Use ability as a pseudo free portal ONCE.
2cc - Cheap ally (sometimes handy).
2cc - Shadow Energy source.
3cc - ability counter.
3cc - Resource acceleration with pod.
3cc - Haste and Seek superstar.
4cc - Global Amp.
7cc - You're a god!
2cc - Draw.
Curse of the Aldmor *2
2cc - Cheap SE fun ... the prevention to healing helps with those Packbeast builds.
Nocturnal Advantage *3
3cc - Global amp that gives ambush and bypasses stealth.
4cc - I actually made an MS deck that uses Font - mock me latter.
1cc - Draw.
4cc - Resource renewal, which is handy with Scout.
4cc - Ally recycling.
Total: 41 cards
Because the 4 in the deck weren't enough.
Hey, I'm not hiding this as being an Aldmor build.
Alt Version:
-2 Shadow Font
- 2 Aldmor Artisan
+4 Child of Aldmor
Even though you can hide crazy well with this deck - don't, just don't. Play just like basic Rushstalker build. The extra SE is for your Aldmor buddies. Just use it once to protect your swarm before you unleash holy hell on them. Think of using the ability like a slow motion portal. It is easy to get 3 or 4 Ancients out and they become devestating if you have the SE stored up. It might take you time to figure out how to use Curse of the Aldmor
. Um, it's nice ... use it right!
The Alt version that I am using drops the Shadow Fonts and Aldmor Artisan
for the Child of Aldmor
. Honestly, I found that although the shadow fonts are really great in any shadow aldmor deck child is more dynamic. Child adds presence while giving enough of a SE boost and is cheap enough to play with other things. Others of you will probably prefer the Shadow Font
version. It allows you to hide twice per game as well as giving you a little more room for mistakes or just bad draws. Artisan was the ally that got the axe because the card #'s were convenient and ultimately I never really needed his ability anyway and I like the posse of Children. C o Aldmor has really grown on me for certain Aldmor builds. It's just handy.
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