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Difference between revisions of "Armors"

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Armors are a type of [[:Category:Items|item]] in Shadow Era.<br><br>
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Armors are a type of subtype of [[:Category:Items|item]] in Shadow Era.
 
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<center><img src="https://www.shadowera.com/landing/img/blog-separator-2.png" ></center>
Armors help to protect a [[:Category:Heroes|Hero]] from combat damage.<br>
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| <center>[[Image:se162.jpg|150px|link=https://www.shadowera.com/wiki/index.php/Snow_Sapphire]]</center> || <center>[[Image:sf177.jpg|150px|link=https://www.shadowera.com/wiki/index.php/Robes_of_Mending]]</center> || <center>[[Image:ll166.jpg|150px|link=https://www.shadowera.com/wiki/index.php/Victor%27s_Quiver]]</center>
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Armors help to protect a [[:Category:Heroes|hero]] from combat damage.<br>
 
How much damage they protect your Hero from is shown by the number on the shield icon in the lower right corner.<br>
 
How much damage they protect your Hero from is shown by the number on the shield icon in the lower right corner.<br>
Armors also have [[:Category:Durability|durability]], which is reduced each time that armor is attacked successfully.<br>
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Armors also have [[:Category:Durability|durability]], which is reduced each time that armor is successfully attacked.<br>
When the durability reaches zero, the Armor is destroyed and goes to the controller's [[:Category:Graveyard|graveyard]].<br><br>
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When the durability reaches zero, the armor is [[:Category:Destroy|destroyed]] and goes to the controller's [[:Category:Graveyard|graveyard]].
 
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<center><img src="https://www.shadowera.com/landing/img/blog-separator-2.png" ></center>
[[Category:Cards]] [[Category:Items]] [[Category:Heroes]] [[Category:Attachments]]
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[[Category:Cards]] [[Category:Items]] [[Category:Heroes]]

Revision as of 23:19, 20 August 2024

Armors are a type of subtype of item in Shadow Era.

Se162.jpg
Sf177.jpg
Ll166.jpg

Armors help to protect a hero from combat damage.
How much damage they protect your Hero from is shown by the number on the shield icon in the lower right corner.
Armors also have durability, which is reduced each time that armor is successfully attacked.
When the durability reaches zero, the armor is destroyed and goes to the controller's graveyard.