Difference between revisions of "Arcane Anomaly"

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|Ability=When Arcane Anomaly is summoned, target opposing ally takes X arcane damage, where X is the number of cards you have summoned this turn.
 
|Ability=When Arcane Anomaly is summoned, target opposing ally takes X arcane damage, where X is the number of cards you have summoned this turn.
 
|Flavor Text=I sense an anomaly; something is coming....
 
|Flavor Text=I sense an anomaly; something is coming....
[[Category:Campaigns]] [[Category:Priest]] [[Category:Elemental]] [[Category:3 Cost Cards]] [[Category:Allies]] [[Category:Arcane]] [[Category:Digital Design Team]]
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[[Category:Campaigns]] [[Category:Priest]] [[Category:Elemental]] [[Category:3 Cost Cards]] [[Category:Allies]] [[Category:Attack]] [[Category:Arcane]] [[Category:Digital Design Team]]
 
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Latest revision as of 22:53, 23 July 2024

   Arcane Anomaly


Card No: cp005
Rarity: Rare
Name: Arcane Anomaly
Type: Priest / Elemental Ally
Cost: 3
ATK: 2
HP: 4
Ability: When Arcane Anomaly is summoned, target opposing ally takes X arcane damage, where X is the number of cards you have summoned this turn.
Flavor Text: I sense an anomaly; something is coming....

Trivia:

  • This ally is among the first ever to be dual-class.