Difference between revisions of "Aldmor Sentry"

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(Artist category added.)
(Cost increased. Attack increased. Health increased.)
Line 6: Line 6:
 
|Name=Aldmor Sentry
 
|Name=Aldmor Sentry
 
|Type=Neutral Ally - Aldmor
 
|Type=Neutral Ally - Aldmor
|Cost=3
+
|Cost=5
|ATK=2
+
|ATK=3
|HP=4
+
|HP=6
 
|Ability=Aldmor Sentry can't be disabled, and opposing allies have meek the turn they are summoned. 2SE: Target non-Aldmor ally is disabled for 2 turns.
 
|Ability=Aldmor Sentry can't be disabled, and opposing allies have meek the turn they are summoned. 2SE: Target non-Aldmor ally is disabled for 2 turns.
 
|Flavor Text=Their attunement to shadow energy offered many defensive capabilities.
 
|Flavor Text=Their attunement to shadow energy offered many defensive capabilities.
[[Category:Lost Lands]] [[Category:Neutral]] [[Category:3 Cost Cards]] [[Category:Allies]] [[Category:Aldmor]] [[Category:Meek]] [[Category:Disabled]] [[Category:Armed]] [[Category:Alvaro Nebot]]
+
[[Category:Lost Lands]] [[Category:Neutral]] [[Category:5 Cost Cards]] [[Category:Allies]] [[Category:Aldmor]] [[Category:Meek]] [[Category:Disabled]] [[Category:Armed]] [[Category:Alvaro Nebot]]
 
}}
 
}}

Revision as of 14:09, 22 November 2017

   Aldmor Sentry


Card No: ll042
Rarity: Common
Name: Aldmor Sentry
Type: Neutral Ally - Aldmor
Cost: 5
ATK: 3
HP: 6
Ability: Aldmor Sentry can't be disabled, and opposing allies have meek the turn they are summoned. 2SE: Target non-Aldmor ally is disabled for 2 turns.
Flavor Text: Their attunement to shadow energy offered many defensive capabilities.