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View Poll Results: How often is seeking a specific type of card preferable to drawing one card?

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  • Seeking is usually better

    28 70.00%
  • Seeking is a bit better

    8 20.00%
  • They're about equal

    4 10.00%
  • Drawing is a bit better

    0 0%
  • Drawing is usually better

    0 0%
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  1. #11
    Chat Mod Kip thorp's Avatar
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    Quote Originally Posted by bobrossw View Post
    But seek is always constrained - so you're usually picking from a sub-section of your deck. i.e. you will definitely not be seeking that Tidal Wave you need this turn, but you might be able to draw it. Given that - you still think seek is generally better than draw?
    Sure Seek is limited in a few ways, - you can only draw from that part of your deck that contains the desired card, you can theoretically only do that 4 times per card (4x in deck assumed) you might only be able to seek allies or items or artifacts. But that's pretty darn powerful. Take Aldmor tribe, I just played a guy who used Seek w Scout to pull an Avatar, so that's a huge fatty , pulled by a 2-3 cc weenie for 1 or 0 SE (I forget but it's cheep) Same turn , the guy renewed some of his resources and Sought an artifact, little later it was a Cheiftan artifact combo. Everything that tribe can do in one shot , by Seeking.

    Yes I still think Seek is more powerful, given a well planned deck. I mean you get what you want/ need, not a random possibility of what you want.

    Ofc in the long run, drawing an extra card every turn ain't bad! (Hello BF)
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  2. #12
    Senior Member maskee's Avatar
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    I have one more problem with Seek ability. All games tends to be the same bcs its no longer about luck what you draw. So T2 Darklight Aprentice, T3 Scout (seek Darklight) and T4 2x Darklight = 3x Darklight and Scout on board T4 in most of the games (its Garth scenario)?
    Itīs very rare to have 3x same card in T4 on board. But itīs very comon with seek ability... This seek ability goes against what the card game should be! (MTG players can talk)
    IGN: TJ Maskee - Proud member of Team Juggernauts !

  3. #13
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    Quote Originally Posted by maskee View Post
    I have one more problem with Seek ability. All games tends to be the same bcs its no longer about luck what you draw. So T2 Darklight Aprentice, T3 Scout (seek Darklight) and T4 2x Darklight = 3x Darklight and Scout on board T4 in most of the games (its Garth scenario)?
    Itīs very rare to have 3x same card in T4 on board. But itīs very comon with seek ability... This seek ability goes against what the card game should be! (MTG players can talk)
    This is what I was going to say. I prefer randomness when it comes to my draw engines.

  4. #14
    Senior Member maskee's Avatar
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    And I am scared of future with seek. Imagine the situation you have one ally with Seek Item, than item with Seek Location and than Location with Seek ally. -> those cards in one deck (12 cards) will make the Seek circle so you will be able to find everythink in your entire deck!!! It will not matter much what you will draw first, they can find each other. With 12 cards in deck its almost sure you have one in opening hand...
    So seek should be damn costly, rare to use ability. Just for emergency situations, not as standard 1SE draw... Thats my though.
    IGN: TJ Maskee - Proud member of Team Juggernauts !

  5. #15
    Senior Member The MiddleAgedNerd's Avatar
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    Quote Originally Posted by maskee View Post
    And I am scared of future with seek. Imagine the situation you have one ally with Seek Item, than item with Seek Location and than Location with Seek ally. -> those cards in one deck (12 cards) will make the Seek circle so you will be able to find everythink in your entire deck!!! It will not matter much what you will draw first, they can find each other. With 12 cards in deck its almost sure you have one in opening hand...
    So seek should be damn costly, rare to use ability. Just for emergency situations, not as standard 1SE draw... Thats my though.
    +1

  6. #16
    Senior Member bobrossw's Avatar
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    Quote Originally Posted by RavingLunatic View Post
    This is what I was going to say. I prefer randomness when it comes to my draw engines.
    I'm not sure what you mean by this. Do you mean, you think seek hurts the game? Or do you mean that with the option to seek cards you still would prefer drawing in your own deck (because seek spoils the surprise)?
    IGN: ETC BobRoss
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  7. #17
    Senior Member bobrossw's Avatar
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    Quote Originally Posted by maskee View Post
    And I am scared of future with seek. Imagine the situation you have one ally with Seek Item, than item with Seek Location and than Location with Seek ally. -> those cards in one deck (12 cards) will make the Seek circle so you will be able to find everythink in your entire deck!!! It will not matter much what you will draw first, they can find each other. With 12 cards in deck its almost sure you have one in opening hand...
    So seek should be damn costly, rare to use ability. Just for emergency situations, not as standard 1SE draw... Thats my though.
    There's a bit of that already with aldmor scout - seeking allies, pulling artificer seeking items...its sort of clunky right now...
    IGN: ETC BobRoss
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  8. #18
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    this has been one of the things i did not like about the new update. seek is always better than draw. it makes a lot of decks more consistent and op. might as well go back to the 30 deck format.

  9. #19
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    Quote Originally Posted by bobrossw View Post
    I'm not sure what you mean by this. Do you mean, you think seek hurts the game? Or do you mean that with the option to seek cards you still would prefer drawing in your own deck (because seek spoils the surprise)?
    Sorry, my statement was very vague. I think being able to seek cards multiple times per game will end up hurting the game. Draw is a very powerful mechanic in TCGs and now it seems like it's being tossed around everywhere with this new expansion. That Twilight scriptures card is ridiculous, but that's in another discussion. I applaud trying new things, but I don't want the game to become too easy by being able to grab what you need when you need it. I've played SE off and on for years, but I played MTG for many years when it first came out. The tutor cards were extremely valuable because it would allow you to get what you need, when you need it. They came to the point when you could only use one in a deck because of their power and you could only use it a single time per game, not multiple. I guess I'd feel more comfortable if they were a single use ability. I share maskee's fears for the future.

  10. #20
    Member CyrisT's Avatar
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    Seek is fairly weak as it is now. Aldmor is not powerful as it people make it out to be. The only strong one is twilight. I still stand by the ability being weak as of now because the amount of cards it's good on. Is fairly low. That being said, it has a lot of roam to grow. And the more general it is, the more powerful it is.

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