I'm curious if anyone else has given this build a go and used the Negatia combo to win?
I haven't because I don't like combo decks. I'm sure the satisfaction is enormous when you win applying the combo but I find it hard and frustrating to be honest to try and get the appropriate cards for the combo. Same reason I find Gwen frustrating. SS+RF is bad. 5+5 combo. No, thank you. I'm sure there are good Gwen players. Actually, I deem myself a good Gwen player but it's so fricking dependant on luck. I hate it. In a game with a perfect draw (which is hard to achieve with Gwen), you may get all your Rapid Firebut none of your weapons may show up. Sure, when you get her rolling, it's sweet but when you don't... %&!'3+*]]/$#&&
I have, beat a couple elads and a nish down with it. can't find the matches in history though. The combo is awesome when rolling.
ASF
Yes, Gwen does well against mages and Zaladar. I once got only one SS through the whole game and I was down to 6 cards at the end of the game. Can you believe it? Not to mention instances of not getting a single SS whole game.
The key factor in my Negatia builds is the amount of draw required to be able to achieve the sequential loops of Lay Low, or Rain Delay
. Achieving this once will not likely change the outcome of the match so you need to be able to repeat it as many times sequentially as you can. This of course makes it vulnerable to item destruction builds like Shadow Heroes with Shriek, and Priests with Focused Prayer
. Hopefully they will use these cards to destroy the other items you use beforehand.
It is not neccissary to have too much Rain Delayand Lay Low
as the idea is these are only first played once you already have one Shrine of Negatia in hand so you can super draw the rest to chain the combo. You will require at least 50 cards to be able to achieve this successfully.
The staple cards for the strategy I use with Lanceare:
4 x Bazaar
4 x Bad Santa
3/4 Ill-Gotten Gains
2 x Reconnaisance (You want to be scouting for counter cards; Supernova; Tidal Wave
; Focused Prayers, Shriek, etc)
4 x Shrine of Negatia
2 x Lay Low
2 x Rain Delay(important to be able to link with Lay Low
if you do not draw a Shrine at the right time)
4 x Stop Theif! (for the extra resources, and draw with IGG)
2 x Assassins Cloak (to keep weenies alive ignoring weapons of your opponent)
3/4 Weapons (to help stall if needed)
4 x Birgitte
4 x Blake(at least 6-8 2cc allies total)
The remaining compliment of allies should be as low cc as possible. Marshland Sentinelcan still use ability when Lay Low
or Rain Delay
in play, and can help save a match.
A high number of 1cc and 2cc allies are needed to dump cards as resources increase so that Bad Santas can optimise card draw to dig Shrine of Negatiaout of your draw pile to chain the Lay Low and Rain Delay
combos. For the most part you will want to ignore the board and go for the throat. If you have IGG
in play you may want to destroy some allies to help draw more Shrine of Negatia
, or Bad Santas to dig them out.
You still want to try and end your turn with no more than 5 cards in hand to maximise Bazaardraw (without wasting key cards like Shrine of Negatia
).
With a great draw you can win matches by chaining two/three protected attacks, however often you will need every Shrine of Negatiato win without alternating from the Negatia combo strategy.
It seems like there's a lot of useless cards to me, and the deck itself seems far too large to rely on any individual cards for support. A lot of cards contradict each other. For example, what purpose does Ill-Gotten Gainsserve when you already have Bad Santa? Same goes for Bazaar
.
Marshland Sentinelis a weak card that's easy to kill and it uses up your shadow energy. Replace with Raven Wildheart
.
Blakeis another weak card. I'd just remove him entirely along with the 4x Bazaar & Ill-Gotten Gains
. That brings your deck to 41, much more workable.
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