Human Heroes |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
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se001 | H | Boris Skullcrusher | Human | Warrior | Hero | 30 | 4SE: Target opposing ally with cost 4 or less is killed. | |||||
se002 | H | Amber Rain | Human | Warrior | Hero | 30 | 3SE: Target weapon you control gains +2 base attack, but may not gain any other bonus. | |||||
se003 | H | Victor Heartstriker | Human | Hunter | Hero | 28 | 4SE: Target opposing ally is reduced to 1 health. Return the top Hunter card from your graveyard to your hand. | |||||
se004 | H | Gwenneth Truesight | Human | Hunter | Hero | 28 | 3SE: Target weapon you control gains +2 durability and has +2 attack until the start of your next turn. | |||||
se005 | H | Nishaven | Human | Mage | Hero | 26 | 5SE: All opposing allies take 2 electrical damage and if an ally was killed this way, repeat this effect up to once per turn. | |||||
se006 | H | Eladwen Frostmire | Human | Mage | Hero | 26 | 4SE: Target opposing ally takes 4 ice damage and is frozen (it can't attack, defend or use abilities) for 2 turns. | |||||
se007 | H | Jericho Spellbane | Human | Priest | Hero | 26 | 4SE: Target friendly hero or ally has all enemy attachments and negative effects removed, or target attachment is removed. | |||||
se008 | H | Zhanna Mist | Human | Priest | Hero | 26 | 3SE: Target friendly hero or ally heals 3 damage. | |||||
se009 | H | Lance Shadowstalker | Human | Rogue | Hero | 27 | 4SE: Target friendly ally has ambush, stealth and haste until the start of your next turn. | |||||
se010 | H | Serena Thoughtripper | Human | Rogue | Hero | 27 | 3SE: Until the end of your turn, your weapons have +2 attack, and if Serena deals combat damage to a hero, that hero's owner discards a card at random. | |||||
Shadow Heroes |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se011 | H | Ter Adun | Shadow | Warrior | Hero | 30 | 4SE: Target item or support ability is destroyed. | |||||
se012 | H | Logan Stonebreaker | Shadow | Warrior | Hero | 30 | 4SE: Target weapon you control gains +1 base attack. Until the end of your turn, when Logan deals combat damage to an ally, that ally is killed. | |||||
se013 | H | Banebow | Shadow | Hunter | Hero | 28 | 3SE: Up to 2 different target opposing heroes or allies take 2 damage. This damage can't be prevented by ally or armor abilities. | |||||
se014 | H | Baduruu | Shadow | Hunter | Hero | 28 | 4SE: Target weapon in your hand is summoned at no cost and gains +1 base attack. | |||||
se015 | H | Majiya | Shadow | Mage | Hero | 26 | 4SE: Target opposing ally takes 3 fire damage. Draw a card. | |||||
se016 | H | Gravebone | Shadow | Mage | Hero | 26 | 4SE: Target ally in your graveyard is returned to play. | |||||
se017 | H | Darkclaw | Shadow | Wulven | Hero | 28 | 3SE: Until the start of your next turn, your weapons have +2 attack and Darkclaw has ambush (his attacks can't be defended). | |||||
se018 | H | Moonstalker | Shadow | Wulven | Hero | 28 | 3SE: Moonstalker and all friendly allies have stealth (they can't be attacked) until the start of your next turn. | |||||
se019 | H | Elementalis | Shadow | Elemental | Hero | 28 | 3SE: Target friendly ally gains +1 base attack and +3 health. | |||||
se020 | H | Zaladar | Shadow | Elemental | Hero | 28 | 4SE: Up to 2 different target opposing heroes or allies take 3 electrical damage. | |||||
Human Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se021 | U | Jasmine Rosecult | Human | Ally | 3 | 2 | 5 | 2: Target opposing ally can't attack until the end of its controller's next turn. | ||||
se022 | Dirk Saber | Human | Ally | 2 | 2 | 3 | Ambush (Attacks by this ally can't be defended.) | |||||
se023 | Sandra Trueblade | Human | Ally | 4 | 3 | 4 | When Sandra is summoned, target player removes one of their resources from play if their resources are greater than or equal to yours. | |||||
se024 | U | Lily Rosecult | Human | Ally | 4 | 3 | 4 | When Lily is summoned, return the top item from your graveyard to your hand. | ||||
se025 | Kristoffer Wyld | Human | Ally | 1 | 1 | 1 | Haste (This ally can attack and use abilities in the turn he is summoned.) | |||||
se026 | Puwen Bloodhelm | Human | Ally | 2 | 2 | 3 | Puwen has +1 attack while any opposing player controls more allies than you. | |||||
se027 | Birgitte Skullborn | Human | Ally | 1 | 0 | 2 | Protector (Allies without protector can't be targeted.) | |||||
se028 | U | Kurt Whitehelm | Human | Ally | 4 | 3 | 4 | Kurt takes 1 less damage from abilities, and has +2 attack when there are 2 or more other friendly allies in play. | ||||
se029 | U | Erika Shadowhunter | Human | Ally | 5 | 4 | 3 | Stealth (This ally can't be attacked.) | ||||
se030 | Blake Windrunner | Human | Ally | 2 | 3 | 1 | When Blake is summoned, your weapons have +1 attack until the end of your turn. | |||||
se031 | U | Raven Wildheart | Human | Ally | 5 | 3 | 6 | When an ally is damaged by Raven in combat, that ally's base attack is reduced to 0. | ||||
se032 | U | Aldon the Brave | Human | Ally | Unique | 3 | 2 | 4 | Friendly allies have +1 attack on your turn. | |||
se033 | Zoe Silversmith | Human | Ally | 3 | 2 | 5 | 2: Target weapon you control gains +1 durability. | |||||
se034 | U | Katrin the Shieldmaiden | Human | Ally | 2 | 1 | 4 | 1: Target friendly ally gains +2 health. This ability can't be used again while that ally is in play. | ||||
se035 | R | Priest of the Light | Human | Ally | 3 | 3 | 3 | When Priest of the Light is summoned, opposing heroes lose 1 shadow energy, and your hero gains +1 health. | ||||
se036 | U | Armored Sandworm | Human | Ally | Claw | 5 | 2 | 5 | All damage to Armored Sandworm is reduced by 2. | |||
se037 | U | Marshland Sentinel | Human | Ally | Claw | 4 | 2 | 4 | 1SE: Target opposing ally is reduced to 0 base attack. | |||
se038 | R | Tainted Oracle | Human | Ally | 4 | 2 | 2 | When Tainted Oracle is killed, draw 2 cards. | ||||
se039 | R | Earthen Protector | Human | Ally | Claw | Unique | 5 | 4 | 5 | When a friendly ally is killed while Earthen Protector is alive, Earthen Protector is killed: that ally is returned to play with +2 base attack and +2 health. | ||
se040 | E | Aeon Stormcaller | Human | Ally | Unique | 6 | 3 | 8 | Protector (Allies without protector can't be targeted.) 3: Target other friendly ally gains +1 base attack and +1 health. | |||
Shadow Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se041 | Deathbone | Shadow | Ally | Undead | 2 | 2 | 2 | When Deathbone is killed, its killer takes 1 damage, or 2 damage if it's an opposing player's turn. | ||||
se042 | Keldor | Shadow | Ally | Undead | 3 | 2 | 5 | 2: Keldor has +2 attack until the start of your next turn. | ||||
se043 | Infernal Gargoyle | Shadow | Ally | Claw | 3 | 2 | 4 | All damage to Infernal Gargoyle is reduced by 1. | ||||
se044 | Brutalis | Shadow | Ally | 2 | 1 | 4 | While there is an opposing damaged ally in play, Brutalis has +1 attack. | |||||
se045 | U | Plasma Behemoth | Shadow | Ally | Fire | 5 | 3 | 6 | 3: Target opposing hero or ally takes 4 fire damage. | |||
se046 | U | Chimera | Shadow | Ally | Claw | 4 | 2 | 6 | 1: Chimera has +3 attack and is reduced by 3 health until the start of your next turn. | |||
se047 | Fire Snake | Shadow | Ally | Fire | 1 | 1 | 2 | When Fire Snake is killed, all opposing heroes take 1 fire damage. | ||||
se048 | Belladonna | Shadow | Ally | 4 | 4 | 3 | When Belladonna is summoned, draw a card. | |||||
se049 | U | Bad Wolf | Shadow | Ally | Wulven | Claw | 3 | 3 | 4 | Bad Wolf heals 1 damage at the start of each of its controller's turns. | ||
se050 | U | Medusil | Shadow | Ally | Claw | 3 | 3 | 4 | 1: Target opposing ally can't defend until the end of your turn. | |||
se051 | Hellsteed | Shadow | Ally | Claw | 1 | 1 | 1 | The first other friendly ally to attack during your turn does +1 damage. | ||||
se052 | U | Dark Flayer | Shadow | Ally | 2 | 2 | 2 | Defender (This ally attacks first when defending.) | ||||
se053 | U | Death Mage Thaddeus | Shadow | Ally | Undead | Unique | 3 | 0 | 4 | When Thaddeus is summoned, target opposing hero or ally takes 1 damage. 0: Target opposing hero or ally takes 2 damage. | ||
se054 | U | Carniboar | Shadow | Ally | Claw | 2 | 2 | 2 | When Carniboar kills an ally in combat, it gains +1 base attack and +1 health. | |||
se055 | U | Shadow Knight | Shadow | Ally | Undead | 5 | 5 | 4 | When Shadow Knight is summoned, the top ally in your graveyard is returned to your hand. | |||
se056 | U | Cobra Demon | Shadow | Ally | Claw | 4 | 1 | 6 | Defender. Allies damaged by Cobra Demon are poisoned. 1SE: Target opposing ally takes 1 damage. | |||
se057 | R | Molten Destroyer | Shadow | Ally | Fire | 5 | 4 | 5 | When an opposing hero or ally deals damage to Molten Destroyer, that hero or ally takes 1 fire damage. Allies that enter combat with Molten Destroyer are set ablaze. | |||
se058 | R | Brutal Minotaur | Shadow | Ally | 5 | 6 | 6 | When Brutal Minotaur is killed, its controller takes 2 damage. | ||||
se059 | R | Wulven Tracker | Shadow | Ally | Wulven | Claw | 4 | 2 | 5 | When Wulven Tracker deals combat damage, draw a card. | ||
se060 | E | Ogloth the Glutton | Shadow | Ally | Fire | Unique | 6 | 3 | 6 | When an ally is killed, Ogloth gains +1 base attack and +1 health. 3: Target other ally with cost less than Ogloth's current attack is killed. | ||
Warrior Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se061 | Valiant Defender | Warrior | Ability | Support | 2 | Duration 2. Friendly allies can't be attacked. | ||||||
se062 | U | Reserve Weapon | Warrior | Item | Artifact | 5 | Weapons you control have +1 attack. 0: Target weapon in your graveyard is returned to play with +1 base attack, and Reserve Weapon is destroyed. | |||||
se063 | War Banner | Warrior | Item | Artifact | 3 | Friendly allies have +1 attack. | ||||||
se064 | Smashing Blow | Warrior | Ability | 3 | Target enemy weapon or armor is destroyed. | |||||||
se065 | Enrage | Warrior | Ability | Attachment | 4 | Attach to your hero. Your hero has +10 health. | ||||||
se066 | Warrior Training | Warrior | Ability | Attachment | 2 | Attach to target friendly ally. That ally has protector (allies without protector can't be targeted). | ||||||
se067 | Crippling Blow | Warrior | Ability | Attachment | 2 | Attach to target opposing ally. That ally has a maximum attack of 0. | ||||||
se068 | U | Rampage | Warrior | Ability | Attachment | 4 | Attach to your hero. When an opposing ally is killed, your hero heals 2 damage. When 12 or more damage has been healed this way, Rampage is destroyed. | |||||
se069 | Shield Bash | Warrior | Ability | 3 | Target opposing ally takes 3 damage. | |||||||
se070 | Blood Frenzy | Warrior | Ability | Attachment | 3 | Attach to your hero. At the start of each of your turns, your hero takes 1 damage and you draw a card. | ||||||
Mage Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se071 | Fireball | Mage | Ability | 3 | Target opposing hero or ally takes 4 fire damage. | |||||||
se072 | Freezing Grip | Mage | Ability | 3 | Target opposing ally is frozen for 3 turns and takes 5 ice damage if it was already frozen. | |||||||
se073 | Poison Gas | Mage | Ability | 4 | Target opposing hero or ally is poisoned (it takes 1 poison damage at the start of each of its controller's turns). | |||||||
se074 | Lightning Strike | Mage | Ability | 4 | Up to 2 different target opposing heroes or allies take 3 electrical damage. | |||||||
se075 | Engulfing Flames | Mage | Ability | 4 | Target opposing hero or ally is set ablaze (it takes 1 fire damage at the start of each of its controller's turns). | |||||||
se076 | Tome of Knowledge | Mage | Item | Artifact | 1 | 2: Draw a card. | ||||||
se077 | U | Portal | Mage | Ability | Support | 4 | Duration 3. Allies you summon have haste (they can attack and use abilities in the turn they are summoned). | |||||
se078 | U | Supernova | Mage | Ability | 5 | All heroes and allies take 5 fire damage. | ||||||
se079 | Arcane Burst | Mage | Ability | 4 | Up to 4 different target opposing heroes or allies take 2 arcane damage. | |||||||
se080 | Clinging Webs | Mage | Ability | 2 | Target opposing ally is disabled (it can't attack, defend or use abilities) for 2 turns. | |||||||
Hunter Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se081 | Aimed Shot | Hunter | Ability | Attachment | 2 | Attach to target bow you control. That bow has +1 attack. | ||||||
se082 | Poison Arrow | Hunter | Ability | 2 | Target opposing ally is poisoned and is disabled for 1 turn. | |||||||
se083 | Flaming Arrow | Hunter | Ability | 3 | Target opposing ally takes 2 fire damage that can't be reduced by ally or armor abilities, and is set ablaze. | |||||||
se084 | U | Rapid Fire | Hunter | Ability | Attachment | 5 | Attach to your hero. Your hero may attack 2 times on each of your turns. | |||||
se085 | U | Death Trap | Hunter | Item | Trap | 3 | Play face down. The next opposing ally to be summoned is killed. | |||||
se086 | Into the Forest | Hunter | Ability | Attachment | 1 | Attach to target friendly ally until the start of your next turn. That ally has stealth. | ||||||
se087 | Battle Plans | Hunter | Item | Artifact | 1 | You can view the top card of your deck. 1: Move the top card of your deck to the bottom. | ||||||
se088 | Surprise Attack | Hunter | Ability | Attachment | 3 | Attach to target friendly ally. That ally has ambush. When that ally deals combat damage, draw a card. | ||||||
se089 | Net Trap | Hunter | Item | Trap | 2 | Play face down. The next opposing ally to be summoned is disabled (it can't attack, defend or use abilities) for 3 turns. | ||||||
se090 | Tracking Gear | Hunter | Item | Artifact | 2 | You can view the hands of opposing players. | ||||||
Priest Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se091 | Healing Touch | Priest | Ability | 3 | Target friendly hero or ally heals 4 damage and has all enemy attachments and negative effects removed. | |||||||
se092 | Inner Strength | Priest | Ability | Attachment | 2 | Attach to target friendly ally. That ally has +2 attack. | ||||||
se093 | U | Tidal Wave | Priest | Ability | 5 | All allies are killed. | ||||||
se094 | Ice Storm | Priest | Ability | 3 | All opposing allies take 2 ice damage. | |||||||
se095 | Focused Prayer | Priest | Ability | 3 | Target enemy item or support ability is destroyed. | |||||||
se096 | Resurrection | Priest | Ability | 3 | All allies in your graveyard are returned to the top of your deck. | |||||||
se097 | Holy Shield | Priest | Ability | Attachment | 2 | Attach to target friendly hero or ally. When that hero or ally is dealt damage, that damage is reduced to 0 and Holy Shield is destroyed. | ||||||
se098 | U | Plague | Priest | Ability | 4 | Target opposing player removes 2 resources from play, leaving a minimum of 2. Remove one of your resources from play. | ||||||
se099 | Smite | Priest | Ability | 3 | Target opposing hero or ally takes 3 arcane damage. | |||||||
se100 | Book of Curses | Priest | Item | Artifact | 3 | Opposing allies have -1 attack. | ||||||
Rogue Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se101 | Assassination | Rogue | Ability | 3 | Target friendly ally that is not exhausted, disabled or frozen kills target opposing ally and is then exhausted. | |||||||
se102 | Reconnaissance | Rogue | Ability | Support | 2 | Look at target opponent's hand. Draw a card. Your allies have +1 attack until the end of your turn. | ||||||
se103 | Throwing Knife | Rogue | Item | Weapon | 3 | 2 | 2 | Ambush (Attacks by your hero with this weapon can't be defended.) | ||||
se104 | Sorcerous Poison | Rogue | Ability | Attachment | 2 | Attach to target weapon you control. Heroes and allies damaged in combat by your hero are poisoned. | ||||||
se105 | U | Stop, Thief! | Rogue | Ability | 4 | Target enemy item is destroyed, and Stop, Thief! is placed on top of your resources. | ||||||
se106 | Assassin's Cloak | Rogue | Item | Artifact | 3 | 0: Friendly allies have ambush (their attacks can't be defended) until the end of your turn. | ||||||
se107 | U | Ill-Gotten Gains | Rogue | Item | Artifact | 4 | When an opposing ally is killed or enemy item is destroyed, draw a card. | |||||
se108 | Lay Low | Rogue | Ability | Support | 3 | Duration 1. Friendly allies have +1 attack, ambush and stealth. | ||||||
se109 | Mugged! | Rogue | Ability | 3 | Target opposing ally is disabled (it can't attack, defend or use abilities) for 1 turn. Draw a card. | |||||||
se110 | Nightshade | Rogue | Ally | 2 | 1 | 2 | Ambush (Attacks by this ally can't be defended.) Stealth (This ally can't be attacked.) | |||||
Wulven Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se111 | Captured Prey | Wulven | Ability | Attachment | 3 | Attach to target opposing ally. That ally is disabled (it can't attack, defend or use abilities). | ||||||
se112 | Pack Wolf | Wulven | Ally | Wulven | Claw | 2 | 2 | 3 | Pack Wolf has +1 attack for every other friendly Pack Wolf in play. | |||
se113 | Now You're Mine | Wulven | Ability | 2 | Target opposing ally with cost 3 or less is killed. | |||||||
se114 | Speedstrike | Wulven | Ability | Attachment | 3 | Attach to your hero. Your hero may attack 2 times on each of your turns. | ||||||
se115 | What Big Teeth | Wulven | Item | Weapon | Claw | 3 | 1 | |||||
se116 | Regeneration | Wulven | Ability | 3 | Your hero heals 4 damage and has all enemy attachments and negative effects removed. | |||||||
se117 | U | Full Moon | Wulven | Ability | Support | 4 | Duration 1. Friendly allies have +2 attack. Combat damage to your hero is reduced by 1. Ability damage to your hero is reduced by 2. | |||||
se118 | U | Rabid Bite | Wulven | Ability | 4 | Target opposing ally attacks a random opposing hero or ally if it is able to, and is disabled (can't attack, defend or use abilities) for 1 turn. | ||||||
se119 | Lone Wolf | Wulven | Ability | Attachment | 4 | Attach to your hero. Your hero heals 2 damage at the start of each of your turns while there are no friendly allies in play. | ||||||
se120 | Pack Alpha | Wulven | Ability | Attachment | 4 | Attach to target friendly Wulven ally. That ally has +2 attack and +3 health. When Pack Alpha is destroyed, allies you control gain +1 health. | ||||||
Elemental Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se121 | U | Energy Discharge | Elemental | Ability | 5 | Target friendly ally that can be damaged is killed. All opposing allies are killed, and your hero takes 5 damage. | ||||||
se122 | Conversion | Elemental | Ability | 2 | Target friendly ally that can be damaged is killed, and your hero heals damage equal to that ally's health. | |||||||
se123 | Soul Reaper | Elemental | Ability | 3 | Exile all ally cards in your graveyard from the game. Your hero heals 1 damage for each card exiled. | |||||||
se124 | Spark | Elemental | Ally | Electric | 1 | 1 | 1 | Spark has +1 attack and +1 health for every other friendly Spark in play. | ||||
se125 | Transference | Elemental | Ability | 2 | Draw a card from target opponent's deck. | |||||||
se126 | U | Mind Control | Elemental | Ability | 5 | Target opposing ally attacks its hero if it is able to, and then is killed. | ||||||
se127 | Feedback | Elemental | Ability | 3 | All of your used resources are renewed. | |||||||
se128 | Shard of Power | Elemental | Item | Artifact | 3 | Friendly allies have +2 attack. When a friendly ally is dealt damage, it is killed. | ||||||
se129 | Life Infusion | Elemental | Ability | Attachment | 2 | Attach to target friendly ally. That ally has +5 health. | ||||||
se130 | Eternal Renewal | Elemental | Ability | 5 | Shuffle the cards in your graveyard into your deck. Remove Eternal Renewal from the game. | |||||||
Human Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se131 | Cover of Night | Human | Ability | Support | 3 | Duration 2. Friendly allies have stealth (they can't be attacked). | ||||||
se132 | Retreat! | Human | Ability | 2 | Target ally is returned to its owner's hand. | |||||||
se133 | Reinforced Armor | Human | Ability | Attachment | 1 | Attach to target friendly ally. All damage to that ally is reduced by 1. | ||||||
se134 | Special Delivery | Human | Ability | 4 | Target opposing hero or ally takes 3 damage. | |||||||
se135 | Campfire Stories | Human | Ability | 2 | All friendly allies heal 2 damage. Draw a card. | |||||||
se136 | Good Ascendant | Human | Item | Artifact | 3 | At the start of each of your turns, all friendly allies heal 2 damage. 0: Target Evil Ascendant is destroyed. | ||||||
se137 | U | Radiant Sunlight | Human | Ability | 2 | Target opposing hero loses 2 shadow energy. | ||||||
se138 | U | Shrine of Negatia | Human | Ability | 1 | Target item or support ability with cost 4 or less is returned to its controller's hand. | ||||||
se139 | Poor Quality | Human | Ability | Attachment | 2 | Attach to target enemy weapon or armor. That item has -1 attack or defense, and loses 1 additional durability when used in combat. | ||||||
se140 | R | Honored Dead | Human | Ability | 4 | If you have at least 3 allies in your graveyard, draw 2 cards and your hero gains +2 health. | ||||||
Shadow Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se141 | U | Bloodlust | Shadow | Ability | Support | 3 | All friendly allies have +2 attack until the end of your turn. | |||||
se142 | Here Be Monsters | Shadow | Ability | 3 | Target player removes one of their resources from play if their resources are greater than or equal to yours. Draw a card. | |||||||
se143 | Shadowspawn | Shadow | Ability | 4 | All heroes lose their stored shadow energy and take 2 damage. | |||||||
se144 | Shriek of Vengeance | Shadow | Ability | 1 | Target enemy item or support ability with a cost of 4 or less is destroyed, and one of your resources is removed from play. | |||||||
se145 | Evil Ascendant | Shadow | Item | Artifact | 3 | At the start of each of your turns, all allies take 1 damage and if no ally has been dealt damage this way, Evil Ascendant is destroyed. 0: Target Good Ascendant is destroyed. | ||||||
se146 | Bloodstone Altar | Shadow | Item | Artifact | 1 | Friendly allies that are damaged have +1 attack. | ||||||
se147 | Selfishness | Shadow | Ability | Attachment | 2 | Attach to target opposing ally. That ally loses protector and defender, and can't be targeted by its controller. | ||||||
se148 | Acid Jet | Shadow | Ability | 4 | Target enemy weapon or armor loses 3 durability. | |||||||
se149 | U | Shadow Font | Shadow | Ability | 4 | Your hero gains +3 shadow energy. | ||||||
se150 | R | Sacrificial Lamb | Shadow | Ability | 2 | Target friendly ally that can be damaged is killed. Draw cards equal to that ally's cost, to a maximum of 3. | ||||||
Neutral Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
se151 | Rain Delay | Neutral | Ability | Support | 2 | Allies can't attack until the end of your next turn. | ||||||
se152 | Drain Power | Neutral | Ability | Attachment | 1 | Attach to target opposing hero until the start of your next turn. That hero can't activate its hero ability. When Drain Power is summoned, that hero loses 1 shadow energy. | ||||||
se153 | Urgent Business | Neutral | Ability | Support | 2 | Heroes can't attack until the end of your next turn. | ||||||
se154 | Extra Sharp | Neutral | Ability | Attachment | 2 | Attach to target friendly ally until the start of your next turn. That ally has +2 attack. | ||||||
se155 | Bazaar | Neutral | Ability | Support | 2 | Duration 3. At the end of each of your turns, all players draw a card. | ||||||
se156 | R | Sever Ties | Neutral | Ability | 3 | Target attached card is destroyed. | ||||||
se157 | R | Bad Santa | Neutral | Ability | 2 | Each player draws 3 cards. | ||||||
se158 | U | Master Smith | Neutral | Ability | 3 | Target weapon or armor in your graveyard is returned to your hand. | ||||||
se159 | Melt Down | Neutral | Ability | 2 | Target item you control is destroyed. Draw two cards. | |||||||
se160 | R | Ley Line Nexus | Neutral | Ability | 5 | Target enemy item with cost of 5 or greater is destroyed. Draw a card. | ||||||
Armor |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | DUR | DEF | Ability |
se161 | R | Nova Infusion | Warrior, Elemental | Item | Armor | 6 | 5 | 3 | At the start of each of your turns, your hero has all enemy attachments and negative effects removed, and takes 1 fire damage. | |||
se162 | R | Snow Sapphire | Warrior, Mage | Item | Armor | 6 | 4 | 2 | When a hero or ally attacks your hero, that hero or ally is frozen (it can't attack, defend or use abilities) until the end of its controller's next turn. | |||
se163 | R | Violet Thunderstorm | Warrior, Mage | Item | Armor | 6 | 4 | 2 | When a hero or ally attacks your hero, that hero or ally takes 1 electrical damage. | |||
se164 | E | Armor of Ages | Warrior, Elemental | Item | Armor | 6 | 3 | 6 | Your hero can't attack or defend. | |||
se165 | E | The King's Pride | Warrior, Priest | Item | Armor | 7 | 5 | 2 | Friendly allies have +2 attack and +1 health. | |||
se166 | R | Night Prowler | Hunter, Rogue | Item | Armor | 5 | 1 | 1 | When your hero deals combat damage to an opposing hero, take 1 card from its controller's hand at random and place it in your hand. | |||
se167 | R | Wrath of the Forest | Hunter, Wulven | Item | Armor | 4 | 4 | 1 | When a friendly ally is killed, draw a card. | |||
se168 | R | Crimson Vest | Hunter, Rogue | Item | Armor | 6 | 4 | 2 | When an opposing ally is killed, your hero heals 2 damage. | |||
se169 | R | Gravedigger's Cloak | Hunter, Rogue | Item | Armor | 4 | 3 | 1 | 2SE: Target opposing player has a random card from their graveyard placed into your hand. | |||
se170 | R | Cobraskin Wraps | Hunter, Priest | Item | Armor | 4 | 3 | 1 | When Cobraskin Wraps is summoned, all players remove 1 resource from play and you draw a card. | |||
se171 | U | Black Garb | Rogue | Item | Armor | 3 | 2 | 1 | When an ally deals combat damage to your hero, that ally is killed. | |||
se172 | U | Dome of Energy | Mage, Elemental | Item | Armor | 3 | 2 | 2 | When an ally damages your hero, that ally loses 1 base attack. | |||
se173 | U | Plate Armor | Warrior, Priest | Item | Armor | 3 | 2 | 2 | 1SE: Target friendly ally gains +1 health. | |||
se174 | U | Moonlight Bracers | Hunter, Wulven | Item | Armor | 3 | 2 | 2 | When Moonlight Bracers is destroyed, if you have a weapon in play it gains +1 durability. | |||
se175 | R | Mocking Armor | Warrior, Elemental | Item | Armor | 6 | 2 | 4 | Your hero has protector (allies without protector can't be targeted). | |||
se176 | R | Legion United | Warrior, Priest | Item | Armor | 5 | 3 | 2 | Ability damage to friendly allies is reduced by 2. | |||
se177 | R | Twice Enchanted Robe | Mage, Priest | Item | Armor | 4 | 2 | 3 | When Twice Enchanted Robe is summoned while any opposing player has resources greater than or equal to yours, it gains +1 durability. When your hero takes damage, draw a card. | |||
se178 | R | Shadow Armor | Wulven, Elemental | Item | Armor | 6 | 4 | 2 | When an opposing ally is killed, your hero gains +1 shadow energy and takes 2 damage. | |||
se179 | E | Crescendo | Mage, Wulven | Item | Armor | 7 | 4 | 1 | At the start of each of your turns, Crescendo gains +1 defense. At the end of your turn, if Crescendo has 5 defense, it is destroyed and all opposing allies are killed. | |||
se180 | E | Spelleater Bands | Hunter, Rogue | Item | Armor | 6 | 5 | 1 | Ability damage to your hero is reduced to 0. | |||
Weapons |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | DUR | Ability |
se181 | R | Mournblade | Warrior, Priest | Item | Weapon | 5 | 0 | 4 | When an ally is killed, Mournblade gains +1 base attack up to a maximum of 5. | |||
se182 | E | Dimension Ripper | Warrior, Elemental | Item | Weapon | 4 | 2 | 3 | When your hero deals combat damage, each player in combat draws a card from the other player's deck. | |||
se183 | R | Berserker's Edge | Warrior | Item | Weapon | 5 | 1 | 4 | When your hero deals combat damage, Berserker's Edge gains +1 base attack. | |||
se184 | R | Jeweler's Dream | Warrior, Wulven | Item | Weapon | 4 | 1 | 4 | When your hero attacks, 2 used resources are renewed. | |||
se185 | E | Soul Seeker | Hunter | Item | Weapon | Bow | 5 | 2 | 4 | When your hero kills an ally in combat, your hero heals 3 damage. | ||
se186 | R | Guardian's Oath | Hunter | Item | Weapon | Bow | 5 | 1 | 5 | Your hero has defender (attacks first when defending). Guardian's Oath does +1 damage when your hero defends. | ||
se187 | R | Beetle Demon Bow | Hunter | Item | Weapon | Bow | 4 | 1 | 4 | 2SE: Beetle Demon Bow becomes an ally with 3 base attack and 5 health. | ||
se188 | U | Rusty Longsword | Warrior | Item | Weapon | 3 | 2 | 2 | When Rusty Longsword is summoned, your hero takes 1 damage and Rusty Longsword has +1 attack while attacking allies until the end of your turn. | |||
se189 | R | Wrath of Summer | Mage, Priest | Item | Weapon | Fire | 4 | 1 | 4 | 1SE: Target opposing ally takes 1 fire damage and is set ablaze. | ||
se190 | R | Voice of Winter | Mage, Priest | Item | Weapon | Ice | 5 | 1 | 4 | When an ally is summoned, it is frozen (can't attack, defend or use abilities) for 2 turns. | ||
se191 | U | Wooden Staff | Mage, Priest | Item | Weapon | 3 | 1 | 5 | Your hero can't attack. | |||
se192 | U | Sliver of Shadow | Wulven, Elemental | Item | Weapon | 3 | 2 | 2 | When Sliver of Shadow is summoned while your hero has no shadow energy, your hero gains +1 shadow energy. | |||
se193 | R | Wizent's Staff | Priest | Item | Weapon | 4 | 1 | 4 | 1SE: Draw a card. | |||
se194 | R | Golden Katar | Hunter, Rogue | Item | Weapon | 5 | 2 | 2 | Golden Katar doesn't lose durability when your hero defends. | |||
se195 | R | Ghostmaker | Priest, Elemental | Item | Weapon | 6 | 1 | 3 | When your hero damages another hero in combat, the top ally from your graveyard is returned to play with its health reduced to 1. | |||
se196 | U | Old Iron Dagger | Hunter, Rogue | Item | Weapon | 4 | 2 | 2 | Old Iron Dagger does +1 damage when your hero defends. | |||
se197 | R | Uprooted Tree | Warrior, Wulven | Item | Weapon | 4 | 1 | 4 | Hero armor doesn't reduce the damage done in combat by your hero. | |||
se198 | R | Anklebreaker | Rogue | Item | Weapon | 5 | 2 | 4 | When your hero damages an ally in combat, that ally loses 1 base attack and is disabled for 1 turn. | |||
se199 | E | Fangs of the Predator | Wulven | Item | Weapon | Claw | 5 | 2 | 4 | When your hero kills an ally in combat, Wulven allies you control have +1 attack until the end of the turn. | ||
se200 | E | Dagger of Unmaking | Mage, Rogue | Item | Weapon | 5 | 1 | 4 | When your hero deals non-fatal damage to an ally in combat, that ally is returned to its owner's hand. |
Human Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
---|---|---|---|---|---|---|---|---|---|---|---|---|
ex001 | Twilight Herald | Human | Ally | Twilight | 1 | 1 | 2 | 0: Target friendly ally gains +1 base attack and +1 health, and Twilight Herald is killed at the end of your turn. | ||||
ex002 | Gaderi Barbarian | Human | Ally | 3 | 3 | 4 | Gaderi Barbarian has +1 attack while attacking allies with cost 4 or greater. | |||||
ex003 | U | Mystic of the Vale | Human | Ally | 4 | 2 | 6 | 2: Target attachment is returned to its owner's hand. | ||||
ex004 | Artful Squire | Human | Ally | 4 | 2 | 6 | When Artful Squire is summoned, you may destroy target enemy item with cost 4 or less and Artful Squire is placed in the graveyard. | |||||
ex005 | Braxnorian Soldier | Human | Ally | 5 | 3 | 6 | Opposing allies lose haste. Allies with 3 health or less can't attack Braxnorian Soldier. | |||||
ex006 | U | Layarian Diplomat | Human | Ally | 2 | 2 | 2 | When Layarian Diplomat is summoned, target opposing ally loses all passive abilities until the start of your next turn. | ||||
ex007 | Spirit Warden | Human | Ally | 3 | 2 | 5 | Steadfast. Opposing players can't return allies from their graveyard to their hand. 0: Target ally in a graveyard is exiled (removed from the game). | |||||
ex008 | Rider of Ellos | Human | Ally | 4 | 4 | 4 | All combat damage to Rider of Ellos from heroes is reduced to 1. While there is another friendly Rider of Ellos in play, Rider of Ellos has +1 attack. | |||||
ex009 | U | Fleet-footed Messenger | Human | Ally | 3 | 1 | 5 | Haste (This ally can attack and use abilities in the turn he is summoned.) 1: Target card in your hand is shuffled into its owner's deck and you draw a card. | ||||
ex010 | U | Radiant Wisp | Human | Ally | Homunculus | Electric | 3 | 1 | 4 | Radiant Wisp has +1 attack and +1 health for each attachment it has. When Radiant Wisp dies, all its attachments that you control are placed in your hand. | ||
ex011 | R | Champion of Irum | Human | Ally | Unique | 2 | 1 | 3 | Champion of Irum has +1 attack and +1 health for each opposing ally with cost 3 or greater, for a maximum of 2 opposing allies. | |||
ex012 | R | Layarian Seductress | Human | Ally | 3 | 2 | 4 | When Layarian Seductress is summoned, target opposing ally is disabled for 1 turn if its controller has resources greater than or equal to yours. | ||||
ex013 | R | Paladin of Unaxio | Human | Ally | Templar | 5 | 3 | 6 | Ice and fire damage to your hero and friendly allies is reduced by 1. 2: Target friendly hero or ally has all negative effects removed. | |||
ex014 | R | Wymer the Lionheart | Human | Ally | Unique | 4 | 3 | 5 | When Wymer the Lionheart kills an opposing ally, all friendly allies gain +1 health. | |||
ex015 | E | Gunther, General of Balor | Human | Ally | Templar | Unique | 6 | 2 | 9 | Steadfast (this ally can't leave play unless he is killed.) 1: Friendly allies have +1 attack until the start of your next turn. | ||
Shadow Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex016 | Rotling | Shadow | Ally | Homunculus | Claw | 1 | 1 | 2 | When Rotling is summoned, you may exile (remove from the game) target ally in a graveyard and Rotling gains +1 base attack. | |||
ex017 | Twisted Familiar | Shadow | Ally | Claw | 2 | 1 | 4 | When an opposing hero or ally deals ability damage to Twisted Familiar, they take 2 damage. 0: 2 used resources are renewed, and Twisted Familiar is killed at the end of your turn. | ||||
ex018 | U | Ironhide Karash | Shadow | Ally | Claw | 2 | 2 | 3 | When a hero or ally deals combat damage of 2 or less to Ironhide Karash, that damage is reduced to 0. | |||
ex019 | Bloodstained Marauder | Shadow | Ally | Ravager | 3 | 3 | 4 | Bloodstained Marauder has +X attack, where X is the difference between its current and maximum health. | ||||
ex020 | Wulven Predator | Shadow | Ally | Wulven | Claw | 3 | 3 | 4 | Wulven Predator can attack opposing heroes and allies regardless of stealth or protector. | |||
ex021 | U | Disciple of Aldmor | Shadow | Ally | Aldmor | 4 | 2 | 6 | Disciple of Aldmor has immunity to abilities activated with shadow energy. | |||
ex022 | Rust Weevil | Shadow | Ally | Claw | 3 | 2 | 5 | When Rust Weevil is dealt combat damage by a hero, that hero's weapon loses 1 additional durability. When Rust Weevil is killed by combat damage from a hero, that hero's weapon is exiled. | ||||
ex023 | Magma Jackal | Shadow | Ally | Fire | 4 | 3 | 4 | When Magma Jackal is killed by an opposing hero, that hero takes 1 fire damage. When Magma Jackal is killed by an opposing ally, that ally is killed. | ||||
ex024 | U | Morbid Acolyte | Shadow | Ally | 3 | 2 | 5 | 2: Target opposing ally loses all passive abilities until the start of your next turn. | ||||
ex025 | U | Darkwood Wraith | Shadow | Ally | Ice | 5 | 3 | 6 | When Darkwood Wraith is summoned, you may return target ally with cost 3 or less to its owner's hand. | |||
ex026 | R | Death Collector | Shadow | Ally | Undead | Electric | 3 | 3 | 4 | 2: Target ally in a graveyard is exiled (removed from the game) and Death Collector gains +1 base attack and +1 health. | ||
ex027 | R | Wulven Savage | Shadow | Ally | Wulven | Claw | 4 | 2 | 2 | All combat damage to Wulven Savage is reduced to 0. | ||
ex028 | R | Furrion Terror | Shadow | Ally | Fire | 5 | 4 | 3 | When Furrion Terror is summoned, all allies take 2 fire damage. Furrion Terror has immunity to fire damage. | |||
ex029 | R | Io Void Leviathan | Shadow | Ally | Electric | 5 | 2 | 5 | When an ability is activated with shadow energy, Io Void Leviathan gains +1 base attack and +1 health. | |||
ex030 | E | Kairos Doombringer | Shadow | Ally | Unique | 6 | 4 | 7 | Steadfast. When your hero is attacked by a hero or ally, Kairos attacks that hero or ally at the end of combat if he is able to. | |||
Warrior Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex031 | Alert and Able | Warrior | Ability | Attachment | 1 | Attach to target friendly ally until the start of your next turn. That ally has defender and +1 attack, and an additional +1 attack while it is the only friendly ally in play. | ||||||
ex032 | Battle Hardened | Warrior | Ability | Support | 2 | Duration 1. Friendly allies have defender and all damage to them is reduced by 1. | ||||||
ex033 | Braxnorian Veteran | Warrior | Ally | 4 | 3 | 4 | When Braxnorian Veteran is summoned, you may return target Warrior attachment in your graveyard to your hand. | |||||
ex034 | Lythite Coating | Warrior | Ability | Attachment | 3 | Attach to target armor. That armor has +1 durability and can't be destroyed unless its durability is 0. | ||||||
ex035 | Smith Shop | Warrior | Item | Artifact | 2 | Weapons and armor cost you 1 less resource to summon. | ||||||
ex036 | U | Braxnorian Temptress | Warrior | Ally | 2 | 2 | 2 | Defender. When Braxnorian Temptress deals damage to a hero, that hero's weapons are returned to its owner's hand. | ||||
ex037 | Killing Spree | Warrior | Ability | 2 | If your hero killed an ally in combat this turn, your hero is readied. | |||||||
ex038 | U | Yari Spearman | Warrior | Ally | Yari | 3 | 1 | 4 | Protector. Yari Spearman has +1 attack and +1 health for every other friendly Yari Spearman in play. | |||
ex039 | R | Wild Berserker | Warrior | Ally | 5 | 2 | 4 | Wild Berserker has +2 attack while in combat with allies. While an opposing player controls more allies than you, Wild Berserker has haste. | ||||
ex040 | U | Stalwart Battleguard | Warrior | Ally | 4 | 3 | 4 | While Stalwart Battleguard is the only ally you control, he has +2 attack and +2 health. | ||||
Mage Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex041 | Scrying Eye | Mage | Item | Artifact | 2 | You can view the top card of each opposing player's deck. 1SE: Target opposing player shuffles their deck. | ||||||
ex042 | Kelvin's Charm | Mage | Ability | Attachment | 3 | Attach to target weapon you control. When your hero deals combat damage to an ally, that ally is frozen for 2 turns and takes 2 ice damage if it was already frozen. | ||||||
ex043 | Meteor Shower | Mage | Ability | 4 | Target opposing ally takes 3 fire damage and all opposing allies are set ablaze. | |||||||
ex044 | Undying Bond | Mage | Ability | Support | 3 | Duration 1. When Undying Bond is summoned, the top 2 allies in your graveyard are returned to your hand. Friendly Undead allies have +1 attack. | ||||||
ex045 | U | Consuming Fear | Mage | Ability | Attachment | 2 | Attach to target opposing ally. When that ally attacks or activates an ability, it loses 2 base attack and is reduced by 2 health. | |||||
ex046 | U | Sun-blighted One | Mage | Ally | 3 | 3 | 3 | When Sun-blighted One enters play, all heroes gain +1 shadow energy and opposing heroes take 1 damage. When Sun-blighted One enters play from a graveyard, it gains +2 base attack and +1 health. | ||||
ex047 | Static Shock | Mage | Ability | 2 | Up to 2 different target opposing heroes or allies take 1 electrical damage. | |||||||
ex048 | U | Voltar's Ring | Mage | Item | Artifact | 4 | Electrical damage to opposing heroes and allies is increased by 1. Electrical damage to your hero and friendly allies is reduced by 1. | |||||
ex049 | Shatter Ice | Mage | Ability | 4 | All frozen allies are exiled (removed from the game). | |||||||
ex050 | R | Frosted Urigon | Mage | Ally | Ice | 5 | 3 | 6 | When Frosted Urigon deals combat damage to an ally, that ally is frozen for 1 turn. Frosted Urigon can't be frozen and has immunity to ice damage. | |||
Hunter Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex051 | Rolling Boulders | Hunter | Item | Trap | 3 | Play face down. The next opposing ally with cost 5 or greater that enters play is returned to its owner's hand and you draw a card. | ||||||
ex052 | Snare Trap | Hunter | Item | Trap | 2 | Play face down. The next opposing ally with cost 3 or less that is summoned is exiled and Snare Trap is exiled. | ||||||
ex053 | Bounty Hunter | Hunter | Ability | Attachment | 2 | Attach to your hero. Up to twice per turn, when an opposing disabled or poisoned ally is killed on your turn, renew 3 resources. | ||||||
ex054 | Change of Plans | Hunter | Ability | 2 | Target player has each card in their hand shuffled into its owner's deck and draws an equal number of cards. If you target yourself, draw a card. | |||||||
ex055 | Survivalist | Hunter | Ability | Attachment | 4 | Attach to your hero. When an item you control is destroyed, draw a card. | ||||||
ex056 | Enchanted Oak | Hunter | Item | Trap | 2 | Play face down. The next opposing ability to be summoned has no effect and is returned to its owner's hand. | ||||||
ex057 | U | Jade of the Forest | Hunter | Ally | Bow | Unique | 3 | 3 | 4 | 2SE: Until the start of your next turn, Jade of the Forest and her attachments can't be targeted. | ||
ex058 | R | Wendith Eagle-eye | Hunter | Ally | Bow | Unique | 5 | 3 | 6 | Ambush (Attacks by this ally can't be defended.) Weapons you control have +1 attack while in combat with allies. | ||
ex059 | U | The Perfect Shot | Hunter | Ability | 4 | Target opposing ally is reduced to 1 health. | ||||||
ex060 | U | Master Trapsetter | Hunter | Ally | 1 | 1 | 2 | Defender. Master Trapsetter has +1 attack while you control 2 or more traps. 2: Until the end of your turn, the next trap you summon costs 3 less resources. | ||||
Priest Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex061 | Sacred Fire Walker | Priest | Ability | Attachment | 2 | Attach to target friendly ally. That ally has immunity to fire damage. When that ally enters combat with an opposing hero or ally, it deals 1 arcane damage and 1 fire damage to them. | ||||||
ex062 | Forgiveness | Priest | Ability | 2 | The bottom card in your resource pile is returned to your hand. Your hero gains +1 shadow energy and Forgiveness is placed on top of your resources. | |||||||
ex063 | Devoted Lightbearer | Priest | Ally | 3 | 2 | 5 | Allies with cost 5 or greater cost you 1 less resource to summon. While Devoted Lightbearer has an attachment, he has steadfast. | |||||
ex064 | U | Banish | Priest | Ability | 4 | Target ally is shuffled into its owner's deck. | ||||||
ex065 | Mass Purification | Priest | Ability | 5 | All attachments are destroyed. | |||||||
ex066 | Incense of Atonement | Priest | Item | Artifact | 2 | When an attachment is summoned, all opposing heroes take 1 arcane damage. | ||||||
ex067 | U | Divine Connection | Priest | Ability | Attachment | 2 | Attach to your hero. Attachments cost you 1 less resource to summon. When attachments you control on friendly allies are destroyed, those attachments are shuffled into their owner's deck. | |||||
ex068 | Lingering Essence | Priest | Ability | Attachment | 2 | Attach to your hero. When you target and destroy an attachment, your hero gains +1 shadow energy and heals 3 damage. | ||||||
ex069 | R | Elizabeth Winterborn | Priest | Ally | Unique | 4 | 0 | 5 | Elizabeth has +2 attack while damaged. When you end your turn while Elizabeth is undamaged, draw a card. | |||
ex070 | U | Knight of the Golden Dawn | Priest | Ally | 5 | 4 | 6 | When Knight of the Golden Dawn is healed, your hero heals an equal amount. Knight of the Golden Dawn has +1 attack for each attachment it has. | ||||
Rogue Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex071 | Night Owl | Rogue | Ally | 3 | 3 | 2 | While any opposing player controls allies greater than or equal to the number you control, Night Owl has stealth. When Night Owl is killed, draw a card. | |||||
ex072 | Silent Strike | Rogue | Ability | Attachment | 2 | Attach to target friendly ally until the start of your next turn. That ally has stealth and ambush. When Silent Strike is summoned, draw a card. | ||||||
ex073 | Elicit Information | Rogue | Ability | Attachment | 4 | Attach to your hero. When an opposing player discards a card from their hand, draw a card. | ||||||
ex074 | Good Contacts | Rogue | Ability | Attachment | 3 | Attach to your hero. Rogue allies cost you 1 less resource to summon. | ||||||
ex075 | U | Vozitian Orders | Rogue | Item | Artifact | 2 | 0: If you summoned an ally this turn, target other friendly ally is returned to your hand. | |||||
ex076 | Pay Day | Rogue | Ability | Support | 3 | Duration 2. When an opposing player starts their turn with at least 4 cards in their hand, they discard a card from their hand at random. | ||||||
ex077 | R | Lyra Blackrose | Rogue | Ally | Unique | 4 | 3 | 5 | When an opposing player activates an ability with shadow energy, they discard a card from their hand at random. | |||
ex078 | Procured and Restored | Rogue | Ability | 3 | Target item in a graveyard is placed into your hand. | |||||||
ex079 | U | Smoke Screen | Rogue | Ability | 4 | Exhaust your hero: all opposing allies are disabled for 1 turn and you draw a card. | ||||||
ex080 | U | Agent Rex | Rogue | Ally | Unique | 2 | 1 | 3 | Stealth (This ally can't be attacked.) 3: Target enemy artifact is now controlled by you and Agent Rex is shuffled into his owner's deck. | |||
Wulven Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex081 | U | Blood Moon | Wulven | Ability | Support | 2 | Duration 3. When you end your turn while your hero doesn't have stealth, draw a card. | |||||
ex082 | Thick Hide | Wulven | Ability | Attachment | 3 | Attach to your hero. Ability damage to your hero on your turn is reduced to 0. | ||||||
ex083 | Ripping Fury | Wulven | Ability | Support | 2 | Duration 3. Weapons you control have +1 attack while in combat with allies. | ||||||
ex084 | Lost in the Woods | Wulven | Ability | Attachment | 2 | Attach to target ally until the end of its controller's next turn. That ally has all other attachments removed, it and its attachments can't be targeted and it is disabled. | ||||||
ex085 | Unstoppable | Wulven | Ability | Attachment | 2 | Attach to your hero. Weapons you control have +1 attack while there are at least 3 friendly allies in play. | ||||||
ex086 | U | Tiger Wulf | Wulven | Ally | Wulven | Claw | 5 | 4 | 5 | 3: Target item is destroyed or target ally is killed, and Tiger Wulf is killed at the end of your turn. | ||
ex087 | U | Lightning Hunter | Wulven | Ally | Wulven | Claw | 4 | 3 | 4 | Haste. When Lightning Hunter is summoned, support abilities you control are destroyed and your hero loses 1 shadow energy. | ||
ex088 | Call of the Pack | Wulven | Ability | Support | 3 | Duration 3. 0: If you control no allies, target Wulven ally in your hand with cost 3 or less is summoned at no cost. | ||||||
ex089 | Blinding Storm | Wulven | Ability | Support | 4 | Duration 3. Ability damage to allies with stealth that you control is reduced by 2. | ||||||
ex090 | R | Howlfang, Terror of the Vale | Wulven | Ally | Wulven | Claw | Unique | 6 | 5 | 5 | Other friendly Wulven allies have +1 attack on your turn. When Howlfang is summoned, you may summon target Wulven ally in your hand with cost 3 or less at no cost. | |
Elemental Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex091 | Flare | Elemental | Ally | Fire | 2 | 1 | 3 | While there is another Elemental ally in play, Flare costs you 1 less resource to summon and it has +1 attack. | ||||
ex092 | Infinity Core | Elemental | Item | Artifact | 2 | 2: Target ally in your graveyard is shuffled into your deck and your hero heals 2 damage. | ||||||
ex093 | Synchronicity | Elemental | Ability | 2 | Target friendly ally is moved to the top of its owner's deck: Target opposing ally is moved to the top of its owner's deck. | |||||||
ex094 | Antimatter | Elemental | Item | Artifact | 1 | 3: Draw 2 cards and discard 1 of them. | ||||||
ex095 | U | Xar Modulator | Elemental | Ally | Claw | 4 | 2 | 6 | 0: If Xar Modulator has no attachments, target ally attachment in your graveyard is attached to Xar Modulator. | |||
ex096 | Zantonite | Elemental | Ally | Claw | 3 | 2 | 5 | When you target and destroy an artifact you control, draw a card. 0: Target artifact you control is destroyed and Zantonite gains +1 base attack and +1 health. | ||||
ex097 | U | Super Focus | Elemental | Ability | Attachment | 4 | Attach to your hero. While you control only 1 ally, that ally has +2 attack and immunity to enemy attachments. | |||||
ex098 | U | Interference | Elemental | Ability | Support | 4 | Duration 1. When Interference is summoned, your hero's shadow energy is set to equal the hero with the greatest shadow energy. Opposing heroes can't activate their ability. | |||||
ex099 | Temporal Disturbance | Elemental | Ability | Attachment | 4 | Attach to your hero. When a player ends their turn while their hero has shadow energy, they discard a card from their deck. | ||||||
ex100 | R | Crystal Titan | Elemental | Ally | Ice | 5 | 5 | 5 | When Crystal Titan kills an ally, your hero gains +1 shadow energy. | |||
Human Abilities |
||||||||||||
Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex101 | Rejuvenating Ritual | Human | Ability | 1 | Target hero or ally has all negative effects removed. | |||||||
ex102 | Nurturing Spring | Human | Item | Artifact | 3 | Friendly allies have +1 health. Any player may activate the following ability on their turn: 3SE: Nurturing Spring is destroyed. | ||||||
ex103 | Nowhere To Hide | Human | Ability | Attachment | 3 | Attach to target opposing hero or ally. That hero or ally loses stealth and protector. | ||||||
ex104 | Disrupt Aura | Human | Ability | 2 | Target attachment is returned to its owner's hand and the hero or ally it was attached to takes 1 damage. | |||||||
ex105 | U | Wizent's Prayer | Human | Ability | 2 | Target card in a graveyard and all other cards with the same name in that graveyard are exiled. Your hero gains +1 health for each card that was exiled. | ||||||
ex106 | U | Blessed Protection | Human | Ability | Attachment | 2 | Attach to target friendly ally. Ability damage to that ally is reduced by 1 for each attachment it has. | |||||
ex107 | U | Ascendant of the Hero | Human | Item | Artifact | 3 | Friendly allies with cost 5 or greater have +1 attack and +1 health. 0: Target Ascendant of the Horde is destroyed. | |||||
ex108 | Outwitted | Human | Ability | Support | 2 | Duration 2. Allies with cost 5 or greater can't attack. | ||||||
ex109 | R | Treasured Heirloom | Human | Ability | Attachment | 3 | Attach to target friendly ally. That ally has +1 attack. When Treasured Heirloom is destroyed, draw 2 cards. | |||||
ex110 | R | A Legend Rises | Human | Ability | Attachment | Unique | 4 | Attach to target friendly ally. That ally has +2 attack, +1 health and immunity to enemy attachments. | ||||
Shadow Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex111 | Mindless Ferocity | Shadow | Ability | Attachment | 2 | Attach to target friendly ally. That ally has +2 attack and can't activate abilities. | ||||||
ex112 | Contaminated Water | Shadow | Item | Artifact | 3 | Opposing allies have -1 health. Any player may activate the following ability on their turn: 3SE: Contaminated Water is destroyed. | ||||||
ex113 | Nocturnal Advantage | Shadow | Ability | Support | 3 | Until the end of your turn, opposing heroes and allies lose stealth, and allies you control have +1 attack and ambush. | ||||||
ex114 | R | Bloodthirsty | Shadow | Ability | Attachment | 3 | Attach to target friendly ally. That ally has +1 attack. When that ally kills an opposing ally, it gains +1 base attack and you draw a card. | |||||
ex115 | Aura of Retribution | Shadow | Ability | Attachment | 2 | Attach to target friendly ally. When that ally leaves combat with an opposing hero or ally, it deals 2 damage to them. | ||||||
ex116 | U | Ascendant of the Horde | Shadow | Item | Artifact | 2 | All damage to friendly allies with cost 2 or less is reduced by 1. 0: Target Ascendant of the Hero is destroyed. | |||||
ex117 | U | Arthyle's Crypt | Shadow | Item | Artifact | 2 | 3: The top ally from your graveyard is placed on top of your deck. | |||||
ex118 | Flesh Infusion | Shadow | Ability | Attachment | 2 | Attach to target friendly ally. That ally has +1 attack for each attachment it has. When that ally is killed, its killer takes 1 damage. | ||||||
ex119 | U | Blackened Heart | Shadow | Ability | Attachment | 2 | Attach to target friendly ally. That ally has immunity to abilities activated with shadow energy. When an opposing player targets that ally with an ability, their hero loses 2 shadow energy. | |||||
ex120 | R | A Legend Falls | Shadow | Ability | 4 | Target opposing ally with attack 3 or greater has all attachments removed and is reduced by 3 health. | ||||||
Neutral Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex121 | R | Word of the Prophet | Neutral | Ability | 1 | Up to 3 target cards in your hand are each shuffled into their owner's deck and you draw an equal number of cards. | ||||||
ex122 | Change of Fortune | Neutral | Ability | 2 | Target support ability is destroyed. | |||||||
ex123 | Assumed Command | Neutral | Ability | Attachment | Unique | 3 | Attach to target friendly ally. That ally has +1 health and allies you control have steadfast (they can't leave play unless they are killed). | |||||
ex124 | Sanctuary | Neutral | Ability | Support | 2 | Duration 2. Heroes can't activate their abilities. | ||||||
ex125 | U | Aldmor Conduit | Neutral | Item | Artifact | 3 | Any player may activate the following ability on their turn. 1SE: Draw a card. | |||||
ex126 | Stand Firm | Neutral | Ability | Support | 1 | Duration 3. Friendly allies have steadfast (they can't leave play unless they are killed). | ||||||
ex127 | Toll Bridge | Neutral | Item | Artifact | 4 | Allies and items with cost 5 or greater cost 1 additional resource to summon. | ||||||
ex128 | Dark Revelations | Neutral | Ability | Support | 1 | Duration 3. You can view the top card of each opposing player's deck. 2SE: Target opposing player discards a card from their deck. | ||||||
ex129 | R | Thoughtful Investment | Neutral | Item | Artifact | 3 | When Thoughtful Investment is summoned, draw a card: target card in your hand is placed on top of your resource pile. | |||||
ex130 | R | Scythe of Fate | Neutral | Item | Artifact | 3 | 3: All players discard a card from their deck. | |||||
Armor |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | DUR | DEF | Ability |
ex131 | U | Blazing Shield | Mage | Item | Armor | 3 | 1 | 0 | While your hero has at least 2 shadow energy, Blazing Shield doesn't lose durability in combat, opposing heroes and allies that attack your hero are set ablaze and ice damage to your hero is reduced by 1. | |||
ex132 | U | Storm Coat | Rogue, Wulven | Item | Armor | 3 | 3 | 1 | Support abilities can't prevent friendly allies from attacking. | |||
ex133 | R | Punisher's Gauntlets | Warrior | Item | Armor | 5 | 4 | 2 | 3SE: Target opposing ally is reduced to 0 base attack. | |||
ex134 | R | Breastplate of Vitality | Priest, Elemental | Item | Armor | 4 | 4 | 1 | Allies you control have +2 health. | |||
ex135 | R | Cloak of Obscurity | Hunter, Rogue | Item | Armor | 4 | 4 | 1 | 2SE: Target friendly ally has stealth and ambush until the start of your next turn. | |||
ex136 | E | Morphic Armor | Elemental | Item | Armor | 5 | 3 | 2 | 2SE: Target attachment is moved to another valid target, as if summoned from your hand at no cost. | |||
ex137 | R | Pride of the Mountain | Hunter | Item | Armor | 4 | 4 | 1 | When an opposing ally is killed in combat, draw a card. | |||
ex138 | E | Celestial Armor | Priest | Item | Armor | 5 | 3 | 3 | 2SE: All damage to target friendly ally is reduced to 0 until the start of your next turn. | |||
ex139 | E | Rothem's Visage | Warrior | Item | Armor | 7 | 5 | 3 | When your hero gains shadow energy, Rothem's Visage gains +1 durability to a maximum of 5. When Rothem's Visage is destroyed, your hero takes 5 damage. 2SE: Friendly allies have haste until the end of your turn. | |||
ex140 | E | Loest's Burden | Mage | Item | Armor | 7 | 4 | 2 | At the start of each of your turns, your hero takes 1 damage. When an opposing player activates an ability with shadow energy, draw 2 cards. 0SE: Your hero takes 2 damage and you draw 2 cards. | |||
Weapons |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | DUR | Ability |
ex141 | U | Feathered Longbow | Hunter | Item | Weapon | Bow | 3 | 1 | 2 | When Feathered Longbow is summoned while any opposing player has resources greater than or equal to yours, it gains +1 base attack and +1 durability. | ||
ex142 | R | Staff of Disintegration | Mage | Item | Weapon | 3 | 1 | 2 | 1SE: Target weapon or armor loses 2 durability. | |||
ex143 | R | Wand of Izikus | Mage | Item | Weapon | 3 | 1 | 3 | 1SE: Target item you control loses all abilities and becomes a Homunculus ally with 2 base electrical attack and 4 health. | |||
ex144 | R | Crescent of Doom | Hunter, Wulven | Item | Weapon | 4 | 1 | 4 | Crescent of Doom has +1 attack while in combat with allies. Allies cost 1 additional resource to summon. | |||
ex145 | E | Grundler's Double | Hunter | Item | Weapon | Bow | 6 | 2 | 5 | Your hero can attack opposing heroes and allies regardless of stealth. When you end your turn while there is only 1 friendly ally in play, draw a card. | ||
ex146 | E | Dragon's Tooth | Warrior | Item | Weapon | 6 | 1 | 3 | Dragon's Tooth's attack can't be increased. When your hero attacks an ally with cost 5 or greater, that ally is killed and Dragon's Tooth loses 1 durability. | |||
ex147 | R | Shadowvein | Elemental | Item | Weapon | 6 | 2 | 4 | When your hero deals combat damage, all heroes gain +1 shadow energy. | |||
ex148 | U | Spectral Sabre | Warrior, Wulven | Item | Weapon | 4 | 2 | 2 | When Spectral Sabre is summoned, you may destroy target attachment and place Spectral Sabre in the graveyard. | |||
ex149 | E | Madelain's Scepter | Priest | Item | Weapon | 6 | 2 | 4 | 0SE: If your hero attacked this turn, target opposing ally takes 2 arcane damage. | |||
ex150 | E | Fan of Blades | Rogue | Item | Weapon | 6 | 1 | 4 | Your hero may attack up to four different targets on each of your turns. When Fan of Blades is destroyed, draw a card. | |||
Legendaries |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ex151 | L | Karlstrad, Ruler of Gaderi | Human | Ally | Unique | 6 | 3 | 6 | Karlstrad can't be disabled or frozen, and has +1 attack for every other friendly ally in play. | |||
ex152 | L | Scourge Colossus | Shadow | Ally | Unique | 6 | 5 | 6 | When Scourge Colossus deals combat damage to an opposing hero on your turn, an enemy item or support ability is destroyed at random. |
Human Heroes |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
---|---|---|---|---|---|---|---|---|---|---|---|---|
sf001 | H | Tala Pureheart | Human | Warrior | Hero | 30 | 3SE: Target friendly ally gains protector, +1 base attack and +1 health. | |||||
sf002 | H | Aramia | Human | Mage | Hero | 26 | 4SE: Target item in your deck with cost 3 or less is put into play, as if summoned at no cost. Shuffle your deck. | |||||
sf003 | H | Ythan Redthorn | Human | Hunter | Hero | 28 | 3SE: Target friendly hero or ally can attack 2 times this turn, regardless of stealth or protector, and has ambush until the end of the turn. | |||||
sf004 | H | Threbin the Righteous | Human | Priest | Hero | 26 | 3SE: Until the start of your next turn, opposing heroes and allies that enter combat with Threbin take 2 arcane damage. | |||||
sf005 | H | Garth Ravensoul | Human | Rogue | Hero | 27 | 3SE: Target opposing ally takes 1 damage and all other damage to that ally is doubled until the start of your next turn. | |||||
Shadow Heroes |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf006 | H | Vess Swifthands | Shadow | Warrior | Hero | 30 | 3SE: The next 3 attachments you summon this turn each cost you 3 less resources. | |||||
sf007 | H | Raikka Spellseeker | Shadow | Mage | Hero | 26 | 3SE: Until the start of your next turn, all damage to friendly allies is reduced by 1 and all damage from friendly allies to opposing heroes and allies is increased by 1. | |||||
sf008 | H | Skervox | Shadow | Hunter | Hero | 28 | 4SE: All opposing allies are poisoned and are disabled for 1 turn, and friendly Hunter allies have +1 attack until the start of your next turn. | |||||
sf009 | H | Bloodfang | Shadow | Wulven | Hero | 28 | 5SE: Target ally in your hand is summoned at no cost and, if that ally is a Wulven ally, it gains +1 base attack and +1 health. | |||||
sf010 | H | Praxix | Shadow | Elemental | Hero | 28 | 4SE: All players discard 3 cards from their decks. Target opposing hero or ally takes X damage, where X was the number of allies discarded. | |||||
Human Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf011 | Ascetic of Aldmor | Human | Ally | Aldmor | Sword | 1 | 1 | 2 | 0SE: Target opposing ally loses 1 base attack if its controller has resources greater than or equal to yours. | |||
sf012 | Aetherborn Wisp | Human | Ally | Homunculus | Electric | 3 | 2 | 4 | When a player discards a card from their hand, Aetherborn Wisp gains +1 base attack and +1 health. | |||
sf013 | Twilight Opportunist | Human | Ally | Twilight | Sword | 2 | 0 | 4 | Twilight Opportunist has +1 attack while in combat with allies. 0: Twilight Opportunist gains +3 base attack and is killed at the end of your turn. | |||
sf014 | Twilight Lifebringer | Human | Ally | Twilight | Sword | 2 | 1 | 3 | Other friendly Twilight allies have +2 health. | |||
sf015 | Zailen Crusader | Human | Ally | Templar | Sword | 3 | 2 | 5 | The first attachment you summon each turn that can't attach to a hero costs 2 less resources to summon. | |||
sf016 | Guardian of Unaxio | Human | Ally | Templar | Arcane | 3 | 2 | 5 | While every ally you control is a Templar ally, all damage to your hero is reduced by 1. | |||
sf017 | Midnight Sentinel | Human | Ally | Sword | 2 | 2 | 2 | Ambush. When Midnight Sentinel is summoned, target other friendly ally gains ambush or +1 base attack if it already had ambush, and +2 health. | ||||
sf018 | Sorcerer of Endia | Human | Ally | Sword | 4 | 2 | 6 | Sorcerer of Endia's ability costs 1 less shadow energy to activate for each item and ability opposing players control. 5SE: Target enemy item or ability is exiled and its controller takes 2 damage. | ||||
sf019 | Knight of Unaxio | Human | Ally | Templar | Sword | 4 | 3 | 5 | Steadfast. 0: Target ability in your hand is discarded: Knight of Unaxio gains +2 base attack and +1 health. | |||
sf020 | Growing Bog-dweller | Human | Ally | Homunculus | Claw | 5 | 3 | 6 | 0: Target other friendly ally is killed and Growing Bog-dweller gains +2 base attack and +2 health. | |||
sf021 | U | Eleanor, Princess of Ellos | Human | Ally | Sword | Unique | 2 | 2 | 1 | While you control at least 2 allies, Eleanor can't be attacked and has +1 attack. | ||
sf022 | U | Zealous Mystic | Human | Ally | Templar | Arcane | 2 | 1 | 3 | When Zealous Mystic is summoned, you may move target attachment on another friendly ally to Zealous Mystic if he is an eligible target. While Zealous Mystic has an attachment, he has haste. | ||
sf023 | U | Demetreyo, Twilight Extremist | Human | Ally | Twilight | Sword | Unique | 3 | 2 | 2 | Haste. Ambush. While there is another friendly Twilight ally in play, Demetreyo has +2 attack. Demetreyo is killed at the end of the turn he was summoned. | |
sf024 | U | Twilight Ritualist | Human | Ally | Twilight | Sword | 3 | 2 | 5 | 2: If you control another Twilight ally, target opposing ally, item or ability with cost 4 or less is exiled, and Twilight Ritualist is killed at the end of your turn. | ||
sf025 | U | Twilight Warden | Human | Ally | Twilight | Sword | 3 | 3 | 4 | Steadfast. While there are at least 3 Twilight allies in your graveyard, Twilight Warden has +2 attack and +1 health. | ||
sf026 | U | Twilight Champion | Human | Ally | Twilight | Sword | 4 | 3 | 5 | When a friendly Twilight ally is killed, Twilight Champion gains +1 base attack and +1 health. | ||
sf027 | U | Templar Champion | Human | Ally | Templar | Sword | 4 | 2 | 6 | When another friendly Templar ally is summoned, all opposing allies take 1 arcane damage. | ||
sf028 | U | Viska, The Scarlet Blade | Human | Ally | Sword | Unique | 6 | 3 | 6 | Haste. All combat damage dealt to Viska from heroes is reduced to 1. | ||
sf029 | R | Avenger of the Fallen | Human | Ally | Templar | Arcane | 2 | 1 | 4 | While there are at least 2 Templar allies in your graveyard, Avenger of the Fallen has +3 attack. | ||
sf030 | R | Tenacious Buccaneer | Human | Ally | Sword | 3 | 3 | 3 | When Tenacious Buccaneer is discarded from anywhere, she enters play from her owner's graveyard. | |||
sf031 | R | Irina, Guardian of the Swan | Human | Ally | Sword | Unique | 4 | 2 | 5 | Irina may attack 2 times on each of your turns. | ||
sf032 | R | Fortified Wisp | Human | Ally | Homunculus | Electric | 4 | 1 | 4 | All damage to Fortified Wisp is reduced by 2. When Fortified Wisp kills an opposing ally in combat, it gains +1 base attack. | ||
sf033 | R | Thunderstrike Construct | Human | Ally | Homunculus | Electric | 5 | 3 | 5 | When Thunderstrike Construct is summoned, you may reduce target opposing ally by 2 health; if you do, target other friendly Homunculus ally has +2 attack until the end of the turn. | ||
sf034 | E | Eriss Fateweaver | Human | Ally | Sword | Unique | 6 | 5 | 6 | 1SE: Target ability is destroyed. | ||
sf035 | E | Nathanias, People's Champion | Human | Ally | Sword | Unique | 7 | 5 | 8 | When Nathanias is summoned, draw a card. If that card is an ally with cost 5 or less, its first summoning this turn is at no cost. | ||
Shadow Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf036 | Plightbred Runt | Shadow | Ally | Homunculus | Ice | 2 | 3 | 1 | When Plightbred Runt is discarded from anywhere, all friendly allies gain +1 health and all friendly Homunculus allies gain +1 base attack. | |||
sf037 | Rapacious Vermin | Shadow | Ally | Ravager | Claw | 2 | 1 | 5 | While there are no items or abilities in play, Rapacious Vermin has Sustain: 1HP. 2: If a player controls at least 3 items and/or abilities, target and destroy one of them. | |||
sf038 | Frostmare | Shadow | Ally | Undead | Ice | 2 | 1 | 1 | Haste. While an opposing player controls more allies than you, Frostmare costs 2 less resources to summon. | |||
sf039 | Harbinger of the Lost | Shadow | Ally | Undead | Sword | 2 | 2 | 3 | When Harbinger of the Lost enters play, each player discards a card from their deck. | |||
sf040 | Spitfire Hound | Shadow | Ally | Ravager | Fire | 2 | 1 | 3 | When Spitfire Hound is summoned, you may destroy target item or ability you control; if you do, target opposing ally takes 3 fire damage. | |||
sf041 | Wulven Scout | Shadow | Ally | Wulven | Claw | 3 | 3 | 4 | You can view the hands of opposing players on your turn. | |||
sf042 | Cleric of the Asyn | Shadow | Ally | Ravager | Sword | 3 | 2 | 5 | When an item or ability is targeted and destroyed, Cleric of the Asyn gains +2 base attack. | |||
sf043 | Cryptspawn Tormentor | Shadow | Ally | Undead | Ice | 3 | 3 | 4 | When Cryptspawn Tormentor is killed other than by combat damage while there are at least 2 Undead allies in your graveyard, Cryptspawn Tormentor is returned to its owner's hand. | |||
sf044 | Gravemonger | Shadow | Ally | Homunculus | Ice | 4 | 4 | 4 | When Gravemonger is summoned while there are at least 6 cards in a graveyard, you may exile target card in a graveyard and Gravemonger gains +2 base attack and +2 health. | |||
sf045 | Wulven Tactician | Shadow | Ally | Wulven | Claw | 4 | 4 | 4 | While every ally you control is a Wulven ally and you control no weapons or armor, opposing abilities and items cost 1 additional resource to summon. | |||
sf046 | U | Rampant Krygon | Shadow | Ally | Claw | 3 | 2 | 1 | Haste. 1: Target other ally gains +1 base attack and takes 1 damage. | |||
sf047 | U | Ravager Zealot | Shadow | Ally | Ravager | Sword | 3 | 2 | 5 | When Ravager Zealot is summoned, you may destroy target item or ability you control; if you do, Ravager Zealot gains haste and then takes 1 damage. | ||
sf048 | U | Grimghast | Shadow | Ally | Fire | Unique | 3 | 2 | 4 | Opposing allies have -1 attack. | ||
sf049 | U | Voracious Arachnid | Shadow | Ally | Homunculus | Ice | 3 | 1 | 5 | When an ally is killed, Voracious Arachnid gains +1 base attack. 1SE: Target other ally with cost less than Voracious Arachnid's current attack is killed. | ||
sf050 | U | Corpse Shifter | Shadow | Ally | Undead | Sword | 4 | 2 | 6 | 1: Target ally in your hand is discarded: Target opposing hero or ally takes 3 damage and, if you discarded an Undead ally, 1 used resource is renewed. | ||
sf051 | U | Murderous Hulk | Shadow | Ally | Ravager | Sword | 4 | 2 | 6 | 1: The opposing ally with the lowest health takes X damage, where X is Murderous Hulk's attack value. | ||
sf052 | U | Grimjaw Hydra | Shadow | Ally | Ravager | Claw | 5 | 3 | 6 | When damage is dealt to Grimjaw Hydra, it gains +2 base attack. When Grimjaw Hydra enters combat with an ally, that ally loses all passive abilities until the start of your next turn. | ||
sf053 | U | Flameborn Defiler | Shadow | Ally | Homunculus | Fire | 4 | 2 | 5 | When Flameborn Defiler is summoned while any opposing player has resources equal or greater than yours, it gains +1 base attack. Flameborn Defiler has immunity to fire damage. When an opposing ally is dealt fire damage, that ally is set ablaze. | ||
sf054 | R | Brimstone Devourer | Shadow | Ally | Homunculus | Fire | 3 | 2 | 5 | When Brimstone Devourer is discarded from anywhere, the opposing ally with the lowest health takes 3 fire damage. | ||
sf055 | R | Slingblade Demon | Shadow | Ally | Sword | Unique | 3 | 3 | 3 | When Slingblade Demon is summoned, you may return target other friendly ally to its owner's hand to renew 2 resources. | ||
sf056 | R | Falseblood Cultist | Shadow | Ally | Sword | 4 | 2 | 3 | When Falseblood Cultist is summoned, you may discard target card in your hand to draw 2 cards. | |||
sf057 | R | Thriss Demolitionist | Shadow | Ally | Ravager | Sword | 5 | 2 | 7 | 2: Target item or ability is destroyed if there is another friendly Ravager ally in play. | ||
sf058 | R | Der'kan, the Bone King | Shadow | Ally | Undead | Ice | Unique | 4 | 3 | 4 | When Der'kan is summoned while there are at least 3 Undead allies in your graveyard, target opposing hero or ally takes 2 ice damage. When Der'kan is killed while he is the only ally you control, he is returned to his owner's hand. | |
sf059 | E | Infernus, Tyrant of the Damned | Shadow | Ally | Fire | Unique | 6 | 6 | 6 | Steadfast. Infernus has immunity to fire damage. Fire damage to opposing heroes and allies is increased by 1. | ||
sf060 | E | Dakrath | Shadow | Ally | Undead | Sword | Unique | 7 | 5 | 5 | Dakrath can't be frozen or disabled. When Dakrath is dealt damage while your deck is not empty, that damage is reduced by 2 and 1 card is discarded from your deck. | |
Warrior Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf061 | Lythian Shackles | Warrior | Ability | Attachment | 0 | Exhaust your hero: attach to target opposing ally until the end of your next turn. That ally can't attack and loses all abilities. | ||||||
sf062 | Crown of Ages | Warrior | Item | Artifact | 2 | When Crown of Ages is destroyed, the opposing ally with the lowest health takes 2 damage. 1: Target friendly Warrior or Ravager ally has +2 attack until the start of your next turn. | ||||||
sf063 | Ellos' Resolve | Warrior | Ability | Attachment | 2 | Attach to target friendly ally. That ally has +1 attack and +1 health, and combat damage to that ally is reduced by 2. | ||||||
sf064 | Yari Vanguard | Warrior | Ally | Yari | Sword | 3 | 2 | 5 | Steadfast. While every ally you control is a Yari ally, Yari Vanguard has +1 attack. | |||
sf065 | Mettle of the Warrior | Warrior | Ability | Attachment | 4 | Attach to your hero. When you summon a weapon, armor, Warrior ally, Warrior item or Warrior support ability, your hero and Warrior allies you control heal 1 damage. | ||||||
sf066 | Yari Marksman | Warrior | Ally | Yari | Sword | 4 | 2 | 4 | When Yari Marksman is summoned, target opposing ally takes 1+X damage where X is the total number of opposing allies. | |||
sf067 | U | Yari Bladedancer | Warrior | Ally | Yari | Sword | 2 | 2 | 3 | 0: Exhaust Yari Bladedancer: target other ally has +X attack until the end of your turn, where X is Yari Bladedancer's attack. | ||
sf068 | U | Desperate Tactics | Warrior | Ability | 2 | Target weapon you control with X attack is destroyed: target opposing hero or ally takes 1 + X damage. | ||||||
sf069 | U | Enslave the Beast | Warrior | Ability | Attachment | 4 | Attach to target opposing ally. That ally has -3 attack and -3 health, and that ally's controller takes 2 damage when Enslave the Beast is removed. | |||||
sf070 | R | Xander, Yari Captain | Warrior | Ally | Yari | Sword | Unique | 5 | 4 | 6 | Other friendly Yari allies have +1 attack and +1 health. | |
Mage Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf071 | Abomination Factory | Mage | Item | Artifact | 2 | 3 | 1D: Target ally in your hand is discarded: Target Homunculus ally gains +1 base attack and +1 health. | |||||
sf072 | Stoneskin | Mage | Ability | Attachment | 2 | Attach to target friendly ally. All damage to that ally is reduced by 1. When an opposing player targets that ally with an ability, that ability has no effect and Stoneskin is destroyed. | ||||||
sf073 | Cinderborn Fatebreaker | Mage | Ally | Homunculus | Fire | 2 | 2 | 3 | When an opposing player summons a targeted ability with cost 3 or less, that ability has no effect and Cinderborn Fatebreaker is killed. | |||
sf074 | Amulet of Conjuring | Mage | Item | Artifact | 4 | Sustain: 1SE. 0SE: Draw 3 cards and remove 1 of your resources from play. | ||||||
sf075 | Incendiary Curse | Mage | Ability | Attachment | 3 | Attach to target enemy artifact. The controller of that artifact takes 1 fire damage at the start of each of their turns. If Incendiary Curse or the artifact it is attached to leaves play, the controller of that artifact takes 3 fire damage. | ||||||
sf076 | Thunderstone Goliath | Mage | Ally | Homunculus | Electric | 4 | 3 | 5 | Once per each player's turn, when a hero deals electrical damage, Thunderstone Goliath gains +1 base attack and +1 health. Thunderstone Goliath has immunity to electrical damage. | |||
sf077 | U | Urigon's Fang | Mage | Item | Artifact | 3 | Opposing allies damaged by your hero in combat are frozen for 1 turn. When an opposing ally is frozen on your turn, it takes 1 ice damage. 2SE: Target opposing ally is frozen for 1 turn. | |||||
sf078 | U | Evolving Abomination | Mage | Ally | Homunculus | Sword | 3 | 1 | 5 | At the end of each of your turns, Evolving Abomination gains +1 base attack if no abilities were summoned that turn and +1 health if no allies were summoned that turn. | ||
sf079 | U | Transmogrification Curse | Mage | Ability | 4 | Your hero loses 1 shadow energy: target opposing ally loses all abilities and becomes an artifact without durability. | ||||||
sf080 | R | Phoenix Urigon | Mage | Ally | Claw | 4 | 2 | 4 | When Phoenix Urigon is killed while it is not ablaze, it returns to play set ablaze, with +1 base attack and +1 health. When Phoenix Urigon is ablaze, it has fire attack and is readied at the end of each turn. | |||
Hunter Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf081 | Pack an Extra | Hunter | Ability | 1 | Weapons you control gain +1 durability. Draw a card. | |||||||
sf082 | Anmor's Elixir | Hunter | Item | Artifact | 1 | 0: 1 of your resources is removed from play and you draw a card. | ||||||
sf083 | Ricochet Trap | Hunter | Item | Trap | 3 | Play face down. The next time your hero is attacked by an opposing hero or ally, the attack is aborted, and the attacker is disabled for 1 turn and takes X damage, where X is its attack value. | ||||||
sf084 | Hunter's Gambit | Hunter | Ability | Attachment | 3 | Attach to target opposing ally. That ally has -2 health. When Hunter's Gambit is destroyed, draw 2 cards and Hunter's Gambit is exiled. | ||||||
sf085 | Venomflame Archer | Hunter | Ally | Bow | 3 | 3 | 4 | 1SE: Target opposing ally is poisoned and set ablaze. | ||||
sf086 | Deepwood Bobcat | Hunter | Ally | Wild | Claw | 4 | 3 | 5 | When you summon a trap or Hunter ability, Deepwood Bobcat has haste and ambush until the start of your next turn. | |||
sf087 | U | Decoy Trap | Hunter | Item | Trap | 2 | Play face down. The next time a friendly ally takes damage, that damage is reduced to 0. | |||||
sf088 | U | Anmor's Call | Hunter | Ability | Attachment | 4 | Attach to your hero. When a friendly ally with cost 4 or less is killed, that ally is placed on top of its owner's resource pile. | |||||
sf089 | U | Snowland Spotter | Hunter | Ally | Sword | 4 | 1 | 6 | Your hero may attack 2 times on each of your turns. | |||
sf090 | R | Drangis, Lord of the Hunt | Hunter | Ally | Sword | Unique | 6 | 4 | 8 | Ambush. Each other Hunter ally or Wild ally you control has +1 attack, +1 health and ambush. | ||
Priest Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf091 | For Unaxio! | Priest | Ability | Attachment | 1 | Attach to target friendly ally. That ally has +1 attack. At the end of your turn, return For Unaxio! to your hand. | ||||||
sf092 | Tome of Blessings | Priest | Item | Artifact | 2 | While a friendly ally has an attachment, ability damage to that ally is reduced by 2 and combat damage to that ally is reduced by 1. | ||||||
sf093 | Glass Chalice of Knowing | Priest | Item | Artifact | 2 | 2SE: Put the bottom 2 cards of your deck into your hand and then shuffle 1 of them back into your deck. | ||||||
sf094 | Embers of the Just | Priest | Ability | Attachment | 2 | Attach to target opposing ally and that ally is set ablaze. If Embers of the Just is targeted and destroyed on your turn, it is returned to your hand and target opposing ally takes 4 arcane damage. | ||||||
sf095 | Devoted Knight | Priest | Ally | Templar | Arcane | 3 | 3 | 3 | When Devoted Knight is killed, it is placed on top of its owner's resource pile. | |||
sf096 | Righteous Strike | Priest | Ability | 3 | Target opposing hero or ally takes 2 arcane damage and target hero or ally heals 2 damage. | |||||||
sf097 | U | Arada Jewels | Priest | Ability | Attachment | 2 | Attach to target friendly ally. That ally has +1 attack and +1 health for each attachment it has. | |||||
sf098 | U | Sindarok Apprentice | Priest | Ally | Templar | Sword | 3 | 2 | 4 | When an opposing hero or ally enters combat with Sindarok Apprentice, that opposing hero or ally takes 1 arcane damage, or 2 arcane damage if you control at least 2 Templar allies. | ||
sf099 | U | Zail's Hymn | Priest | Ability | Attachment | 3 | Attach to target opposing ally. That ally can't attack. When Zail's Hymn is removed while that ally is in play, that ally is placed on the bottom of its owner's deck. | |||||
sf100 | R | Justicar Alysia | Priest | Ally | Templar | Arcane | Unique | 5 | 2 | 6 | Arcane damage to opposing heroes and allies is increased by 1. | |
Rogue Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf101 | Skilled Ironmonger | Rogue | Ally | Sword | 2 | 2 | 3 | When Skilled Ironmonger is summoned, target weapon or armor gains +1 durability. | ||||
sf102 | Backstab | Rogue | Ability | Attachment | 2 | Attach to target friendly ally until the start of your next turn. That ally has +2 attack and ambush. When Backstab is summoned, draw a card. | ||||||
sf103 | Hit List | Rogue | Item | Artifact | 2 | 1 | 1D: If an ally was killed this turn, draw 2 cards. | |||||
sf104 | Vozitian Trader | Rogue | Ally | Sword | 3 | 2 | 5 | When an item enters play under your control or an item you control is destroyed, Vozitian Trader gains +1 base attack. 2: Target card in your hand is discarded: draw a card. | ||||
sf105 | Wily Smuggler | Rogue | Ally | Sword | 3 | 2 | 5 | 0: If you summoned an item this turn, 2 used resources are renewed. | ||||
sf106 | Garth's Concoction | Rogue | Ability | 3 | Exhaust your hero: target opposing ally takes 3 poison damage and is poisoned. | |||||||
sf107 | U | Sword Thief | Rogue | Ally | Sword | 3 | 2 | 3 | When Sword Thief is summoned, target opposing ally can't attack or defend until the end of its controller's next turn. | |||
sf108 | U | Coercion | Rogue | Ability | Attachment | 5 | Attach to target opposing ally until the end of your turn. While Coercion is attached, that ally is under your control. | |||||
sf109 | U | Anarchic Looting | Rogue | Ability | 5 | All items are destroyed. Draw a card for each item that was destroyed, to a maximum of 3. | ||||||
sf110 | R | Oliver Fagin | Rogue | Ally | Sword | Unique | 7 | 1 | 7 | When Oliver Fagin is summoned, target opposing ally with cost 3 or less is placed in your hand. Oliver Fagin has +1 attack for each card in your hand. | ||
Wulven Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf111 | Midnight Howl | Wulven | Ability | Attachment | 1 | Attach to target friendly Wulven ally until the end of your turn. That ally has haste and is returned to your hand at the end of your turn. | ||||||
sf112 | Bloodpack Shaman | Wulven | Ally | Wulven | Claw | 2 | 3 | 1 | When Bloodpack Shaman is summoned, target Wulven ally in your graveyard except Bloodpack Shaman is returned to your hand. | |||
sf113 | Death from Above | Wulven | Ability | 2 | Target friendly Wulven ally that is not disabled or frozen kills target opposing ally with cost 4 or less. | |||||||
sf114 | Wulven Rally | Wulven | Ability | 1 | Target Wulven ally in your graveyard is placed on top of your deck. Target Wulven ally in your graveyard is returned to your hand. | |||||||
sf115 | Dreadclaw Totem | Wulven | Item | Artifact | 2 | When a friendly Wulven ally is killed, Dreadclaw Totem becomes a readied Wulven ally with 3 claw base attack, 3 health and ambush. | ||||||
sf116 | Dread Wolf | Wulven | Ally | Wulven | Claw | 3 | 1 | 4 | Haste. When Dread Wolf deals combat damage, it gains +1 base attack. | |||
sf117 | U | Wulven Resilience | Wulven | Ability | Attachment | 4 | Attach to target friendly Wulven ally and remove all other attachments from it. That ally has +3 attack and all damage to it is reduced by 1. | |||||
sf118 | U | Soothjaw | Wulven | Ally | Wulven | Claw | Unique | 4 | 3 | 5 | When a friendly Wulven ally is killed in combat, that ally is shuffled into its owner's deck and you draw a card. | |
sf119 | U | Griptooth | Wulven | Ally | Wulven | Claw | Unique | 5 | 2 | 6 | While every ally you control is a Wulven ally, Griptooth has protector. | |
sf120 | R | Riphide | Wulven | Ally | Wulven | Claw | Unique | 7 | 5 | 6 | When Riphide is summoned, it attacks the opposing ally with the lowest health if able. | |
Elemental Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf121 | Shocking Grasp | Elemental | Ability | Attachment | 2 | Attach to target opposing ally. That ally loses all passive abilities and can't activate abilities. When Shocking Grasp is summoned, that ally takes 2 electrical damage. | ||||||
sf122 | Redux Channel | Elemental | Ability | 3 | Target card in your hand is discarded: draw 2 cards and Redux Channel is exiled. When Redux Channel is discarded from your hand, draw a card. | |||||||
sf123 | Reverberate | Elemental | Ability | Support | 3 | Duration 3. At the end of each of your turns where at least one card was discarded from your deck, each opposing player discards 2 cards from their deck. | ||||||
sf124 | Energy Extraction | Elemental | Ability | 2 | Target friendly ally is killed: Target opposing hero or ally takes damage equal to the cost of the killed ally, to a maximum of 5. | |||||||
sf125 | Wave Collapse | Elemental | Ability | 4 | Target opposing ally has its health and base attack reduced to 1. All players discard a card from their deck. | |||||||
sf126 | Stardust Extractor | Elemental | Ally | Claw | 4 | 2 | 6 | Steadfast. 0SE: Stardust Extractor's health is reduced by 1 and you draw a card. | ||||
sf127 | U | Mimic | Elemental | Ability | 3 | Target ability in a graveyard except Mimic with cost 3 or less is summoned at no cost, and Mimic is exiled. If the summoned ability was not an attachment or support ability, it is also exiled. | ||||||
sf128 | U | Reactorary | Elemental | Ally | Claw | 3 | 4 | 3 | When Reactorary is discarded from anywhere, it enters play from its owner's graveyard with -1 base attack and -1 health. | |||
sf129 | U | Exaltation | Elemental | Ability | Attachment | 5 | Attach to target friendly ally. That ally has +4 attack and +4 health, and its attachments can't be targeted by opposing players. | |||||
sf130 | R | Stardust Ampliflyer | Elemental | Ally | Claw | Unique | 5 | 3 | 6 | Steadfast. When Stardust Ampliflyer gains base attack, all other friendly allies gain +1 base attack. When Stardust Ampliflyer gains health, all other friendly allies gain +1 health. | ||
Human Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf131 | Final Flourish | Human | Ability | 1 | Target friendly ally is killed: target opposing ally takes 4 damage. | |||||||
sf132 | Strength of Conviction | Human | Ability | Attachment | 1 | Attach to target friendly ally. That ally has +1 attack, or +2 attack if it is a Templar or Twilight ally. | ||||||
sf133 | Twilight Eidolon | Human | Item | Artifact | 2 | When a friendly Twilight ally is killed, that ally is returned to play and Twilight Eidolon is destroyed. 0: Draw a card if you control 2 or more Twilight allies. | ||||||
sf134 | Scriptures of the Righteous | Human | Item | Artifact | 2 | 3 | 1D: If an opposing hero or ally was dealt arcane damage this turn, draw a card. | |||||
sf135 | Saymeht's Retribution | Human | Ability | 3 | Target artifact or support ability is destroyed. | |||||||
sf136 | The Bigger They Are | Human | Ability | 4 | If you control at least one ally, the ally with the highest health is killed. | |||||||
sf137 | U | Road Less Traveled | Human | Ability | 3 | Target ally is returned to its owner's hand: that ally's owner draws 2 cards. | ||||||
sf138 | U | Live Together, Die Alone | Human | Ability | Attachment | 4 | Attach to your hero. At the start of each of your turns, your hero heals 1 damage if there is at least 1 friendly ally in play. | |||||
sf139 | U | The Last Harvest | Human | Item | Artifact | 1 | 3 | 3: All friendly allies gain +1 base attack and +1 health. The Last Harvest loses 1 durability. | ||||
sf140 | R | Glimmer of Hope | Human | Ability | 2 | Draw 3 cards and discard 2 of them. | ||||||
Shadow Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf141 | Grave Resistance | Shadow | Ability | Support | 0 | Sustain: 1HP. Duration 3. All damage to friendly Undead allies is reduced by 1. | ||||||
sf142 | Thriss Assault Plinth | Shadow | Item | Artifact | 3 | Sustain: 1cc. Friendly Ravager allies have +2 attack. When Thriss Assault Plinth is destroyed, all opposing allies take 2 damage. | ||||||
sf143 | Despair | Shadow | Ability | Attachment | 3 | Attach to target hero or ally and it takes 2 damage. When that hero or ally heals damage, it takes 1 damage. | ||||||
sf144 | Tombstone Beacon | Shadow | Item | Artifact | 3 | 3 | 1D: If an Undead ally entered play this turn under your control, 1 of your resources is renewed and you draw a card. | |||||
sf145 | Shriek of Revulsion | Shadow | Ability | 3 | Target attachment or support ability is destroyed. | |||||||
sf146 | The Harder They Fall | Shadow | Ability | 4 | If you control at least one ally, the ally with the highest attack is killed. | |||||||
sf147 | U | Mark of the Feared | Shadow | Ability | Attachment | 3 | Attach to target ally. That ally has +3 attack and -3 health. | |||||
sf148 | U | Obelisk of Echoes | Shadow | Item | Artifact | 1 | 2 | Sustain: 1cc. 1D: If an opposing ally was killed by a friendly Ravager ally this turn, target item or ability is destroyed. | ||||
sf149 | U | Meat Wagon | Shadow | Item | Artifact | 3 | The top card of your deck is viewable to all players. While that card is an ally, friendly allies have +1 attack and +1 health. | |||||
sf150 | R | All Hope is Lost | Shadow | Ability | 1 | Target opposing hero takes 5 unpreventable damage if its controller's deck is empty. Draw a card and then place All Hope is Lost on the bottom of its owner's deck. | ||||||
Neutral Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf151 | Loom of Fate | Neutral | Item | Artifact | 2 | 3 | 1D: All players draw a card. | |||||
sf152 | Crystal Shards | Neutral | Item | Artifact | 2 | 4 | Any player may activate the following ability on their turn: 1D: Discard a card from your deck and draw a card. | |||||
sf153 | Curse of the Aldmor | Neutral | Ability | Attachment | 2 | Attach to target ally. That ally has Sustain: 1SE, and its controller's hero can't heal damage. | ||||||
sf154 | Vision of Endia | Neutral | Ability | Attachment | 3 | Attach to target opposing ally. Damage to that ally can't be reduced or prevented, and all damage to that ally is doubled. | ||||||
sf155 | Overwhelm | Neutral | Ability | 5 | All opposing heroes and allies take X damage, where X is the number of allies you control. Draw a card. | |||||||
sf156 | Dawn Raid | Neutral | Ability | 5 | Up to 2 target items of cost 4 or less are destroyed. | |||||||
sf157 | U | Will to Fight | Neutral | Ability | Attachment | 3 | Attach to target friendly ally until the end of your turn. That ally has haste. | |||||
sf158 | U | Widespread Decay | Neutral | Ability | 5 | All items with durability lose 2 durability. All items without durability are destroyed. | ||||||
sf159 | R | Aldmor Accelerator | Neutral | Item | Artifact | 4 | 3 | 1D: Target hero takes 1 damage and gains +1 shadow energy. | ||||
sf160 | R | Confluence of Fate | Neutral | Ability | Attachment | 4 | Attach to your hero. At the end of each of your turns, draw a card for each attachment you summoned that turn, to a maximum of 2 cards per turn. | |||||
Armor |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | DUR | DEF | Ability |
sf161 | Startleshell Vest | Neutral | Item | Armor | 2 | 2 | 1 | While your hero has been dealt damage this turn, Startleshell Vest has +2 defense. 1D: Target ally takes X damage, where X is Startleshell Vest's defense. | ||||
sf162 | Platinum Chainmail | Neutral | Item | Armor | 2 | 2 | 1 | Friendly allies have +1 attack while in combat with allies with cost 3 or less. Platinum Chainmail doesn't lose durability in combat with allies with cost 3 or less. | ||||
sf163 | Gold-Laced Shield | Neutral | Item | Armor | 4 | 3 | 1 | 1D: Target friendly ally gains +1 base attack and 1 health. If that ally has 8 or more health, draw a card. | ||||
sf164 | Helm of Saymeht | Neutral | Item | Armor | 4 | 3 | 1 | 1D: Target weapon in your graveyard with cost 4 or less is returned to play with 2 durability. | ||||
sf165 | U | Ritualist's Headdress | Neutral | Item | Armor | 2 | 3 | 1 | 1D: Target friendly Twilight ally is killed and target other friendly ally gains +2 base attack and +2 health. | |||
sf166 | U | Splicer's Crown | Neutral | Item | Armor | 2 | 3 | 1 | 1D: Target ally in a graveyard is exiled: Target friendly Homunculus ally gains +1 base attack and +1 health. | |||
sf167 | U | Cleric's Mantle | Neutral | Item | Armor | 3 | 4 | 1 | 1D: Target friendly Ravager ally has all negative effects removed, and until the end of your turn that ally attacks a random opposing hero each time an item or ability is targeted and destroyed, if able. | |||
sf168 | U | Necromancer's Shroud | Neutral | Item | Armor | 3 | 3 | 1 | 2D: Target Undead ally in your graveyard with cost 3 or less is returned to play readied, and it is killed at the end of the turn. | |||
sf169 | U | Justicar's Cape | Neutral | Item | Armor | 3 | 3 | 1 | 1D: Target ability in your hand is discarded: Target friendly Templar ally is readied and has arcane attack until the end of your turn. | |||
sf170 | U | Pride of the Yari | Neutral | Warrior | Item | Armor | 6 | 5 | 2 | 1D: Friendly Yari allies have +X attack until the end of the turn, where X is the number of Yari allies you control + 1. | ||
sf171 | R | Shock Conductor | Neutral | Mage, Elemental | Item | Armor | 4 | 4 | 1 | 1D: If a card was discarded from anywhere this turn, target opposing ally takes 3 electrical damage. | ||
sf172 | R | Flameforged Gauntlets | Neutral | Mage, Hunter | Item | Armor | 3 | 4 | 1 | 1D: If an opposing hero or ally was dealt fire damage this turn, draw a card. | ||
sf173 | R | Aural Battery | Neutral | Elemental | Item | Armor | 3 | 4 | 1 | Ability damage to oppposing heroes and allies is increased by 1 on your turn. | ||
sf174 | R | Packmaster's Helm | Neutral | Item | Armor | 4 | 3 | 1 | Friendly Wulven and Wild allies gain +1 health at the end of each of your turns. | |||
sf175 | R | Rilard's Buckler | Neutral | Warrior, Priest | Item | Armor | 2 | 3 | 1 | 1D: Target friendly ally gains +1 base attack and all friendly allies with protector gain +1 health. | ||
sf176 | R | Metamorphic Cloak | Neutral | Rogue, Elemental | Item | Armor | 3 | 4 | 1 | When Metamorphic Cloak is summoned, target other item with durability gains +1 durability. 1D: Target other item you control gains +1 durability or target enemy item loses 1 durability. | ||
sf177 | R | Robes of Mending | Neutral | Priest | Item | Armor | 4 | 4 | 1 | When your hero deals damage in combat on your turn, your hero heals 1 damage. 1SE: Robes of Mending gains +2 durability to a maximum of 4. | ||
sf178 | R | Soulbound Armor | Neutral | Mage, Elemental | Item | Armor | 6 | 4 | 4 | 0SE: Target card in your hand is discarded: Soulbound Armor becomes a readied Homunculus ally with electrical attack, base attack equal to its durability and health equal to its defense. | ||
sf179 | E | Voidwalker's Gauntlet | Neutral | Item | Armor | 4 | 4 | 1 | When a card is discarded from your deck, it is moved from your graveyard to the bottom of your deck. 1D: During the next opposing player's turn, ability damage to your hero is also dealt to their hero. | |||
sf180 | E | Charred Cowl of the Damned | Neutral | Warrior, Mage | Item | Armor | 6 | 6 | 1 | When a friendly Undead ally is killed while it is not ablaze, it returns to play set ablaze and is readied at the end of the turn. | ||
Weapons |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | DUR | Ability |
sf181 | Frying Pan | Neutral | Item | Weapon | 1 | 1 | 1 | When your hero kills an ally in combat, your hero heals 1 damage. | ||||
sf182 | Boooomerang | Neutral | Item | Weapon | 2 | 2 | 1 | Ambush. When Boooomerang deals combat damage, it is placed on the bottom of its owner's deck. 0SE: Your hero attacks the opposing ally with the highest cost if able. | ||||
sf183 | Wooden Spear | Neutral | Item | Weapon | 3 | 1 | 3 | While Wooden Spear has exactly 1 durability, it has +2 attack. | ||||
sf184 | Griffoncrest Dagger | Neutral | Item | Weapon | 3 | 1 | 3 | When Griffoncrest Dagger is summoned while you control a Human hero, it gains arcane attack, or if you control a Shadow hero, it gains fire attack. While ability damage was dealt on the active player's turn, Griffoncrest Dagger has +1 attack. | ||||
sf185 | Sword of Might | Neutral | Item | Weapon | 5 | 2 | 4 | Sword of Might has +2 attack while attacking allies with cost 5 or greater. | ||||
sf186 | Looter's Baton | Neutral | Item | Weapon | 5 | 1 | 5 | When your hero kills an ally in combat, draw a card. | ||||
sf187 | U | Dagger of Fate | Neutral | Mage, Elemental | Item | Weapon | 3 | 1 | 3 | 0SE: If a card was discarded from anywhere this turn, Dagger of Fate has +2 attack while in combat with allies and +1 attack while in combat with heroes until the end of your turn. | ||
sf188 | U | Weevil-tipped Crossbow | Neutral | Hunter, Rogue | Item | Weapon | Bow | 3 | 2 | 2 | When your hero deals combat damage to an opposing hero, that hero's weapons and armor lose 1 durability. | |
sf189 | U | Pithing Spear | Neutral | Warrior | Item | Weapon | 3 | 1 | 3 | When your hero kills an opposing ally in combat, your hero gains +1 shadow energy. While you control a Shadow ally or Warrior ally, Pithing Spear has +1 attack. | ||
sf190 | U | Rod of Smiting | Neutral | Warrior, Priest | Item | Weapon | Arcane | 5 | 2 | 4 | While you control a Templar ally, Rod of Smiting has +1 attack. | |
sf191 | R | Darkforged Knife | Neutral | Mage, Elemental | Item | Weapon | 2 | 1 | 2 | When Darkforged Knife deals combat damage and an ability has been activated with shadow energy this turn, each opponent discards 2 cards from their deck. | ||
sf192 | R | Bone Sabre | Neutral | Warrior, Mage, Hunter | Item | Weapon | 5 | 1 | 4 | Ambush. At the end of combat where an opposing ally was damaged by Bone Sabre, that ally is attacked by the friendly Undead ally with the highest attack if able. | ||
sf193 | R | War Flail | Neutral | Warrior, Priest | Item | Weapon | 5 | 2 | 4 | Combat damage from your hero can't be prevented by ally or armor abilities. | ||
sf194 | R | Gromm's Axe | Neutral | Wulven | Item | Weapon | 5 | 2 | 4 | 1SE: Target ally takes 1 damage and has +2 attack until the end of your turn. | ||
sf195 | R | Thoughtripper's Cutlass | Neutral | Rogue | Item | Weapon | 5 | 2 | 4 | When your hero kills an opposing ally in combat, that ally's controller draws a card and discards a random card from their hand. While this weapon has at least 4 attack, cards discarded from opposing hands are placed in yours. | ||
sf196 | R | Chains of Torment | Neutral | Rogue, Wulven | Item | Weapon | 6 | 1 | 5 | When an opposing ally is killed, Chains of Torment gains +1 base attack. | ||
sf197 | E | Spirit Shuriken | Neutral | Hunter, Rogue | Item | Weapon | 4 | 1 | 4 | 1SE: Target opposing ally takes X damage, where X is the number of opposing allies in play. | ||
sf198 | E | Flameforged Scepter | Neutral | Mage, Elemental | Item | Weapon | Fire | 4 | 1 | 3 | 1SE: Until the start of your next turn, fire damage to opposing heroes and allies is increased by 1. | |
sf199 | E | Lythian Sledgehammer | Neutral | Warrior, Wulven | Item | Weapon | 6 | 2 | 5 | When your hero kills an opposing ally in combat, that ally is exiled and its controller takes 1 damage. Lythian Sledgehammer can't be destroyed unless its durability is 0 and it can't be targeted by your hero's ability. | ||
sf200 | E | Emore Crossbow | Neutral | Hunter | Item | Weapon | Bow | 7 | 2 | 4 | Opposing allies that enter combat with your hero take 1 fire damage and are set ablaze. | |
Legendaries |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
sf201 | L | Loest, Savior of Layar | Human | Mage | Hero | 26 | 5SE: Target ally, item or ability is exiled (removed from the game). | |||||
sf202 | L | Rothem, King of Layar | Shadow | Warrior | Hero | 30 | 5SE: Until the start of your next turn, weapons you control have +3 attack. Allies you control gain +2 base attack. |
Human Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
---|---|---|---|---|---|---|---|---|---|---|---|---|
ll001 | Vigilant Wisp | Human | Ally | Homunculus | Electric | 2 | 1 | 4 | 2SE: Seek a Homunculus ally. | |||
ll002 | R | Entangled Wisp | Human | Ally | Homunculus | Electric | 3 | 3 | 4 | Other friendly Homunculus allies have +1 attack. Entangled Wisp has immunity to electrical damage. | ||
ll003 | Unaxio Squire | Human | Ally | Templar | Sword | 2 | 1 | 4 | 0: Until the end of your turn, target other ally has +1 attack. | |||
ll004 | U | Unaxio Bannerman | Human | Ally | Templar | Sword | 3 | 2 | 5 | While an ability has been discarded from your hand this turn, friendly Templar allies have +1 attack. 1: Target ability in your hand is discarded: Target friendly Templar ally gains haste. | ||
ll005 | E | Sabreen, Hand of Unaxio | Human | Ally | Templar | Arcane | Unique | 3 | 2 | 3 | While Sabreen is the only ally you control, she has haste. 1: Target card in your hand is discarded: target opposing ally takes 2 arcane damage. | |
ll006 | R | General of Unaxio | Human | Ally | Templar | Arcane | 5 | 3 | 6 | When General of Unaxio is summoned, you may seek an attachment that can't attach to a hero and place it on top of your deck: if you control no attachments, draw a card. | ||
ll007 | Twilight Shepherdess | Human | Ally | Twilight | Sword | 3 | 1 | 6 | 1: Target other friendly ally with X cost gains Twilight alignment: X used resources are renewed and that friendly ally is killed at the end of your turn. | |||
ll008 | U | Twilight Luminary | Human | Ally | Twilight | Sword | 4 | 2 | 6 | On the turn they are summoned, all allies without Twilight alignment have meek and friendly allies with cost 2 or less have haste. 2SE: Seek a Twilight ally. | ||
ll009 | U | Twilight Orphic | Human | Ally | Twilight | Sword | 3 | 3 | 3 | When Twilight Orphic enters play, all other friendly Twilight allies gain +1 health. When Twilight Orphic is killed, all opposing allies are reduced by 1 health. | ||
ll010 | E | Avatar of Twilight | Human | Ally | Twilight | Sword | Unique | 6 | 5 | 5 | When Avatar of Twilight is summoned, the top 2 Twilight allies in your graveyard with cost 5 or less are returned to play with 1 base attack and their health reduced to 1. | |
ll011 | E | Kallista, Twilight Matriarch | Human | Ally | Twilight | Sword | Unique | 5 | 3 | 7 | 0: Target other friendly Twilight ally is readied, and killed at the end of your turn. | |
ll012 | Royal Guard | Human | Ally | Sword | 2 | 2 | 3 | Royal Guard gains ambush when you summon a weapon, defender when you summon an armor, shroud when you summon an artifact, haste when you summon a support ability, steadfast when you summon an attachment and protector when you summon a location. | ||||
ll013 | U | Ascetic of the Vale | Human | Ally | Sword | 5 | 2 | 7 | Steadfast. While there are no items in play, Ascetic of the Vale has +2 attack. 2: Target item is returned to its owner's hand. | |||
ll014 | Vozitian Saboteur | Human | Ally | Sword | 2 | 2 | 2 | When Vozitian Saboteur is summoned, you may exile target item or ability with cost 2 or less and Vozitian Saboteur is placed in the graveyard. | ||||
ll015 | E | Ipshtuer Leander | Human | Ally | Aldmor | Sword | Unique | 4 | 2 | 6 | Once per turn, when an item becomes an ally under your control, draw a card. 0SE: Draw 3 cards and put them on the top of your deck in any order. | |
Shadow Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll016 | U | Flame Spitter | Shadow | Ally | Homunculus | Fire | 3 | 1 | 4 | When an opposing hero or ally enters combat with Flame Spitter, that hero or ally takes 2 fire damage. | ||
ll017 | Sword Gobbler | Shadow | Ally | Homunculus | Sword | 2 | 1 | 4 | While you control a weapon, Sword Gobbler has +1 attack. When Sword Gobbler is summoned, you may exile target weapon in a graveyard; if you do, Sword Gobbler gains +2 base attack. | |||
ll018 | Caged Savage | Shadow | Ally | Ravager | Claw | 1 | 0 | 6 | While Caged Savage has attack less than 3, it can't attack or defend. When Caged Savage is dealt damage, it gains +1 base attack. | |||
ll019 | U | Feasterling | Shadow | Ally | Ravager | Claw | 2 | 1 | 3 | Sustain: 1HP. 0: Feasterling has +2 attack until the end of the turn, and your hero takes 1 damage. | ||
ll020 | U | Towering Brute | Shadow | Ally | Ravager | Claw | 4 | 2 | 6 | While Towering Brute is damaged, it has +2 attack and can't be targeted by abilities of opposing allies and items. Opposing allies have -4 attack and meek the turn they enter play. | ||
ll021 | R | Hellfire Besieger | Shadow | Ally | Ravager | Fire | 5 | 3 | 6 | 1: Target item or ability you control is destroyed: target opposing hero or ally takes 4 fire damage. | ||
ll022 | E | Brakkong, Menace of Thriss | Shadow | Ally | Ravager | Claw | Unique | 7 | 4 | 7 | For each item and ability you control, Brakkong costs you 1 less resource to summon. 0: Target other friendly ally takes 1 damage and target opposing ally takes 2 damage. | |
ll023 | Kiruth Devotee | Shadow | Ally | Undead | Ice | 2 | 1 | 4 | 3: When target other ally is killed, it is returned to play under your control with no abilities and Undead alignment. | |||
ll024 | E | Forgotten Horror | Shadow | Ally | Undead | Ice | 6 | 5 | 4 | When Forgotten Horror enters play during your turn, all friendly non-Undead allies are frozen for 1 turn and the opposing ally with the highest attack takes 4 ice damage and is frozen for 1 turn. | ||
ll025 | R | Wulven Traitor | Shadow | Ally | Wulven | Claw | 2 | 1 | 3 | Ambush. While you control a non-Wulven hero, draw a card at the end of each turn you summoned another Wulven ally. | ||
ll026 | E | Wildfang, Wulven Renegade | Shadow | Ally | Wulven | Claw | Unique | 3 | 2 | 5 | Ambush. While you control a non-Wulven hero, the first other Wulven ally you summon each turn costs you 1 less resource. | |
ll027 | Darkwood Leech | Shadow | Ally | Claw | 2 | 2 | 3 | When Darkwood Leech is killed or discarded from anywhere, your hero heals 2 damage and Darkwood Leech is exiled. | ||||
ll028 | U | Black-Sky Behemoth | Shadow | Ally | Ice | 4 | 4 | 4 | When Black-Sky Behemoth is summoned, up to 2 different target allies with cost 2 or less are killed: Black-sky Behemoth takes 2 damage for each ally killed this way. | |||
ll029 | Frostflame Harpy | Shadow | Ally | Homunculus | Ice | 2 | 1 | 3 | When Frostflame Harpy is summoned while any opposing player has resources equal or greater than yours, she gains +1 health. 0: Target opposing hero or ally takes 1 fire damage. | |||
ll030 | E | Barrabus the Tainted | Shadow | Ally | Aldmor | Sword | Unique | 7 | 4 | 7 | When Barrabus is summoned by a non-hero ability, all heroes lose their stored shadow energy: target opposing ally takes 1 damage for each shadow energy lost this way. 2SE: All opposing heroes and allies take 2 damage. | |
Neutral Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll031 | Barrenland Gremlin | Neutral | Ally | Homunculus | Claw | 1 | 0 | 3 | 0SE: Target item with durability that you control loses 1 durability: Barrenland Gremlin gains +1 base attack. | |||
ll032 | R | Eternal Troll | Neutral | Ally | Homunculus | Claw | 3 | 2 | 2 | When Eternal Troll is killed while no friendly Eternal Troll entered play this turn, it is returned to play. | ||
ll033 | Armored Packbeast | Neutral | Ally | Homunculus | Claw | 3 | 1 | 4 | All damage to Armored Packbeast is reduced by 1. At the end of each of your turns, adjacent heroes and allies heal 1 damage. | |||
ll034 | U | Stalactitan | Neutral | Ally | Homunculus | Ice | 4 | 3 | 5 | Stalactitan can't be frozen, has immunity to ice damage and has +1 attack for each frozen ally in play. 3: Target opposing ally is frozen for 1 turn. | ||
ll035 | E | Void Wretch | Neutral | Ally | Homunculus | Claw | 7 | 4 | 8 | Steadfast. For each location in play, Void Wretch costs 1 less resource to summon. When a card is exiled, all opposing heroes take 1 damage. 0SE: The active location is exiled. | ||
ll036 | Child of Aldmor | Neutral | Ally | Aldmor | Sword | 1 | 1 | 1 | When Child of Aldmor is summoned, all heroes gain +1 shadow energy. 0SE: Child of Aldmor is shuffled into its owner's deck. | |||
ll037 | Aldmor Interceptor | Neutral | Ally | Aldmor | Sword | 2 | 0 | 4 | While your hero has more shadow energy than all opposing heroes, Aldmor Interceptor has haste and +1 attack. 1SE: Target non-Aldmor ally can't attack or defend until the start of your next turn. | |||
ll038 | R | Darklight Apprentice | Neutral | Ally | Aldmor | Sword | 2 | 1 | 4 | 0SE: If another non-hero ability has been activated with shadow energy this turn, your hero gains +1 shadow energy. | ||
ll039 | Gloomwielder | Neutral | Ally | Aldmor | Sword | 3 | 3 | 4 | When Gloomwielder is summoned, the top location is destroyed. While no opposing hero has more shadow energy than your hero, other Aldmor allies you control can't be targeted by summoned abilities by opposing players. | |||
ll040 | U | Aldmor Artisan | Neutral | Ally | Aldmor | Sword | 3 | 2 | 5 | The first artifact with cost 4 or greater you summon each turn costs 2 less resources. 2SE: Seek an artifact with cost 4 or greater. | ||
ll041 | R | Aldmor Scout | Neutral | Ally | Aldmor | Sword | 3 | 1 | 4 | Haste. 2SE: Seek an Aldmor ally (if your hand is not full: reveal an Aldmor ally from your deck and place it in your hand; shuffle your deck). | ||
ll042 | Aldmor Sentry | Neutral | Ally | Aldmor | Sword | 5 | 3 | 6 | Aldmor Sentry can't be disabled, and opposing allies have meek the turn they are summoned. 2SE: Target non-Aldmor ally is disabled for 2 turns. | |||
ll043 | E | Aldmor Chieftan | Neutral | Ally | Aldmor | Sword | 4 | 2 | 5 | Aldmor allies you control have +1 attack. 3SE: Target non-Aldmor ally is exiled. | ||
ll044 | Aldmor Scavenger | Neutral | Ally | Aldmor | Sword | 4 | 2 | 6 | While you control an artifact, Aldmor Scavenger has defender. 1SE: Target artifact in a graveyard is placed into your hand. | |||
ll045 | E | Ancient of Aldmor | Neutral | Ally | Aldmor | Claw | 7 | 3 | 9 | For each Aldmor ally you control, Ancient of Aldmor costs you 1 less resource to summon. Ancient of Aldmor has +X attack, where X is the amount of shadow energy your hero has stored. | ||
ll046 | U | Aldmor Sharpshooter | Neutral | Ally | Aldmor | Bow | 4 | 2 | 5 | While there is an undamaged opposing ally, Aldmor Sharpshooter's ability does not exhaust. 1SE: Up to 2 different target non-Aldmor allies take 1 damage. | ||
ll047 | E | Aldmor Vanquisher | Neutral | Ally | Aldmor | Sword | 5 | 3 | 5 | When Aldmor Vanquisher is summoned, target opposing ally takes 2 damage. 1SE: All damaged opposing allies take 2 damage. | ||
ll048 | R | Dauntless of Aldmor | Neutral | Ally | Aldmor | Sword | 5 | 3 | 6 | While your hero has shadow energy, Dauntless of Aldmor has +1 attack for each damaged friendly ally and immunity to enemy attachments. | ||
ll049 | U | Golem Engineer | Neutral | Ally | Aldmor | Sword | 3 | 1 | 5 | When an artifact you control awakens, it gains +1 health. 0SE: The next artifact which awakens this turn is readied. Remove one of your resources from play. | ||
ll050 | E | Aldreides the Aged | Neutral | Ally | Aldmor | Sword | Unique | 7 | 3 | 7 | Shroud. Once per your turn, when an ability is activated with shadow energy, all opposing heroes lose 1 shadow energy. 2SE: Draw 2 cards and shuffle target card in your hand into its owner's deck. | |
Warrior Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll051 | U | Chaos Engine | Warrior | Item | Artifact | 2 | Once per turn, when an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy and you draw a card. | |||||
ll052 | War Cry | Warrior | Ability | Support | 2 | Duration 3. When your hero deals combat damage on your turn, draw a card. | ||||||
ll053 | Battle Charge | Warrior | Ability | Support | 2 | Duration 3. 0: Your hero takes 1 damage, and your weapons have +2 attack while in combat with allies until the end of the turn. | ||||||
ll054 | Flurry of Blows | Warrior | Ability | 2 | Up to 3 different target allies take 1 damage and additonal 1 damage if you control a weapon and additonal 1 damage if you control an armor. | |||||||
ll055 | Braxnorian Blacksmith | Warrior | Ally | Sword | 3 | 2 | 4 | When Braxnorian Blacksmith is summoned, seek a weapon or armor with cost 3 or less. | ||||
ll056 | Yari Plunderer | Warrior | Ally | Yari | Sword | 4 | 3 | 5 | When Yari Plunderer is summoned while you don't control a weapon, target weapon in a graveyard is returned to play under your control with 1 durability and +1 base attack. | |||
ll057 | U | War Giant | Warrior | Ally | Sword | 6 | 3 | 8 | All combat damage to War Giant is reduced by 1. While War Giant is attacking, opposing allies have defender. When War Giant deals combat damage to an ally, that ally is exiled. | |||
ll058 | U | Carnage | Warrior | Ability | Attachment | 2 | Attach to your hero. When Carnage is summoned, weapons you control gain +1 base attack. When your hero kills an ally in combat, all friendly allies gain +1 base attack. | |||||
ll059 | R | Fuzam, Yari Blademaster | Warrior | Ally | Yari | Sword | Unique | 2 | 2 | 3 | 0: Exhaust Fuzam: Until the start of your next turn, target weapon you control has +X attack, where X is Fuzam's attack, and Fuzam has defender. | |
ll060 | R | Nanaya, Yari Conqueror | Warrior | Ally | Yari | Sword | Unique | 6 | 5 | 8 | Your weapons and friendly non-Yari Warrior allies have +1 attack. Once per the active player's turn, when another friendly ally leaves combat with an opposing ally, Nanaya attacks that opposing ally if able. | |
Mage Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll061 | Popsickle | Mage | Ally | Undead | Ice | 2 | 1 | 4 | Popsickle has +1 attack for each frozen ally in play. 1: Target opposing ally takes X ice damage where X is Popsickle's attack. | |||
ll062 | U | Subdue | Mage | Ability | Attachment | 3 | Attach to target opposing ally. That ally has Sustain: 1HP and -2 attack. Allies adjacent to that ally have -1 attack. | |||||
ll063 | Disarming Personality | Mage | Ability | 3 | Target weapon with X base attack or armor with X defense becomes a readied ally with X base attack, health equal to its durability and no abilities. | |||||||
ll064 | Leash of Life | Mage | Item | Artifact | 2 | While an ally is adjacent to your hero, that ally has immunity to enemy attachments and +1 health and its abilities cost 2 less resources to activate. | ||||||
ll065 | Living Ice Wall | Mage | Item | Artifact | 3 | 0SE: If Living Ice Wall is an artifact, it becomes an ally with 2 ice base attack, 5 health, protector and it is frozen for 2 turns. | ||||||
ll066 | Tempest Runebearer | Mage | Ally | Electric | 3 | 2 | 5 | Ability damage to Tempest Runebearer is reduced by 1. While ability damage has been dealt on the active player's turn, Tempest Runebearer has +1 attack. | ||||
ll067 | U | Suspended Animation | Mage | Ability | 4 | Target item or ally with ice attack in a graveyard is returned to play under your control as a Homunculus ally with 2 ice base attack, 3 health and no abilities: all opposing allies are frozen for 1 turn. | ||||||
ll068 | U | Shadowbolt | Mage | Ability | 4 | Target opposing ally takes 5+X electrical damage and your hero gains +1 shadow energy, where X is the number of copies of Shadowbolt in your graveyard. | ||||||
ll069 | R | Isadora Stormrage | Mage | Ally | Electric | Unique | 5 | 1 | 7 | When you summon an ability with cost 2 or greater, Isadora is readied. 1: Target opposing hero or ally takes 2 electrical damage. Ability damage to opposing allies is increased by 1 until the end of your turn. | ||
ll070 | R | Lilyt of Orem | Mage | Ally | Electric | Unique | 4 | 2 | 6 | 2: Target ally or item in a graveyard is returned to play under your control as a Homunculus ally with 1 electrical base attack, 2 health and no abilities. All friendly Homunculus allies gain +1 base attack and +1 health. | ||
Hunter Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll071 | Rain of Arrows | Hunter | Ability | 2 | If no friendly allies have attacked this turn, all opposing allies take X damage, where X is the number of Hunter allies you control. Exhaust all friendly allies. | |||||||
ll072 | Krugal Lookout | Hunter | Ally | Krugal | Bow | 2 | 1 | 4 | 0: Exhaust Krugal Lookout: Target opposing ally takes 1 + X damage, where X is the number of cards drawn by that ally's controller this turn. | |||
ll073 | Krugal Trapper | Hunter | Ally | Krugal | Bow | 2 | 1 | 3 | When Krugal Trapper is summoned, you may seek a trap or Hunter artifact with cost 4 or less. | |||
ll074 | Hunting Party | Hunter | Ability | 2 | If an opposing ally has been killed this turn, draw a card for each Hunter ally or Wild ally you control, to a maximum of 3. | |||||||
ll075 | U | Sneerkrug | Hunter | Ally | Krugal | Bow | Unique | 3 | 2 | 5 | While Sneerkrug is undamaged, he has defender and other friendly allies with Bow attack can't be attacked. | |
ll076 | Camouflaged Foe | Hunter | Item | Trap | 3 | Play face down. The next time an opposing ally is summoned, Camouflaged Foe becomes a readied Krugal ally with 2 bow base attack, 4 health and ambush, and it attacks the opposing ally if able. | ||||||
ll077 | U | Krugal Butcher | Hunter | Ally | Krugal | Bow | 5 | 5 | 4 | When Krugal Butcher is summoned, target poisoned or disabled ally is killed. | ||
ll078 | U | Double Back | Hunter | Ability | Support | 1 | Duration 1. Hunter allies cost 1 less resource to summon. 0: Target Trap in your hand is discarded: The bottom Hunter ally in your graveyard is shuffled into your deck and you draw 2 cards. | |||||
ll079 | R | Krugal Braggart | Hunter | Ally | Krugal | Bow | 2 | 1 | 3 | When Krugal Braggart is summoned, target opposing ally takes 1 damage. When Krugal Braggart kills an ally, he gains +2 base attack. | ||
ll080 | R | Krugal Quickshot | Hunter | Ally | Krugal | Bow | 4 | 2 | 6 | 0: Exhaust Krugal Quickshot: Up to X different target opposing allies take 2 damage, where X is Krugal Quickshot's attack value. | ||
Priest Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll081 | Zailen Scholar | Priest | Ally | Templar | Arcane | 2 | 1 | 4 | When Zailen Scholar is targeted by an ability on your turn, 1 of your resources is renewed. When you end your turn while Zailen Scholar has an attachment and is adjacent to your hero, draw a card. | |||
ll082 | Sacred Martyr | Priest | Ability | Attachment | 1 | Attach to target friendly ally. When that ally is dealt damage on an opposing player's turn, your hero heals an equal amount. | ||||||
ll083 | Templar Adventist | Priest | Ally | Templar | Arcane | 2 | 1 | 4 | While Templar Adventist has an attachment, he has +1 attack and +1 health. At the end of each turn Templar Adventist was targeted by an ability, all opposing heroes take 1 arcane damage. | |||
ll084 | Safe Return | Priest | Ability | Attachment | 2 | Attach to target friendly ally. All damage to that ally is reduced by 1. When that ally is killed, it is returned to its owner's hand. | ||||||
ll085 | Blessed Charge | Priest | Ability | Attachment | 2 | Attach to target friendly ally. That ally has +1 attack. When Blessed Charge is targeted and removed, your hero gains +1 shadow energy and all opposing allies take 2 arcane damage. | ||||||
ll086 | U | Vera, High Priestess | Priest | Ally | Templar | Arcane | Unique | 4 | 3 | 4 | When Vera is summoned while you control Ergon, your hero heals 4 damage and you draw 2 cards. 0SE: Vera is returned to your hand: exchange Vera with the bottom card of your resource pile. | |
ll087 | U | Ergon, Grand Inquisitor | Priest | Ally | Templar | Arcane | Unique | 4 | 4 | 3 | When Ergon is summoned while you control Vera, all opposing allies take 3 arcane damage. 0SE: Ergon is returned to his owner's hand: exchange Ergon with the bottom card of his owner's deck. | |
ll088 | U | Temptation | Priest | Ability | 1 | Your hero takes 2 damage and gains +1 shadow energy. When Temptation is discarded from anywhere, your hero heals 2 damage and opposing heroes lose 1 shadow energy. | ||||||
ll089 | R | Knight of the Crimson Dusk | Priest | Ally | Sword | 5 | 4 | 6 | Once per each player's turn, when damage is dealt to Knight of the Crimson Dusk, your hero heals 2 damage. Once per each player's turn, when damage is dealt to your hero, Knight of the Crimson Dusk has +2 attack until the start of your next turn. | |||
ll090 | R | Adlard the Just | Priest | Ally | Templar | Arcane | Unique | 7 | 2 | 6 | When Adlard is summoned, all opposing allies take 2 arcane damage. When Adlard deals damage, your hero heals 1 damage. 1SE: Target opposing hero or ally takes 2 arcane damage. | |
Rogue Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll091 | Grave Robber | Rogue | Ally | Sword | 2 | 1 | 4 | When Grave Robber is summoned after your Turn 2, you may discard target card in your hand to put the top ally or item in target opponent's graveyard into your hand. | ||||
ll092 | Covert Operative | Rogue | Ally | Sword | 2 | 0 | 2 | When Covert Operative is summoned, target ally is returned to its controller's hand and that player takes control of Covert Operative. Covert Operative has stealth while his attack is 0 and is readied at the end of each turn. | ||||
ll093 | Rabble Rouser | Rogue | Ally | Sword | 3 | 2 | 2 | When Rabble Rouser is summoned, you draw a card and friendly Rogue allies have +2 attack and meek (they can't attack heroes) until the end of the turn. | ||||
ll094 | Master of Disguise | Rogue | Ally | Sword | 4 | 2 | 6 | Ambush. When Master of Disguise is discarded from anywhere, the bottom Rogue ally in your graveyard is shuffled into your deck and you draw a card. | ||||
ll095 | Turncoat | Rogue | Ability | Attachment | 4 | Attach to target opposing ally. At the start of each of its controller's turns, that ally does 2 damage to allies adjacent to it and they are poisoned. | ||||||
ll096 | U | Dhalia Blackrose | Rogue | Ally | Sword | Unique | 5 | 3 | 5 | Ambush. When Dhalia Blackrose is summoned, you may discard target weapon in your hand with X cost; if you do, target opposing ally with cost X or less is killed. | ||
ll097 | U | Disguise Kit | Rogue | Item | Artifact | 5 | 2 | 1D: Target ally in your hand is discarded: each opponent discards a card from their hand at random. | ||||
ll098 | U | Black Market | Rogue | Item | Artifact | 2 | 3 | Allies and items you do not own cost you 2 less resources to summon. 4: Draw a card from target opponent's deck. Black Market loses 1 durability at the end of your turn. | ||||
ll099 | R | Daylight Robbery | Rogue | Ability | 2 | Target friendly ally with X cost is exhausted: While target opponent's deck is not empty, draw and reveal cards from it until their total cost is X or greater. | ||||||
ll100 | R | Jace Mortlock | Rogue | Ally | Sword | Unique | 6 | 3 | 7 | Jace has +1 attack for each card you control but do not own. 3: Target enemy item with cost equal or less than Jace's attack is placed into your hand. | ||
Wulven Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll101 | U | Dark Infiltrator | Wulven | Ability | Attachment | 2 | Attach to your hero. While your hero has ambush, allies cost you 1 less resource to summon and friendly allies have ambush. | |||||
ll102 | Wulven Prophet | Wulven | Ally | Wulven | Claw | 2 | 1 | 4 | When Wulven Prophet is summoned, you may seek an attachment and place it on top of your deck: if any opposing player has resources equal or greater than yours and you control no attachments, draw a card. | |||
ll103 | Wulven Tinker | Wulven | Ally | Wulven | Claw | 3 | 3 | 3 | When Wulven Tinker is summoned, weapons you control gain +2 durability. When Wulven Tinker is killed, draw a card if you control a weapon. | |||
ll104 | Wulven Slaver | Wulven | Ally | Wulven | Claw | 3 | 2 | 5 | Non-Wulven allies with cost 5 or greater cost you 1 less resource to summon. 1: Target non-Wulven ally takes 1 damage and has +1 attack until the end of your turn. | |||
ll105 | Gut-wrenching Roar | Wulven | Ability | 4 | Target friendly Wulven ally is exhausted: up to 2 target opposing allies with cost 4 or less are shuffled into their owners' decks. | |||||||
ll106 | Torn Apart | Wulven | Ability | 4 | If you control at least two Wulven allies, target opposing ally is killed and all friendly Wulven allies gain +1 health. | |||||||
ll107 | U | Crusher of the Weak | Wulven | Ally | Wulven | Claw | 6 | 6 | 4 | When Crusher of the Weak is summoned, target opposing ally with cost 3 or less is exiled. Combat damage to Crusher of the Weak from allies with cost 3 or less is reduced to 1. | ||
ll108 | U | Insolent Pup | Wulven | Ally | Wulven | Claw | 2 | 2 | 3 | Haste. While Insolent Pup has dealt combat damage on the turn it was summoned, it is shuffled into its owner's deck at the end of that turn. Insolent Pup can't be targeted by your summoned abilities. | ||
ll109 | R | Eye of the Dark Forest | Wulven | Item | Artifact | 2 | 1 | Friendly Wulven allies have ambush on the turn they are summoned. 1D: Target opposing ally is attacked by each Wulven ally that was summoned this turn if able. | ||||
ll110 | R | Den Mother | Wulven | Ally | Wulven | Claw | Unique | 5 | 6 | 3 | Wulven allies adjacent to Den Mother have defender. Den Mother can't be attacked while adjacent to another Wulven ally. | |
Elemental Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll111 | Stardust Descender | Elemental | Ally | Claw | 1 | 0 | 3 | Steadfast. Stardust Descender has +1 attack for each Aldmor ally you control. | ||||
ll112 | Stardust Transfuser | Elemental | Ally | Claw | 2 | 2 | 3 | Steadfast. When Stardust Transfuser is summoned, target other ally gains +1 base attack and +1 health: Stardust Transfuser has its base attack reduced by 1. | ||||
ll113 | Replicate | Elemental | Ability | 3 | Seek an ally with the same name as an ally you control: that ally enters play under your control. | |||||||
ll114 | Permeate | Elemental | Ability | Attachment | 2 | Attach to target friendly ally. That ally has +2 attack. When this attachment is destroyed, it is returned to play as an ally with 2 claw base attack, 3 health and no abilities. | ||||||
ll115 | U | Accelerate | Elemental | Ability | 3 | All players reveal the top 2 cards of their deck and place them on their resource pile. | ||||||
ll116 | Stardust Actualizer | Elemental | Ally | Claw | 3 | 2 | 4 | Steadfast. When Stardust Actualizer is summoned, reveal the top card of your deck: if that card is an ally, it enters play with 1 base attack and 1 health. | ||||
ll117 | U | Regression Chamber | Elemental | Item | Artifact | 4 | 2 | 1SE: Target friendly Elemental ally loses all abilities and is exiled: that ally is returned to play readied with Aldmor alignment and Regression Chamber loses 1 durability. | ||||
ll118 | U | Accumulate | Elemental | Ability | 2 | Target friendly ally with X base attack and Y health is reduced to 1 base attack and 1 health: Target other friendly ally gains +X base attack and +Y health. | ||||||
ll119 | R | Power Surge | Elemental | Ability | Attachment | 3 | Attach to target friendly ally until the end of the turn. That ally has +2 attack and +5 health. When Power Surge is summoned, that ally attacks target opposing ally if able. When Power Surge is removed, that ally takes 2 damage. | |||||
ll120 | R | Axiom the Soulless | Elemental | Ally | Electric | Unique | 5 | 3 | 6 | Axiom can't be frozen or disabled. 1: Target ally in a graveyard enters play under your control with 1 base attack and its health reduced to 1. | ||
Human Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll121 | R | Spirit of Devotion | Human | Ability | Attachment | 1 | Attach to target friendly ally. That ally has +1 health. When that ally is killed, draw 1 card or 2 cards if it is a Twilight or Templar ally. | |||||
ll122 | Scriptures of the Departed | Human | Item | Artifact | 2 | 2 | When a friendly Twilight ally is killed, Scriptures of the Departed gains +1 durability. 2D: Draw a card. | |||||
ll123 | Moment of Acquiescence | Human | Ability | Support | 1 | Duration 3. When this card is destroyed, draw a card. 0SE: Target ability is discarded from your hand: target opposing ally is disabled for 1 turn, and that ally takes 2 arcane damage if you control a Templar ally. | ||||||
ll124 | R | Dazzling Bravery | Human | Ability | Attachment | 1 | Attach to target friendly Human ally. When that ally enters combat with an opposing ally, all opposing players discard 2 cards from their deck. | |||||
ll125 | Inspiring Fellowship | Human | Ability | Attachment | 2 | Attach to target friendly ally until the end of your turn. That ally has +X attack, where X is the number of allies you control. When Inspiring Fellowship is summoned, your hero heals 1 damage. | ||||||
ll126 | U | Unyielding Light | Human | Ability | 3 | Target opposing hero loses 1 shadow energy for each Human ally you control. Draw a card for each location you control. | ||||||
ll127 | Scrapyard Recycler | Human | Item | Artifact | 2 | At the end of each of your turns, the bottom artifact in your graveyard is shuffled into your deck, or placed in your hand if your hand is empty. 0SE: If there is an item in your graveyard, Scrapyard Recycler awakens. | ||||||
ll128 | Reinforcer | Human | Item | Artifact | 2 | 1 | 0SE: Target ally with 4 or less health gains +1 health. Reinforcer gains +1 durability and if it has 4 or greater durability, it awakens. | |||||
ll129 | Migration | Human | Ability | 2 | Up to 3 friendly allies are shuffled into their owner's deck and you draw 1+X cards, where X is the number of allies shuffled this way. The active location is exiled. | |||||||
ll130 | Arm and Reinforce | Human | Ability | 3 | Target friendly ally gains +2 base attack and target other friendly ally gains +2 health. | |||||||
Shadow Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll131 | R | Relentless Savagery | Shadow | Ability | Attachment | 2 | Attach to target friendly ally. That ally has +1 attack. While that ally has claw attack, it has an additional +1 attack and Relentless Savagery is returned to its owner's hand when that ally is killed. | |||||
ll132 | Tar-written Scroll | Shadow | Item | Artifact | 2 | 3 | 1D: Target ally in a graveyard is exiled: if the exiled ally has fire attack, target opposing ally takes 2 fire damage. | |||||
ll133 | Thriss Crucible | Shadow | Item | Artifact | 3 | When Thriss Crucible is targeted and destroyed, it is returned to play as a readied Ravager ally with 2 base attack and 5 health and then takes 1 damage. | ||||||
ll134 | R | Gruesome Brutality | Shadow | Ability | Attachment | 1 | Attach to target friendly Shadow ally. When that ally enters combat with an opposing ally, all opposing heroes take 2 damage. | |||||
ll135 | Burning Hatred | Shadow | Ability | Attachment | 2 | Attach to target ally. That ally has +2 attack. When Burning Hatred is summoned, that ally takes 1 fire damage. | ||||||
ll136 | U | Surging Darkness | Shadow | Ability | 3 | Target friendly hero gains +1 shadow energy for each Shadow ally you control. Draw a card for each location you control. | ||||||
ll137 | Crypt Golem | Shadow | Item | Artifact | 2 | 1 | Once per your turn, when an ally or item is removed from a graveyard, all opposing heroes and allies take 1 damage, Crypt Golem gains +1 durability and if it has 4 or greater durability, it awakens. | |||||
ll138 | Striker | Shadow | Item | Artifact | 2 | 1 | 1SE: Target ally gains +1 base attack. Striker gains +1 durability and if it has 3 or greater durability, it awakens. | |||||
ll139 | Invasion | Shadow | Ability | Support | 3 | Duration 1. Friendly allies have +1 attack. When a friendly ally kills an opposing ally, take control of the active location and draw a card up to twice per turn. | ||||||
ll140 | Hinder and Debilitate | Shadow | Ability | 3 | Target opposing ally has its base attack reduced by 2 and target other opposing ally has its health reduced by 2. | |||||||
Neutral Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll141 | R | Groundshift | Neutral | Ability | Support | 2 | Duration 1. When Groundshift is summoned, the active location is exiled. Heroes and allies lose all passive abilities. | |||||
ll142 | Spontaneous Growth | Neutral | Ability | Attachment | 2 | Attach to target friendly Homunculus ally. That ally has +1 attack, +1 health and steadfast. When Spontaneous Growth is summoned, draw a card. | ||||||
ll143 | U | Sinkhole | Neutral | Ability | 2 | Target opposing ally with cost 2 or less is exiled, or target opposing ally with cost 3 or greater takes 2 damage. If you control no locations, the active location is placed on the bottom of its owner's deck. | ||||||
ll144 | U | Rest for the Weary | Neutral | Ability | 3 | If there is a location in play, target ally is moved to the top of its owner's deck. If there are no locations in play, draw 2 cards. | ||||||
ll145 | R | Clockwork Soldier | Neutral | Item | Artifact | 4 | 1SE: Clockwork Soldier awakens and gains “When Clockwork Soldier is killed, it is returned to play as an artifact.” | |||||
ll146 | Disruptor Field | Neutral | Item | Artifact | 4 | Friendly Aldmor allies have ambush. 1SE: Target opposing ally has a maximum attack of 0 until the start of your next turn. | ||||||
ll147 | Rejuvenation Pod | Neutral | Item | Artifact | 4 | Friendly Aldmor allies have +1 health. 0SE: Target Aldmor ally in your graveyard is shuffled into your deck. | ||||||
ll148 | R | Shadow Cannon | Neutral | Item | Artifact | 4 | When Shadow Cannon is summoned while you control an Aldmor ally, your hero gains +2 shadow energy. 4SE: Target hero or ally takes 4 damage. | |||||
ll149 | E | Aldmor Conflux | Neutral | Item | Artifact | 6 | 2SE: Friendly Aldmor allies have +X attack until the end of the turn, where X is the number of artifacts you control. | |||||
ll150 | U | Stun Turret | Neutral | Item | Artifact | 3 | 2 | 0SE: Target opposing ally loses all passive abilities until the end of the turn and takes 1 electrical damage. Stun Turret loses 1 durability at the end of the turn. | ||||
ll151 | Transporting Golem | Neutral | Item | Artifact | 3 | 1 | 0SE: Draw a card. Transporting Golem awakens at the start of your next turn. | |||||
ll152 | Augmenting Golem | Neutral | Item | Artifact | 3 | Friendly allies with cost 4 or less have +1 health. 1SE: Augmenting Golem awakens and gains “Friendly allies with cost 4 or less have +1 attack.” | ||||||
ll153 | U | Mending Golem | Neutral | Item | Artifact | 3 | 1 | 0SE: Target ally or item in your hand is discarded: target hero or ally heals 2 damage. Mending Golem gains +1 durability and if it has 3 or greater durability, it awakens and gains shroud. | ||||
ll154 | Darklight Observer | Neutral | Item | Artifact | 3 | When an opposing player seeks, they discard a card from their hand at random. 0SE: Darklight Observer awakens and gains "When a player seeks, Darklight Observer gains +1 base attack and +1 health." | ||||||
ll155 | Scrap Cannoneer | Neutral | Item | Artifact | 2 | 1 | 1SE: Target item in a graveyard is exiled: target ally takes 2 damage. Scrap Cannoneer gains +1 durability and if it has 4 or greater durability, it awakens and your hero gains +2 shadow energy. | |||||
ll156 | Contemplate | Neutral | Ability | 2 | Draw 3 cards and shuffle 2 of them into your deck. Opposing heroes with shadow energy greater than yours lose 1 shadow energy. | |||||||
ll157 | R | Annihilate | Neutral | Ability | 6 | Target opposing ally is exiled. | ||||||
ll158 | Relinquish | Neutral | Ability | 3 | Target ally has all enemy attachments exiled: target hero or ally takes 2+X damage, where X is the number of attachments exiled this way. | |||||||
ll159 | Urge to Ascend | Neutral | Ability | Attachment | 4 | Attach to target friendly Aldmor ally. That ally has +X attack, to a maximum of +4 attack, where X is the greatest shadow energy of all heroes. When that ally kills an opposing ally, your hero gains +1 shadow energy. | ||||||
ll160 | U | Unstable Gateway | Neutral | Item | Artifact | 3 | 2 | If Unstable Gateway has 4 or greater durability at the end of your turn, it is destroyed. 1SE: Seek an ally with cost X or less, where X is Unstable Gateway's durability. Unstable Gateway gains +1 durability. | ||||
Armor |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | DUR | DEF | Ability |
ll161 | U | Distortion Harness | Neutral | Item | Armor | 3 | 4 | 1 | 1SE: Seek a location. The active location is shuffled into its owner's deck and Distortion Harness loses 1 durability. | |||
ll162 | R | Amethyst Reverie | Neutral | Item | Armor | 5 | 4 | 2 | 2SE: Renew 3 used resources. Ability damage to friendly heroes and allies from opposing abilities with cost 5 or greater is reduced to 0 until the start of your next turn. | |||
ll163 | R | Engineer's Harness | Neutral | Mage | Item | Armor | 3 | 4 | 1 | 1D: Until the end of your turn, when an item becomes an ally under your control, that ally gains +1 base attack and +2 health. | ||
ll164 | R | Spiked Shield | Neutral | Warrior, Wulven | Item | Armor | 4 | 3 | 1 | When Spiked Shield is summoned while you don't control a weapon, it becomes a weapon with 1 sword attack and 3 durability. Your weapons have +1 attack. | ||
ll165 | R | Kite of Divine Might | Neutral | Priest | Item | Armor | 4 | 4 | 1 | 1SE: Until the start of your next turn, when a friendly ally with base attack 1 or less enters combat with an opposing hero or ally, it deals 2 arcane damage to them. | ||
ll166 | U | Victor's Quiver | Neutral | Hunter | Item | Armor | 3 | 3 | 1 | When Victor's Quiver is destroyed, the top Hunter ability in your graveyard is returned to your hand. 1D: Target friendly ally with X bow attack that is not exhausted, disabled or frozen is exhausted: Target opposing ally takes 2+X damage. | ||
ll167 | R | Wave Modulator | Neutral | Elemental | Item | Armor | 3 | 4 | 1 | 1: Target ally in your hand is summoned at no cost with 1 base attack and its health reduced to 1. Wave Modulator loses 1 durability. | ||
ll168 | U | Packmaster's Pauldron | Neutral | Wulven | Item | Armor | 5 | 4 | 1 | When Packmaster's Pauldron loses durability or is targeted and destroyed, all friendly Wulven allies gain +1 base attack. 1D: Target friendly Wulven ally has +1 attack until the end of your turn. | ||
ll169 | U | Poison-laced Gloves | Neutral | Rogue | Item | Armor | 3 | 3 | 1 | Poison damage to opposing heroes and allies is increased by 1. 1D: Target opposing ally is poisoned and takes X damage, where X is the number of cards you control but do not own. | ||
ll170 | U | Arthyle's Cloak | Neutral | Warrior, Priest, Elemental | Item | Armor | 5 | 4 | 2 | At the start of each of your turns all allies lose shroud. 2SE: Up to two different target friendly allies gain shroud. | ||
Weapons |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | DUR | Ability |
ll171 | U | Pathfinder's Machete | Neutral | Item | Weapon | 3 | 1 | 3 | When Pathfinder's Machete is summoned while you control a location, it gains +1 base attack and +1 durability. While you control a location, opposing heroes and allies lose stealth. | |||
ll172 | R | Shard of Ithrund | Neutral | Warrior, Mage, Priest | Item | Weapon | 4 | 2 | 3 | While you control at least 2 Aldmor allies, your hero gains +1 shadow energy at the end of each of your turns. 1SE: Shard of Ithrund gains +1 durability. | ||
ll173 | E | Voidhammer | Neutral | Item | Weapon | 5 | 1 | 3 | When your hero attacks, the active location is exiled. When a location is exiled, Voidhammer gains +1 base attack and +1 durability. | |||
ll174 | R | Heavy Ballista | Neutral | Rogue, Wulven | Item | Weapon | 3 | 1 | 2 | Once per turn, when a friendly ally with cost 4 or greater is summoned, Heavy Ballista and that ally gain +1 base attack. | ||
ll175 | R | Gemstone Javelin | Neutral | Warrior, Elemental | Item | Weapon | 4 | 1 | 4 | 0SE: Target opposing ally takes X damage, where X is Gemstone Javelin's attack + durability. Gemstone Javelin is destroyed, or exiled if its base attack is 2 or greater. | ||
ll176 | R | Life-infusing Scepter | Neutral | Priest, Elemental | Item | Weapon | 5 | 2 | 4 | When Life-infusing Scepter is destroyed while it is a weapon, it is returned to play as an attachment and is attached to the friendly ally with the lowest health. That ally has +2 attack and +4 health. | ||
ll177 | U | Rage of Elements | Neutral | Mage, Elemental | Item | Weapon | 5 | 1 | 5 | On your turn, for each type of attack your allies have from arcane, electrical, fire and ice, opposing heroes and allies that enter combat with your hero take 1 ability damage of that type. | ||
ll178 | U | Training Sword | Neutral | Warrior | Item | Weapon | 6 | 1 | 5 | When Training Sword is summoned, seek a Warrior support ability: that ability enters play under your control. While you control a Warrior support ability, Training Sword has +1 attack. | ||
ll179 | R | Thief's Stiletto | Neutral | Rogue | Item | Weapon | 4 | 1 | 4 | Ambush. When you summon a card that you are not the owner of, Thief's Stiletto gains +1 durability. 1D: Thief's Stiletto gains +1 base attack. | ||
ll180 | U | Ruby Embellished Dagger | Neutral | Hunter, Priest | Item | Weapon | 3 | 1 | 3 | While you have 8 or more resources, Ruby Embelished Dagger has +1 attack and +1 durability. When Ruby Embelished Dagger is destroyed, it is placed on top of your resources. | ||
Locations |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll181 | Lorhon: Twilight Encampment | Human | Location | Balor | T3 | 0SE: Target friendly Twilight ally is killed: Seek a Twilight ally and your hero loses 1 shadow energy. // 1SE: If an opposing Twilight ally was killed this turn, all friendly allies gain +1 health. | ||||||
ll182 | Sosilo: Brothers' Landing | Human | Location | Balor | T4 | When an ability or location is discarded from your hand, draw a card. 0SE: Target ability or location in your hand is discarded. // 0SE: Target card in your hand is discarded: Draw a card. | ||||||
ll183 | Anmor: Garina Road | Human | Location | Balor | T5 | Allies with cost 5 or greater cost you 1 less resource to summon. // 1SE: If there are no opposing allies, take control of this location. | ||||||
ll184 | Irum: Lightning Quarry | Human | Location | Balor | T4 | 1SE: Until the end of your turn, when electrical damage is dealt to an ally, renew 3 used resources up to two times. // 2SE: All opposing allies take 2 damage. Shuffle this location into its owner's deck. | ||||||
ll185 | U | The Wilds: Darklight Citadel | Neutral | Location | Balor | T5 | Friendly allies that have activated abilities with resource cost 1 or greater have haste and can't attack on the turn they are summoned. // 2SE: All opposing allies can't activate their abilities until the start of your next turn. | |||||
ll186 | U | Gaderi: Braxno Citadel | Neutral | Location | Balor | T4 | Your hero and allies you control have defender. Opposing players can't summon locations. // 1SE: All locations are destroyed at the end of your turn. | |||||
ll187 | U | The Wilds: Trading Port | Neutral | Location | Balor | T4 | 0SE: If an artifact with cost 4 or greater entered or left play this turn, renew 2 used resources and draw a card. At the end of your turn, your hero loses 1 shadow energy. // 4SE: Target artifact is destroyed. Take control of this location. | |||||
ll188 | U | Racksul: Warped Desert | Neutral | Location | Balor | T1 | 0SE: The next card owned by an opposing player to be exiled this turn is placed in your hand. // 1SE: Draw a card from each opposing player's deck. Take control of this location. | |||||
ll189 | U | Arthyle's Pass: Dead Man's Breach | Neutral | Location | Balor | T3 | On the turn they are summoned, friendly allies with cost 2 or less have meek, haste and ambush and can't activate abilities. // When an opposing ally with cost 2 or less is killed, that ally is exiled and its controller takes 1 damage. | |||||
ll190 | U | Yahari: Valley of Doom | Neutral | Location | Balor | T4 | 4SE: All allies with cost 3 or less are exiled. // 2SE: Draw 2 cards and this location is exiled. | |||||
ll191 | Lyth: Kristan's Ridge | Neutral | Location | Balor | T2 | 3SE: Up to X target heroes or allies take 3 ice damage, where X is the number of friendly ice attack allies. // 3SE: Target opposing hero or ally takes 3 ice damage. Take control of this location. | ||||||
ll192 | Ravenscrest: Valley of Secrets | Neutral | Location | Balor | T1 | Once per turn, when you summon a support ability, draw a card and renew 1 used resource. // 3SE: Seek an ability. | ||||||
ll193 | Shold: Tempest Gorge | Neutral | Location | Balor | T5 | When an item or attachment is destroyed, it is exiled. 2SE: Target friendly ally is returned to your hand. // Artifacts you control have Sustain: 1cc. 0SE: Target artifact you control is destroyed. | ||||||
ll194 | Oldros: Infested Swampland | Neutral | Location | Balor | T4 | 1SE: Until the end of the turn, Wild allies cost you 1 less resource to summon. // When you end your turn while you control no allies, your hero takes 2 poison damage and you draw a card. | ||||||
ll195 | Tisay: Volcanic Springs | Neutral | Location | Balor | T2 | 1SE: Target ally has all negative effects removed and is set ablaze. // 2SE: Target ally has all negative effects removed, takes 1 fire damage and is set ablaze. | ||||||
ll196 | Kiruth: Thaddeus' Vault | Shadow | Location | Scheuth | T4 | 0SE: If an Undead ally has been removed from your graveyard this turn, renew 3 used resources. At the end of your turn, your hero loses 1 shadow energy. // 2SE: Target ally in a graveyard containing at least 3 allies is placed in your hand. | ||||||
ll197 | Asyn: Mount Kazarr | Shadow | Location | Thriss | T4 | 0SE: Target friendly damaged Ravager ally attacks the opposing ally with the lowest health if able. // 2SE: Target friendly ally attacks the opposing ally with the highest health if able. | ||||||
ll198 | Lakmire: Training Outpost | Shadow | Location | Tinnal | T3 | 1SE: If every ally you control has Wulven alignment, the next attachment you summon costs 3 less resources. // 1SE: Target opposing Wulven ally has -2 attack and loses all passive abilities until the start of your next turn. | ||||||
ll199 | Rankett: Proving Grounds | Shadow | Location | Ogmaga | T3 | 1SE: If an ally gained base attack or health this turn, draw a card and all Homunculus allies gain +1 base attack and +1 health. // 2SE: Draw a card and all Homunculus allies are reduced by 1 health. Take control of this location. | ||||||
ll200 | U | The Wilds: Hall of Doors | Neutral | Location | Balor | T6 | 1SE: Target friendly ally you own with cost X is shuffled into its owner's deck: seek an ally with cost 1+X: that ally is exiled and it enters play under your control at the end of your turn. // 2SE: Until the end of your turn, allies and weapons you control have +1 attack and when an opposing ally is killed, take control of this location. | |||||
Legendaries |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
ll201 | L | Warner, Throneless King | Human | Ally | Sword | Unique | 6 | 2 | 7 | When Warner is summoned, for each different ability friendly allies have from ambush, defender, haste, protector, shroud and steadfast, Warner gains +1 base attack and that ability. | ||
ll202 | L | Arthyle, Conqueror of Balor | Shadow | Ally | Sword | Unique | 7 | 2 | 4 | Shroud (when targeted by an ability, that ability has no effect and shroud is lost). Once per turn, when you summon an ally, that ally gains +2 base attack and +2 health. |
Human Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
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cp007 | U | Layarian Knight | Human | Ally | Sword | 2 | 2 | 3 | All combat damage to Layarian Knight from allies with sword or claw attack is reduced by 1. | |||
cp008 | R | Layarian Sentinel | Human | Ally | Sword | 2 | 1 | 3 | Defender. While defending, Layarian Sentinel does +1 combat damage and additional +2 combat damage while she is also the only ally you control. | |||
Shadow Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
cp009 | U | Phaedon Barbarian | Shadow | Ally | Sword | 4 | 4 | 4 | When your hero kills an ally in combat while you control a weapon with sword or claw attack, Phaedon Barbarian is readied. | |||
cp010 | R | Phaedon Commander | Shadow | Ally | Sword | 5 | 5 | 5 | When Phaedon Commander is summoned, target other friendly Shadow ally has all negative effects removed, takes 1 damage and gains +1 base attack. | |||
Neutral Allies |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
cp011 | Wild Boar | Neutral | Ally | Wild | Claw | 2 | 2 | 2 | Wild Boar has +1 attack while attacking allies. | |||
cp012 | Black Adder | Neutral | Ally | Wild | Claw | 2 | 1 | 3 | Ambush. When Black Adder enters combat with an ally, that ally is poisoned. | |||
cp013 | U | Red-Eyed Worg | Neutral | Ally | Wild | Claw | 3 | 2 | 4 | 1: Red-Eyed Worg attacks target opposing damaged ally if able. | ||
cp014 | Treetop Spider | Neutral | Ally | Wild | Claw | 2 | 1 | 3 | Ambush. When Treetop Spider is summoned while any opposing player has resources equal or greater than yours, it attacks target opposing ally. | |||
cp015 | Forest Serpent | Neutral | Ally | Wild | Claw | 3 | 2 | 4 | Ambush. (Attacks by this ally can't be defended.) | |||
cp016 | U | Darkwood Panther | Neutral | Ally | Wild | Claw | 4 | 2 | 5 | Stealth. When Darkwood Panther attacks, it loses stealth and gains protector. | ||
cp017 | Cave Spider | Neutral | Ally | Wild | Claw | 2 | 1 | 2 | Stealth. (This ally can't be attacked.) | |||
cp018 | Mountain Wolf | Neutral | Ally | Wild | Claw | 3 | 3 | 3 | Mountain Wolf has +1 attack for each other friendly Wild ally. | |||
cp019 | U | Great Bear | Neutral | Ally | Wild | Claw | 4 | 3 | 5 | Great Bear has +2 attack while attacking allies with cost 4 or less. | ||
cp020 | Caravan Smuggler | Neutral | Ally | Outlaw | Sword | 2 | 2 | 3 | When Caravan Smuggler is summoned, target card in your hand is shuffled into its owner's deck: draw a card. | |||
cp021 | Eastroad Bandit | Neutral | Ally | Outlaw | Sword | 3 | 2 | 4 | When Eastroad Bandit kills an ally, it is placed on top of your resource pile. | |||
cp022 | U | Winthill Assailer | Neutral | Ally | Outlaw | Sword | 4 | 2 | 5 | 2: Target ally with cost 3 or less is killed. | ||
cp023 | Masked Bandit | Neutral | Ally | Outlaw | Sword | 2 | 1 | 4 | Masked Bandit has +1 attack while attacking. When your turn ends while Masked Bandit is damaged, he is shuffled into his owner's deck. | |||
cp024 | Pillaging Arsonist | Neutral | Ally | Outlaw | Sword | 3 | 1 | 3 | At the end of each of your turns, all allies without Outlaw alignment take 1 fire damage. | |||
cp025 | U | Brigand Captain | Neutral | Ally | Outlaw | Sword | 4 | 2 | 6 | Other friendly Outlaw allies have +1 attack. | ||
cp026 | E | Darklight Timelord | Neutral | Ally | Aldmor | Claw | 6 | 2 | 6 | Haste. 2SE: Target card in a graveyard is placed on top of its owner's resource pile: the bottom card of that resource pile is placed in your hand. | ||
cp027 | R | Winged Redeemer | Neutral | Ally | Claw | 5 | 2 | 7 | When Winged Redeemer is summoned, target enemy support ability is exiled (removed from the game). When Winged Redeemer enters play, draw a card if your hand is empty. | |||
cp028 | U | Resolute Hornbeam | Neutral | Ally | Claw | 5 | 3 | 6 | Steadfast. At the end of each of your turns, draw a card if your hand is empty. 3: Target card in your hand is discarded: all opposing allies take 2 damage. | |||
Neutral Abilities |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
cp041 | Poisoned Well | Neutral | Item | Artifact | 1 | At the start of your turn, take 1 poison damage for each item you control and Poisoned Well is destroyed. 2: Target player takes control of Poisoned Well and takes 1 poison damage. | ||||||
cp042 | U | Higher Ground | Neutral | Ability | Support | 2 | Duration 3. Higher Ground costs 1 less resource to summon if you control an ally with defender. Friendly allies with defender have +1 attack. 2: Target opposing ally attacks target friendly ally if able. | |||||
cp043 | By The Sword | Neutral | Ability | Support | 2 | Duration 4. Friendly allies with sword attack gain +1 base attack and +1 health at the end of the turn they were summoned. | ||||||
Legendaries |
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Card No | Rarity | Name | Faction | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
cp051 | L | Kion the Magnificent | Human | Ally | Sword | Unique | 7 | 4 | 9 | Steadfast. Opposing heroes and allies lose stealth on the turn Kion enters play. All damage to other friendly allies is reduced by 1. | ||
cp052 | L | Vull the Insatiable | Shadow | Ally | Sword | Unique | 7 | 4 | 9 | Steadfast. Opposing heroes and allies lose stealth on the turn Vull enters play. All damage to opposing allies is increased by 1. | ||
cp053 | L | Dark Riding Hood | Neutral | Ally | Wulven | Sword | Unique | 4 | 2 | 4 | Other Wulven and Wild allies have +1 attack. When Dark Riding Hood deals combat damage, draw a card from each opposing player's deck. | |
cp054 | L | Hypnogician | Neutral | Ally | Sword | Unique | 3 | 1 | 6 | While a card you own is in an opposing player's hand, Hypnogician has steadfast and can't be attacked. 0SE: Target card in your hand is exchanged with a card in an opposing player's hand at random. |