(NERF: Casting cost increased to 3cc. NERF: The ally gains meek on entering play.) |
m (Category:Keyword_Passive_Abilities added) |
||
| Line 14: | Line 14: | ||
[[Category:Rekindled Rebirth]] [[Category:Neutral]] [[Category:3 Cost Cards]] [[Category:Abilities]] [[Category:Support]] [[Category:Crew]][[Category:Steadfast]] [[Category:Meek]] [[Category:Digital Design Team]] | [[Category:Rekindled Rebirth]] [[Category:Neutral]] [[Category:3 Cost Cards]] [[Category:Abilities]] [[Category:Support]] [[Category:Crew]][[Category:Steadfast]] [[Category:Meek]] [[Category:Digital Design Team]] | ||
}} | }} | ||
| + | [[Category:Keyword_Passive_Abilities]] | ||
| Card No: | rr153 |
|---|---|
| Rarity: | Common |
| Name: | Shoreline Skirmish |
| Type: | Neutral Ability - Support |
| Cost: | 3 |
| ATK: | |
| HP: | |
| Ability: | Duration 1. 0: Target ally in your crew enters play, gains meek and is readied. At the end of your turn, that ally joins your crew regardless of steadfast if able. |
| Flavor Text: | My thirst for conquest can only be sated on dry land. |