Difference between revisions of "Aldmor Sentry"

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|ATK=2
 
|ATK=2
 
|HP=4
 
|HP=4
|Ability=While no opposing hero has more shadow energy than your hero, Aldmor Sentry has defender. 2SE: Target non-Aldmor ally is disabled for 2 turns.
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|Ability=Aldmor Sentry can't be disabled, and opposing allies have meek the turn they are summoned. 2SE: Target non-Aldmor ally is disabled for 2 turns.
 
|Flavor Text=Their attunement to shadow energy offered many defensive capabilities.
 
|Flavor Text=Their attunement to shadow energy offered many defensive capabilities.
 
[[Category:Lost Lands]] [[Category:Neutral]] [[Category:3 Cost Cards]] [[Category:Allies]] [[Category:Aldmor]] [[Category:Defender]] [[Category:Disabled]] [[Category:Armed]]
 
[[Category:Lost Lands]] [[Category:Neutral]] [[Category:3 Cost Cards]] [[Category:Allies]] [[Category:Aldmor]] [[Category:Defender]] [[Category:Disabled]] [[Category:Armed]]
 
}}
 
}}
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Note: Current image does not match in game effect.

Revision as of 19:48, 1 April 2016

   Aldmor Sentry


Card No: ll042
Rarity: Common
Name: Aldmor Sentry
Type: Neutral Ally - Aldmor
Cost: 3
ATK: 2
HP: 4
Ability: Aldmor Sentry can't be disabled, and opposing allies have meek the turn they are summoned. 2SE: Target non-Aldmor ally is disabled for 2 turns.
Flavor Text: Their attunement to shadow energy offered many defensive capabilities.

Note: Current image does not match in game effect.