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|HP=4 | |HP=4 | ||
| − | |Ability= | + | |Ability=Aldmor Sentry can't be disabled, and opposing allies have meek the turn they are summoned. 2SE: Target non-Aldmor ally is disabled for 2 turns. |
|Flavor Text=Their attunement to shadow energy offered many defensive capabilities. | |Flavor Text=Their attunement to shadow energy offered many defensive capabilities. | ||
[[Category:Lost Lands]] [[Category:Neutral]] [[Category:3 Cost Cards]] [[Category:Allies]] [[Category:Aldmor]] [[Category:Defender]] [[Category:Disabled]] [[Category:Armed]] | [[Category:Lost Lands]] [[Category:Neutral]] [[Category:3 Cost Cards]] [[Category:Allies]] [[Category:Aldmor]] [[Category:Defender]] [[Category:Disabled]] [[Category:Armed]] | ||
}} | }} | ||
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| + | Note: Current image does not match in game effect. | ||
| Card No: | ll042 |
|---|---|
| Rarity: | Common |
| Name: | Aldmor Sentry |
| Type: | Neutral Ally - Aldmor |
| Cost: | 3 |
| ATK: | 2 |
| HP: | 4 |
| Ability: | Aldmor Sentry can't be disabled, and opposing allies have meek the turn they are summoned. 2SE: Target non-Aldmor ally is disabled for 2 turns. |
| Flavor Text: | Their attunement to shadow energy offered many defensive capabilities. |
Note: Current image does not match in game effect.