Difference between revisions of "Alarm Trap"

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|Ability=Play face down. The next time an opposing ally attacks, Alarm Trap becomes a support ability under your control with "Until the end of your turn, friendly Hunter and Wild allies have haste."
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|Ability=Play face down. The next time an opposing ally attacks, Alarm Trap becomes a support ability under your control with "Until the end of your turn, friendly Hunter and Wild allies have '''haste''' and +1 attack."
 
|Flavor Text=None shall approach unnoticed.
 
|Flavor Text=None shall approach unnoticed.
[[Category:Rekindled Rebirth]] [[Category:Hunter]] [[Category:2 Cost Cards]] [[Category:Items]] [[Category:Traps]] [[Category:Wild]] [[Category:Abilities]] [[Category:Support]] [[Category:Haste]] [[Category:Tristan C. Nolan]]
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[[Category:Rekindled Rebirth]] [[Category:Hunter]] [[Category:2 Cost Cards]] [[Category:Items]] [[Category:Traps]] [[Category:Wild]] [[Category:Abilities]] [[Category:Haste]] [[Category:Tristan C. Nolan]]
 
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[[Category:Keyword_Passive_Abilities]]

Latest revision as of 07:52, 5 September 2024

   Alarm Trap


Card No: rr081
Rarity: Uncommon
Name: Alarm Trap
Type: Hunter Item - Trap
Cost: 2
ATK:
HP:
Ability: Play face down. The next time an opposing ally attacks, Alarm Trap becomes a support ability under your control with "Until the end of your turn, friendly Hunter and Wild allies have haste and +1 attack."
Flavor Text: None shall approach unnoticed.