Difference between revisions of "Ablaze"

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* Ablaze is a keyword Negative Effect <small>(in bold in the area of the card effect)</small>. <br />
 
* Ablaze is a keyword Negative Effect <small>(in bold in the area of the card effect)</small>. <br />
* An ablaze hero or ally takes 1 fire damage at the start of each of its controller's turns. Heroes or allies that are set ablaze are shown with an orange colored overlay. <br />
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* An ablaze hero or ally takes 1 fire damage at the start of each of its controller's turns. <br />
 +
* Heroes or allies that are set ablaze are shown with an orange colored overlay. <br />
 
* If there is no hero immune to fire, some allies are [[Furrion Terror]]; [[Flameborn Defiler]]; [[Infernus, Tyrant of the Damned]]. <br />
 
* If there is no hero immune to fire, some allies are [[Furrion Terror]]; [[Flameborn Defiler]]; [[Infernus, Tyrant of the Damned]]. <br />
 
* Only one ability gives the immunity to fire, [[Sacred Fire Walker]]. <br />
 
* Only one ability gives the immunity to fire, [[Sacred Fire Walker]]. <br />

Revision as of 21:50, 23 November 2017

  • Ablaze is a keyword Negative Effect (in bold in the area of the card effect).
  • An ablaze hero or ally takes 1 fire damage at the start of each of its controller's turns.
  • Heroes or allies that are set ablaze are shown with an orange colored overlay.
  • If there is no hero immune to fire, some allies are Furrion Terror; Flameborn Defiler; Infernus, Tyrant of the Damned.
  • Only one ability gives the immunity to fire, Sacred Fire Walker.
  • Combat reduction damage does not prevent fire damage.
  • An ablaze hero or ally can defend, attack or use abilities, if no other negative effect specifies it.

The cards that have the ability to set ablaze are