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Lorhonīs controller ability is actually good (even with 1SE if the noncontroller ability was not unbalanced), my issue is with the noncontroller ability, that with 0SE and being so easy to achieve should not be that good (itīs not even amazing, but for free its very good).
I would leave the 0SE cost, or even leave it as a passive effective only on the opponentīs turn, but only the opposing hero gains health (like an Arthyleīs Pass but inverse). That way it serves as a soft counter to twilight rush and overwhelming, but allows the twilight player not being able to lose board control.
All very nice change except this:
Making Lakmire back to T3 = T3 Exaltationagain = T3 Traiitor 6attack 10health. Cannot be countered by Sinkhole
due to Steadfast.
Not trying to cry for OP and definitely shakes off the balance again.
Please reconsider before changing it back.
I milled fat Garth with rush Loest. Twice.
I stalled Moonstaller with Rothem.
I played Ter with monopoly cards and 4x toll bridge and managed to win a tournament.
I cast Portal and Kris in one turn and lived to tell the tale.
But the current change allows to target an ally with Steadfast (if you killed another one) and remove its passive abilities, so you can retreat/exile it.
Devoted Protector of the Phoenix's Ashes
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Greatness, Reborn
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Useful links: Colosal's guide for TO
Leader Developer and Game Designer
Former Game Director and Chairman
10,000th Post | 15,000th Post | 20,000th Post
Comprehensive Location Rules
Premium Foil Pack and Prize Pack Contents | Definitive List of Sleeves
How to Claim Top 10 Prizes for Best Score
Hall of Fame
I erally liked a lot of the changes! As Damchi told, i miss the Desert buff too, but on general i liked a lot!
Lord Wane
Handler souls of Duat
Warrior of the Blue Phoenix
Greatness, Reborn
Overall these are very useful buffs, great choices for all.
But... what about "Racksul: Warped desert"? Is it staying where it is or more thought needs to be given? Cause I'd really like to see it returning owners exiled cards again.
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