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    Senior Member Faolind's Avatar
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    The Physical Game: Deck Theory

    So a lot of us are getting cards soon, and some of us have cards already. What I want to say is that in the physical, things change. The meta changes. So what I wanted to try and do was give people a head start on the physical game's meta by starting a discussion.

    What I want to start here is a database of strategies dedicated to the physical, where cards are harder to come by, and 4 soul seekers are going to cost a fortune

    I'll try and start: In the physical realm I think we are going to have to start using less precise builds. If anyone remembers the rule of 6, I think that would be a good place to start.

    After all, you cant get 4x of every card (unless you ordered epic......) so you need to embrace alternative cards that accomplish similar effects if you want to have any semblance of consistency.

    Note: please write longer, better posts than what I just did.

    Post Wish list:
    Most viable Physical heroes (done)
    Good Archetype decks that can carry over to the physical realm
    An example of the kind of deck that can be made with a starter and a booster, so we all know what we are dealing with here
    Something about how playing face to face changes things
    Anything else you can dream up

    Enjoy!!
    Last edited by Faolind; 07-07-2012 at 09:37 PM.
    (former)Armored Space Fleet Member
    (former) Design Team Intern
    Physical Deck Theory
    Faolind's Game Map (strategy article)
    Awesome Tournament!!!!
    (And its results)
    I wrote for this tournament (Rogues and Hunters are mine)

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