m (Category:Keyword_Passive_Abilities added) |
(Remplacement de Category:Armed par Category:Sword) |
||
| Line 12: | Line 12: | ||
2SE: Target non-Aldmor ally is '''disabled''' for 2 turns. | 2SE: Target non-Aldmor ally is '''disabled''' for 2 turns. | ||
|Flavor Text="Their attunement to shadow energy offered many defensive capabilities." | |Flavor Text="Their attunement to shadow energy offered many defensive capabilities." | ||
| − | [[Category:Lost Lands]] [[Category:Neutral]] [[Category:4 Cost Cards]] [[Category:Allies]] [[Category:Aldmor]] [[Category:Attack]] [[Category:Meek]] [[Category:Disabled]] [[Category: | + | [[Category:Lost Lands]] [[Category:Neutral]] [[Category:4 Cost Cards]] [[Category:Allies]] [[Category:Aldmor]] [[Category:Attack]] [[Category:Meek]] [[Category:Disabled]] [[Category:Sword]] [[Category:Alvaro Nebot]] |
}} | }} | ||
[[Category:Keyword_Passive_Abilities]] | [[Category:Keyword_Passive_Abilities]] | ||
| Card No: | ll042 |
|---|---|
| Rarity: | Common |
| Name: | Aldmor Sentry |
| Type: | Neutral Ally - Aldmor |
| Cost: | 4 |
| ATK: | 2 |
| HP: | 6 |
| Ability: | Aldmor Sentry can't be disabled, and opposing allies have meek the turn they enter play. 2SE: Target non-Aldmor ally is disabled for 2 turns. |
| Flavor Text: | "Their attunement to shadow energy offered many defensive capabilities." |