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* An ability [[Category:Cards|card]] represents the non-combat skills and actions your [[:Category:Heroes|hero]] and your [[:Category:Allies|allies]] can take throughout the game.<br> | * An ability [[Category:Cards|card]] represents the non-combat skills and actions your [[:Category:Heroes|hero]] and your [[:Category:Allies|allies]] can take throughout the game.<br> | ||
* Ability cards can only be played on your [[:Category:Turn_Structure|turn]], and cost [[:Category:Resources|resources]] to play.<br> | * Ability cards can only be played on your [[:Category:Turn_Structure|turn]], and cost [[:Category:Resources|resources]] to play.<br> | ||
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'''In-depth explanations:''' by [https://www.shadowera.com/showthread.php?37347-Ability-Basics-(including-FAQ) Gondorian], 04-04-2016<br><br> | '''In-depth explanations:''' by [https://www.shadowera.com/showthread.php?37347-Ability-Basics-(including-FAQ) Gondorian], 04-04-2016<br><br> | ||
− | + | ==Activated ability== | |
+ | When a card is in play on the [[:Category:Game_Board|board]] on its [[:Category:Turn_Structure|controller's turn]], the controller can choose to activate that ability by paying the [[:Category:Resources|cost]] shown in the little icon. (It is the presence of the activation cost that shows it to be an activated ability, and it is the requirement to act on the part of the player that led to the use of the word "activated".) | ||
{| class="wikitable" | {| class="wikitable" | ||
| colspan="4"|'''Some activated abilities examples''': | | colspan="4"|'''Some activated abilities examples''': | ||
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| <center>[[Image:ll078.jpg|150px|link=https://www.shadowera.com/wiki/index.php/Double_Back|Support Ability]]</center> || <center>[[Image:se076.jpg|150px|link=https://www.shadowera.com/wiki/index.php/Tome_of_Knowledge|Item - Artifact]]</center> | | <center>[[Image:ll078.jpg|150px|link=https://www.shadowera.com/wiki/index.php/Double_Back|Support Ability]]</center> || <center>[[Image:se076.jpg|150px|link=https://www.shadowera.com/wiki/index.php/Tome_of_Knowledge|Item - Artifact]]</center> | ||
|} | |} | ||
− | + | ==Passive ability== | |
− | + | When a card is in play on the board, any abilities written on the card that are not activated abilities or peripheral abilities (see below) are considered passive abilities. Some passive abilities are written as single words in bold ('''ambush, defender, haste, stealth, protector, steadfast, meek, shroud''') - these are keyword passive abilities. While an ability grants a keyword passive ability to another card (or itself), we treat that keyword passive ability as though it is written on the card it is being granted to.<br> | |
+ | '''awakens''' & '''readied''' are not considered as passive abilities. | ||
{| class="wikitable" | {| class="wikitable" | ||
| colspan="4"|'''Some passive abilities examples''': | | colspan="4"|'''Some passive abilities examples''': | ||
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| <center>[[Image:se063.jpg|150px|link=https://www.shadowera.com/wiki/index.php/War_Banner|Item - Artifact]]</center> || <center>[[Image:se165.jpg|150px|link=https://www.shadowera.com/wiki/index.php/The_King%27s_Pride|Item - Armor]]</center> | | <center>[[Image:se063.jpg|150px|link=https://www.shadowera.com/wiki/index.php/War_Banner|Item - Artifact]]</center> || <center>[[Image:se165.jpg|150px|link=https://www.shadowera.com/wiki/index.php/The_King%27s_Pride|Item - Armor]]</center> | ||
|} | |} | ||
− | + | ==Peripheral ability== | |
+ | When a card is not in play, its ability text may describe an effect that is relevant in certain situations related to not being in play. Cards that describe modifications to their own summoning cost are a good example, since the cost must be paid before the card is considered in play. Another example is an effect that relates to being "[[:Category:Discard|discarded]] from anywhere" since cards can only be discarded when not in play. | ||
{| class="wikitable" | {| class="wikitable" | ||
| colspan="4"|'''Some peripheral abilities examples''': | | colspan="4"|'''Some peripheral abilities examples''': | ||
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| <center>[[Image:ll022.jpg|150px|link=https://www.shadowera.com/wiki/index.php/Brakkong,_Menace_of_Thriss|Ally]]</center> || <center>[[Image:sf054.jpg|150px|link=https://www.shadowera.com/wiki/index.php/Brimstone_Devourer|Ally]]</center> | | <center>[[Image:ll022.jpg|150px|link=https://www.shadowera.com/wiki/index.php/Brakkong,_Menace_of_Thriss|Ally]]</center> || <center>[[Image:sf054.jpg|150px|link=https://www.shadowera.com/wiki/index.php/Brimstone_Devourer|Ally]]</center> | ||
|} | |} | ||
− | + | ==Immediate ability== | |
+ | When an Ability card is summoned and it is not a Support ability or Attachment ability, it is briefly in play to have its effect although it is not on the board. | ||
{| class="wikitable" | {| class="wikitable" | ||
| colspan="4"|'''Some immediate abilities examples''': | | colspan="4"|'''Some immediate abilities examples''': | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
! colspan="4"| | ! colspan="4"| | ||
+ | === Without and with Target === | ||
1. The '''(None) abilities''' or the ones "'''without sub-type'''": | 1. The '''(None) abilities''' or the ones "'''without sub-type'''": | ||
+ | * Considered as immediate ability ; | ||
* They are simply a "''one-shot effect''", and are divided in two types: | * They are simply a "''one-shot effect''", and are divided in two types: | ||
|- | |- | ||
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|- | |- | ||
! colspan="4"| | ! colspan="4"| | ||
+ | ==Attachment Ability== | ||
2. The '''Attachment Ability''':<br> | 2. The '''Attachment Ability''':<br> | ||
* The Attachment ability always needs a "Target" to be attached to. If the specific "Target" is not fullfil, the ability can not be summoned. | * The Attachment ability always needs a "Target" to be attached to. If the specific "Target" is not fullfil, the ability can not be summoned. | ||
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|- | |- | ||
! colspan="4"| | ! colspan="4"| | ||
+ | == Support Ability == | ||
3. The '''Support Ability''':<br> | 3. The '''Support Ability''':<br> | ||
* Has always a '''turn duration''' which is shown by: | * Has always a '''turn duration''' which is shown by: | ||
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|} | |} | ||
<br> | <br> | ||
− | + | == F.A.Q. == | |
{| class="wikitable" | {| class="wikitable" | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" |
In-depth explanations: by Gondorian, 04-04-2016
When a card is in play on the board on its controller's turn, the controller can choose to activate that ability by paying the cost shown in the little icon. (It is the presence of the activation cost that shows it to be an activated ability, and it is the requirement to act on the part of the player that led to the use of the word "activated".)
Some activated abilities examples: | |||
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When a card is in play on the board, any abilities written on the card that are not activated abilities or peripheral abilities (see below) are considered passive abilities. Some passive abilities are written as single words in bold (ambush, defender, haste, stealth, protector, steadfast, meek, shroud) - these are keyword passive abilities. While an ability grants a keyword passive ability to another card (or itself), we treat that keyword passive ability as though it is written on the card it is being granted to.
awakens & readied are not considered as passive abilities.
Some passive abilities examples: | |||
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When a card is not in play, its ability text may describe an effect that is relevant in certain situations related to not being in play. Cards that describe modifications to their own summoning cost are a good example, since the cost must be paid before the card is considered in play. Another example is an effect that relates to being "discarded from anywhere" since cards can only be discarded when not in play.
Some peripheral abilities examples: | |||
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When an Ability card is summoned and it is not a Support ability or Attachment ability, it is briefly in play to have its effect although it is not on the board.
Some immediate abilities examples: | |||
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Note that these are mutually exclusive. Whilst a card can have multiple different abilities, each ability is exactly one of the four types above.
According to the official website deck builder and the one in the Shadow Era application, there are 3 sub-types of abilities:
Without and with Target1. The (None) abilities or the ones "without sub-type":
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Attachment Ability2. The Attachment Ability:
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Support Ability3. The Support Ability:
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No. Even if the activated ability has an ongoing effect that grants a keyword passive ability to itself or other cards, the activated ability is still an activated ability and not a passive ability.
It is a passive ability because it is in play at that point (because it has been summoned) and its effect triggers once in response to it successfully entering play via summoning.
When a card effect states that an ally/hero loses all passive abilities, it is always an ongoing loss, which means that current passive abilities and any that might later be granted while there is still an ongoing loss effect will be treated as though they do not exist.
No. A negative effect is a state of being, which is why we say "target ally is poisoned". A passive ability is something you have, which is why we say "target ally has/gains stealth".
No. The effect ends, since the card is not in play to affect the game any longer.
Note that permanent stat changes are not considered ongoing effects. The effect has completed once the change has been made. If you are unsure, look for a duration specified for the effect (ongoing effects within activated abilities always have some form of wording to specify their duration).
No. Sustain is not a passive ability. It's a cost to be paid in full at the point that card would be readied at end of your turn. This cost can't be prevented or reduced, if you have the capacity to pay it; if the Sustain cost can't be paid in full, the card with Sustain is killed/destroyed. |
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