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  1. #11
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    Thanks for the ideas!

    I think I found a decent stall deck I like playing, I win a few, I lose a few. Still a pure solo deck, But i'm having fun with it. I think I'll eventually work in some allies. Thanks for the allies ideas Vince and starval... ill do some testing with your suggestions.

    Here's the deck I'm working with so far...

    Nishaven
    4x Fireball
    4x Freezing Grip
    x3 Incendiary Curse
    x2 Poison Gas
    x4 Lightning Strike
    x2 Engulfing Flames
    x3 Sever Ties
    x4 Shatter Ice
    x2 Supernova
    X2 Loom of Fate
    x2 Tome of Knowledge
    x2 Voltar's Ring
    x4 Voice of Winter
    x3 Snow Sapphire

    I'm kinda of a sitting duck till turn five comes along. The perfect scenrio:
    T1: Loom of Fate (only used in emergencies)
    T2: Tome of Knowledge
    T3: Fireball on hero, or if an ally was played, Freezing Grip
    T4: Some type of damage card Like Poison Gas, or Engulfing Flames. Another freezing Grip if the allies keep coming. Voltar's Ring to buff Nish's ability, Or simply take a bit of damage and use your draw cards, the allies should be wiped next turn!
    Once turn 5 comes along, I use my ability if needed and wipe the board, and lay down Voice of Winter (it almost always in my hand by turn five). Now I have control of the board. I throw down Lightning Strike and Fireball where I can, Poison Gas, Engulfing Flames, and Incendiary Curse will bleed the opposing hero while I maintain locking up the board. With Voice of Winter, Freezing Grip, and Snow Sapphire, Shatter Ice works awesome, wait a turn or two for the opposing player to lay down his allies, then wipe 'em out with Shatter Ice. Between Supernova, Shatter Ice, and the Nich's ability, wipes come often.
    Last edited by Laughilyn; 06-04-2015 at 10:55 PM.

  2. #12
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    Also thinking some Retreat will work nicely too. for early game and to refreeze allies.

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