Difference between revisions of "The Wilds: Darklight Citadel"

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|ATK=
 
|ATK=
 
|HP=
 
|HP=
|Ability=Friendly allies with cost 3 or greater are readied and can't attack on the turn they enter play and their abilities cost 1 less resource to activate. // 2SE: Target opposing ally takes 2 damage. Until the start of your next turn, abilities of opposing allies cost 2 more resources to activate.
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|Ability=Friendly allies that have activated abilities with resource cost 1 or greater have haste and can't attack on the turn they are summoned. // 2SE: All opposing allies can't activate their abilities until the start of your next turn.
 
|Flavor Text=
 
|Flavor Text=
[[Category:Lost Lands]] [[Category:Neutral]] [[Category:T5 Locations]] [[Category:Location]] [[Category:Balor]] [[Category:Lukasz Matuszek]]
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[[Category:Lost Lands]] [[Category:Neutral]] [[Category:T5 Locations]] [[Category:Location]] [[Category:Balor]] [[Category:Haste]] [[Category:Lukasz Matuszek]]
 
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Revision as of 06:42, 11 January 2022

   The Wilds: Darklight Citadel


Card No: ll185
Rarity: Uncommon
Name: The Wilds: Darklight Citadel
Type: Neutral Location - Balor
Cost: T5
ATK:
HP:
Ability: Friendly allies that have activated abilities with resource cost 1 or greater have haste and can't attack on the turn they are summoned. // 2SE: All opposing allies can't activate their abilities until the start of your next turn.
Flavor Text: