Quote Originally Posted by kamman13 View Post
Sorry Cruxx, but your logic is off. You are looking at the miss chance, and finding that you are twice as likely to NOT draw your card compared to the previous value. This simply means instead of not drawing your card once every ten games, you don't draw that card once out of twenty games. It's the difference between getting a winning hit 19/20 games rather than 18/20 games In other words, not a big difference.
The math is sound, it depends how you look at it though. You will lose half as many games/draws statistically speaking, which is the same as doubling your efficiency compaired to the previous state.

Only questions remains: How much do you value winning 19 out of 20 times compared to 18 out of 20 times? That's up for everyone to decide for themselves.

As stated previously I personally don't like de-valuating every other goal I already put into my deck by adding more cards for one specific goal. I always try to find a trade-off within the optimal boundaries.

E.g. for my Wrath of the Wulven deck I decided to get ridd of 2 Bad Santa and add 1 NYM and 1 Captured Prey instead.
Reasons behind that were that I can't pull off a Santa Bomb due to no cost 1 cards and later in the game situations were really scarce to get an additional benefit from it: Since my deck isn't designed for heavy early game play, most of the times my opponent would have less cards than me, thus Bad Santa would benefit him more than me. Also the deck is min/maxed to no end, so most cards I draw are useful most of the time -> Sticking with 4 Bazaar and 2 Shadow Knights for card draw only.

Creature control is very important against most decks (but DC stall which is decided by item destruction timing), so I upped my card total from 6 to 8 for that goal.

If I would have added those two cards on top of everything else, I would have hurt my chances of stepping up to DC stalls (less likely to draw item destruction) or Burn decks (less likely to draw my damage immunity/healing cards).