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* Locations are played in the centre of the [[:Category:Game_Board|board]] between the two ally rows, in a single stack, shared between all players.<br> | * Locations are played in the centre of the [[:Category:Game_Board|board]] between the two ally rows, in a single stack, shared between all players.<br> | ||
* At the start of the game, the stack is always empty.<br> | * At the start of the game, the stack is always empty.<br> | ||
− | * All locations in the stack are considered in play, but only the top one is active, meaning that the text on all the covered | + | * All locations in the stack are considered in play, but only the top one is active, meaning that the text on all the covered locations is effectively blank.<br> |
− | * When a | + | * When a location is [[:Category:Summoned|summoned]] while there is already an active location, the active location immediately becomes inactive and the newly summoned location takes its place on the top of the stack as the active location.<br> |
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* Locations always have a [[:Category:Turn_Number|turn number]] associated with them, which denotes the earliest that the location can be summoned. In other words, for a location to be summoned, the current turn number for the active player must at least match the turn number on the location (e.g. T2 means the active player must be on their 2nd turn or later). | * Locations always have a [[:Category:Turn_Number|turn number]] associated with them, which denotes the earliest that the location can be summoned. In other words, for a location to be summoned, the current turn number for the active player must at least match the turn number on the location (e.g. T2 means the active player must be on their 2nd turn or later). | ||
* A player may not summon more than one location per [[:Category:Turn_Structure|turn]]. | * A player may not summon more than one location per [[:Category:Turn_Structure|turn]]. | ||
− | * To help players adhere to these two requirements, within the [https://www.shadowera.com/#download digital game], a location card will not be highlighted in your hand before its turn number requirement has been met or if you have already summoned a location that turn. | + | * To help players adhere to these two requirements, within the [https://www.shadowera.com/#download digital game], a location card will not be highlighted in green in your hand before its turn number requirement has been met or if you have already summoned a location that turn. |
* A player may add a new location to the stack even if their own is currently on top. | * A player may add a new location to the stack even if their own is currently on top. | ||
* A player may summon a location even if another copy of that location is currently on top unless that player controls and owns the active location. (In play-testing and earlier versions of the live game, we allowed players to summon a second copy of a location directly over their first copy of that location, but this proved to be too limiting on the effects we could put on the locations without them being broken/OP.)<br> | * A player may summon a location even if another copy of that location is currently on top unless that player controls and owns the active location. (In play-testing and earlier versions of the live game, we allowed players to summon a second copy of a location directly over their first copy of that location, but this proved to be too limiting on the effects we could put on the locations without them being broken/OP.)<br> |
Locations are a new type of card to debut in Shadow Era's fourth set Lost Lands.
Location Deckbuilding & Board:
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Location Summoning:
Location Abilities:
Location Control:
Cards that are related to locations:
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This category has the following 6 subcategories, out of 6 total.
The following 40 pages are in this category, out of 40 total.