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[[Image:AldonAblaze.jpg|right|150px|Aldon set ablaze]] | [[Image:AldonAblaze.jpg|right|150px|Aldon set ablaze]] | ||
* A [[:Category:Heroes|hero]] or [[:Category:Allies|ally]] that is set '''ablaze''' takes 1 [[:Category:Fire|fire]] damage at the start of each of its [[:Category:Turn_Structure|controller's turns]]. <br /> | * A [[:Category:Heroes|hero]] or [[:Category:Allies|ally]] that is set '''ablaze''' takes 1 [[:Category:Fire|fire]] damage at the start of each of its [[:Category:Turn_Structure|controller's turns]]. <br /> | ||
− | * An ablaze hero or ally can still defend, attack or use [[:Category:Abilities|abilities]] (unless some other effect is preventing that). <br /> | + | * An '''ablaze''' hero or ally can still defend, attack or use [[:Category:Abilities|abilities]] (unless some other effect is preventing that). <br /> |
− | * Heroes or allies that are set ablaze are shown with an orange colored fiery overlay. <br /> | + | * Heroes or allies that are set '''ablaze''' are shown with an orange colored fiery overlay. <br /> |
Some statistics: | Some statistics: | ||
− | * The [[:Category:Shadow|Shadow]] faction seems to handle | + | * The [[:Category:Shadow|Shadow]] faction seems to handle '''ablaze''' better, with 8 cards that remove it, while the [[:Category:Human|Human]] faction has only 6. However, both factions can use 5 [[:Category:Neutral|Neutral]] cards to neutralize it. |
− | * [[:Category:Mage|Mages]] and [[:Category:Hunter|Hunters]] are the two [[:Category:Classes|classes]] that prefer to set ablaze more than any others. | + | * [[:Category:Mage|Mages]] and [[:Category:Hunter|Hunters]] are the two [[:Category:Classes|classes]] that prefer to set '''ablaze''' more than any others. |
− | * Damage reduction from combat does not prevent the fire damage from | + | * Damage reduction from combat does not prevent the fire damage from '''ablaze''', as it is considered ability damage. |
− | [[Cleric's Mantle]], [[Jericho Spellbane]], [[Wulven Resilience]], [[Healing Touch]], [[Rejuvenating Ritual]], [[Regeneration]], are some of the cards in the [[:Category:Shadow_Era|Shadow Era]] game that remove the negative effect | + | [[Cleric's Mantle]], [[Jericho Spellbane]], [[Wulven Resilience]], [[Healing Touch]], [[Rejuvenating Ritual]], [[Regeneration]], are some of the cards in the [[:Category:Shadow_Era|Shadow Era]] game that remove the negative effect '''ablaze'''.<br /><br /> |
<center><img src="https://www.shadowera.com/landing/img/blog-separator-2.png" ></center> | <center><img src="https://www.shadowera.com/landing/img/blog-separator-2.png" ></center> | ||
− | ===== The cards that set ablaze are ===== | + | ===== The cards that set '''ablaze''' are ===== |
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{| class="wikitable" | {| class="wikitable" |
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Some statistics:
Cleric's Mantle, Jericho Spellbane, Wulven Resilience, Healing Touch, Rejuvenating Ritual, Regeneration, are some of the cards in the Shadow Era game that remove the negative effect ablaze.
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The following 14 pages are in this category, out of 14 total.