Difference between revisions of "Shoreline Skirmish"

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(Page created.)
 
(NERF: Casting cost increased to 3cc. NERF: The ally gains meek on entering play.)
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|Name=Shoreline Skirmish
 
|Name=Shoreline Skirmish
 
|Type=Neutral Ability - Support
 
|Type=Neutral Ability - Support
|Cost=2
+
|Cost=3
 
|ATK=
 
|ATK=
 
|HP=
 
|HP=
|Ability=Duration 1. 0: Target ally in your crew enters play and is readied. At the end of your turn, that ally joins your crew regardless of steadfast if able.
+
|Ability='''Duration 1'''.
 +
0: Target ally in your crew enters play, gains '''meek''' and is readied. At the end of your turn, that ally joins your crew regardless of '''steadfast''' if able.
 
|Flavor Text=My thirst for conquest can only be sated on dry land.
 
|Flavor Text=My thirst for conquest can only be sated on dry land.
[[Category:Rekindled Rebirth]] [[Category:Neutral]] [[Category:2 Cost Cards]] [[Category:Abilities]] [[Category:Support]] [[Category:Crew]][[Category:Steadfast]] [[Category:Digital Design Team]]
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[[Category:Rekindled Rebirth]] [[Category:Neutral]] [[Category:3 Cost Cards]] [[Category:Abilities]] [[Category:Support]] [[Category:Crew]][[Category:Steadfast]] [[Category:Meek]] [[Category:Digital Design Team]]
 
}}
 
}}

Revision as of 20:17, 4 August 2024

   Shoreline Skirmish


Card No: rr153
Rarity: Common
Name: Shoreline Skirmish
Type: Neutral Ability - Support
Cost: 3
ATK:
HP:
Ability: Duration 1. 0: Target ally in your crew enters play, gains meek and is readied. At the end of your turn, that ally joins your crew regardless of steadfast if able.
Flavor Text: My thirst for conquest can only be sated on dry land.