunity attachment:
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Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Negative effects"
The following 12 pages are in this category, out of 12 total.