The part you quoted explained why I posted it.
The part you quoted explained why I posted it.
I think his point was, Kyle would still know about it and fix it if you PMed him, and only a few would know about it and exploit it. By announcing it, now everyone knows and more people can exploit it, and but it's not like Kyle can fix it any faster.
If you were only trying to let the masses know about an exploit causing them to lose games, you could have just said, "There's a new exploit" rather than explaining how to do the exploit.
I'd rather it's equal for everyone than a few people take advantage of a loophole.
If only a few people discovered right after 1.24 that any hero could equip any armor/weapon, should it stay a secret to be fixed in the next patch (a month, based on the last one?) or should everyone have the opportunity to take advantage of it equally? The more fair option, imo, is the latter, even if less desirable.
Plus I wanted confirmation that it worked.
If anyone wants to PM Kyle about it, feel free.
From his comment in another thread (just today, AFTER this thread was posted), he still thinks quitters will go down in rating and you won't have to play them anymore.
I intentionally held off on doing rating reductions on server-instigated losses after a timeout, as opposed to manually quitting, as there have been numerous reports of connection problems. But the code is there on the server ready to go if people think this is an issue.
Posting bugs or exploits in the forums is fine, it gives me a sense how important an issue is to the players...
How did the bug that let you see your opponents hand work? Fixed now so no harm in sharing.
Pete
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