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| − | Rekindled Rebirth is the 6th [[:Category:Set|set]] of [[:Category:Shadow_Era|Shadow Era]].<br><br> | + | Rekindled Rebirth is the 6th [[:Category:Set|set]] of [[:Category:Shadow_Era|Shadow Era]].<br><br> |
| − | *2 new hero cards are introduced.<br> | + | *2 new hero cards are introduced.<br> |
| − | ** Priests now belong to the Shadow.<br> | + | ** Priests now belong to the Shadow.<br> |
| − | ** Wulvens have grown closer to Humans.<br> | + | ** Wulvens have grown closer to Humans.<br> |
| − | *Sandwing Dragon, Pirate, Scaleforge, and Felinian are new tribes!<br> | + | *Sandwing Dragon, Pirate, Scaleforge, and Felinian are new tribes!<br> |
| − | *Ship brings the new Crew mechanic.<br> | + | *Ship brings the new Crew mechanic.<br> |
| − | This set will bring 202 new cards in total.<br> | + | This set will bring 202 new cards in total.<br> |
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Rekindled Rebirth is the 6th set of Shadow Era.
*2 new hero cards are introduced.
** Priests now belong to the Shadow.
** Wulvens have grown closer to Humans.
*Sandwing Dragon, Pirate, Scaleforge, and Felinian are new tribes!
*Ship brings the new Crew mechanic.
This set will bring 202 new cards in total.

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New Tribes:
Dragons, Pirates, Felinians and Scaleforge tribes bring new strategic archetypes, emphasizing resource manipulation and synergistic play between allied units.
Multi-Class Cards:
This set brings multi-class cards, allowing more flexible deck building. Cards that belong to multiple classes (e.g., Warrior/Rogue or Hunter/Priest) enhance the versatility of decks, giving players more room for creativity. These cards allow for blending class-specific strategies, leading to new synergies that were not possible before.
New Hero:
She-Lah the Unifier and Markus the Fallen are the two heroes from the "Rekindled Rebirth" set. They bring new hero powers that shift the dynamics of their respective factions. She-Lah, first Human Wulven hero, brings the class under her command on the Human side, while Markus introduces dark Priest mechanics to the Shadow faction.
New Thematic & Mechanic Play:
The introduction of themed cards, such as Ship cards, which work well in conjunction with Pirate allies, brings a mechanic to the game, where allies join Crew. These themes create decks that revolve around a central mechanic, making them feel more cohesive and focused.

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The following 133 pages are in this category, out of 133 total.