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| − | ! style="width:300px;"| <center>'''Holy Shield''' (1st Version)<br>[[File:se097-1.jpg|230px]]</center> || style="width:300px;"| <center>'''Celestial Armor'''<br>[[File:ex138.jpg|250px]]</center> | + | ! style="width:300px;"| <center>'''Holy Shield'''<br>(1st Version)<br>[[File:se097-1.jpg|230px]]</center> || style="width:300px;"| <center>'''Celestial Armor'''<br><br>[[File:ex138.jpg|250px]]</center> |
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
| '''Ability:'''<br>Target cannot be harmed until the start of your next turn || '''Ability:'''<br> 2SE: All damage to target friendly ally is reduced to 0 until the start of your next turn. | | '''Ability:'''<br>Target cannot be harmed until the start of your next turn || '''Ability:'''<br> 2SE: All damage to target friendly ally is reduced to 0 until the start of your next turn. | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
| − | ! <center>'''Holy Shield''' (2nd Version)<br>[[File:se097-2.jpg|250px]]</center> || <center>'''Markus the Fallen'''<br>[[File:rr202.jpg|250px]]</center> | + | ! <center>'''Holy Shield'''<br>(2nd Version)<br>[[File:se097-2.jpg|250px]]</center> || <center>'''Markus the Fallen'''<br><br>[[File:rr202.jpg|250px]]</center> |
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
| '''Ability:'''<br>Target friendly hero or ally takes no damage and can't be killed until the start of your next turn. || '''Ability:'''<br>3SE: Target friendly ally is killed: target opposing ally is killed. | | '''Ability:'''<br>Target friendly hero or ally takes no damage and can't be killed until the start of your next turn. || '''Ability:'''<br>3SE: Target friendly ally is killed: target opposing ally is killed. | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
| − | ! <center>'''Holy Shield''' (Current Version)<br>[[File:se097.jpg|250px]]</center> || <center>'''Tidal Wave'''<br>[[File:se093.jpg|250px]]</center> | + | ! <center>'''Holy Shield'''<br>(Current Version)<br>[[File:se097.jpg|250px]]</center> || <center>'''Tidal Wave'''<br><br>[[File:se093.jpg|250px]]</center> |
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
| '''Ability:'''<br>Attach to target friendly hero or ally. When that hero or ally is dealt damage, that damage is reduced to 0 and Holy Shield is destroyed. || '''Ability:'''<br>All allies are killed. | | '''Ability:'''<br>Attach to target friendly hero or ally. When that hero or ally is dealt damage, that damage is reduced to 0 and Holy Shield is destroyed. || '''Ability:'''<br>All allies are killed. | ||


Halbard:Isn’t that Decoy Trap ends up protecting an ally that you kill like example with Markus ability?? It doesn’t deal damage. Is it normal? Southern Monk: |
-> It actually does!

In the following two tests, 4 cards were used:
Holy Shield, Celestial Armor, Markus the Fallen and Tidal Wave.
Here are three different versions of Holy Shield to highlight the fact that the phrase "can't be killed" was removed from the previous version, which led to confusion with the current one that no longer mentions it.
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The issue was as follows:

From the previous two tests, we can now conclude that:
DAMAGE - When an ability or effect causes an ally to be instantly killed, that ally is dealt enough damage to drop its health to zero (rendering any kind of damage reduction ineffective).
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