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− | * '''ablaze''' is a keyword negative effect <small>(in bold in the area of the card | + | * This effect keyword first appeared in the [[:Category:Call_Of_The_Crystals|Call of the Crystals]] set.<br> |
− | + | * '''ablaze''' is a keyword negative effect <small>(written in bold in the effect area of the card)</small>. | |
− | + | <center><img src="https://www.shadowera.com/landing/img/blog-separator-2.png" ></center> | |
− | * | + | {| class="wikitable" |
+ | |- | ||
+ | | <center>[[Image:AblazeTooltip.jpg|175px|link=]]</center> | ||
+ | |} | ||
+ | <br> | ||
+ | [[Image:AldonAblaze.jpg|right|150px|Aldon set ablaze]] | ||
+ | * A hero or ally that is set '''ablaze''' takes 1 fire damage at the start of each of its controller's turns. <br /> | ||
* An ablaze hero or ally can still defend, attack or use abilities (unless some other effect is preventing that). <br /> | * An ablaze hero or ally can still defend, attack or use abilities (unless some other effect is preventing that). <br /> | ||
* Heroes or allies that are set ablaze are shown with an orange colored fiery overlay. <br /> | * Heroes or allies that are set ablaze are shown with an orange colored fiery overlay. <br /> | ||
− | |||
+ | Some statistics: | ||
+ | * The [[:Category:Shadow|Shadow]] faction seems to handle Ablaze better, with 8 cards that remove it, while the [[:Category:Human|Human]] faction has only 6. However, both factions can use 5 [[:Category:Neutral|Neutral]] cards to neutralize it. | ||
+ | * [[:Category:Mage|Mages]] and [[:Category:Hunter|Hunters]] are the two [[:Category:Classes|classes]] that prefer to set ablaze more than any others. | ||
+ | |||
+ | * Damage reduction from combat does not prevent the fire damage from Ablaze, as it is considered ability damage. | ||
+ | [[Cleric's Mantle]], [[Jericho Spellbane]], [[Wulven Resilience]], [[Healing Touch]], [[Rejuvenating Ritual]], [[Regeneration]], are some of the cards in the Shadow Era game that remove the negative effect Ablaze.<br /><br /> | ||
+ | <center><img src="https://www.shadowera.com/landing/img/blog-separator-2.png" ></center> | ||
===== The cards that set ablaze are ===== | ===== The cards that set ablaze are ===== | ||
+ | <br> | ||
{| class="wikitable" | {| class="wikitable" | ||
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*'''Items…:''' | *'''Items…:''' | ||
*# [[Blazing Shield]] <small>(in response - all)</small> | *# [[Blazing Shield]] <small>(in response - all)</small> | ||
− | |||
*# [[Wrath of Summer]] <small>(direct - ally)</small> | *# [[Wrath of Summer]] <small>(direct - ally)</small> | ||
*# [[Charred Cowl of the Damned]] <small>(condition - in response - ally)</small> | *# [[Charred Cowl of the Damned]] <small>(condition - in response - ally)</small> |
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Some statistics:
Cleric's Mantle, Jericho Spellbane, Wulven Resilience, Healing Touch, Rejuvenating Ritual, Regeneration, are some of the cards in the Shadow Era game that remove the negative effect Ablaze.
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The following 14 pages are in this category, out of 14 total.