Shroud Armor
Rogue/ Hunter Armor
cost: 4cc
Dura: 3
Def: 1
Effect When your hero takes combat damage it has Stealth until the end of the turn.
Just a little idea for crowd control. Right now the meta is way too focused on allies. Just the other day I played against a deck in the mid 200s that was made up of nothing but allies. Who needs creativity when every card you draw is part of the dominant strategy? I honestly hope to see a card at least similar to this in the future, this way players can counter flood strategies and double attack heroes. Not to make it OP it can still be destroyed by every deck build that has even a hint of item removal from SoN to Dawn Raidor just some allies who have only 1 attack to wear it down to 1 Dura since the effect is lost once the last point is taken out and the armor is destroyed. If nothing else the addition of this would force players to at least throw in some form of strategy into their 200 card deck made of allies.
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