Name: Opportunity Knocks
Casting Cost: 2
Effect: Deal 2 damage to any target. If opponent has more resources than you, draw a card.
Flavor: You miss all the cheap shots you don't take.
Name: Stealing
Cost:4
Effect: You draw a card whenever an enemy ally is killed
Flavor: ''It looks nice... Aaaaargh!!''
Name: Mug
Cost:2
Effect: Destroy the top card in enemy deck, draw a card
Flavor text:"The element of surprise"
Name: Ungentlemanly Attack
Cost: 3
Effect: Play face down. Target friendly ally. When an enemy ally is played, they suffer damage equal to target ally's attack.
Flavour: Hit 'em while their hungry
"Last in-first out and first in-last out is actually the same thing..." 2010 semi-final judge quote
MtG lvl2 judge / WoW-TCG lvl2 judge
"Leviathan... The Hellmouth... A monstrous animal into whose mouth the damned disappear at the Last Judgement..."
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Name: Surprise Blow
Casting Cost: 3
Effect: Enemy allies and hero can not defend until their next turn.
Flavor Text: "Never let your guard down."
Umm...(*blush*) thanks for your support!
Btw, have you seen the other cards I created? ^_^
If you take a look at my other cards, you'd see a second trap. I mean, sure, that means only 2 traps, but what about the future? 10? Maybe 15 traps would be pretty nice, i think.
But if SE only wants the Hunter class to have traps, I wouldn't blame them. Maybe one (or more) of my other cards'll be chosen. We'll see...
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