Name: Pinning Knife
Casting Cost: 2
Effect: Target can't attack or defend for two turns
Flavor Text: "Ouch"
Name: Pinning Knife
Casting Cost: 2
Effect: Target can't attack or defend for two turns
Flavor Text: "Ouch"
Name: Assassins Dagger
Casting Cost: 4
Effect: Ongoing: Enemies damaged by target ally are destroyed at the end of turn.
Flavor Text:"Precision is everything"
Last edited by Mastasmiles; 04-20-2011 at 01:36 AM.
Gimme back that filet-o-fish.
Name - BoomerangDagger
Casting Cost - 2
Ability - BoomerangDagger deals 2 damage to target ally and is attached to it. Return it when ally is destroyed.
Flavor Text - "I never leave my dagger when it had served me well"
This ability deals damage then attaches to the target ally.
It will stay attached and will return to its owners hand only
when target ally is destroyed.
e.g
deals 2 damage to puwen, he's left with 1 HP. u attack with your ally on puwen.
puwen dies and dagger comes back to hand.
Name: Bullseye
Casting Cost: 2
Effect: Target ally or hero receives +2 damage to attack
Flavor Text: "Right on target..."
Last edited by havokkk; 04-21-2011 at 04:34 PM.
Knife Throw
Cost 1
Deal 1 damage to target hero or ally.
Dagger Toss
Cost 1
Deal damage equal to your weapon's ATK to target hero or ally. Draw a card.
Precision Throw
Cost 3
Deal 1 damage to target hero or ally. Draw a card.
Constructed deck power level should not be a consideration when setting the rarity of a card.
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Readied Blade
Cost 1
Rogue Ability - Tactic
Play this card face down. The next ally your opponent plays takes 2 damage.
Constructed deck power level should not be a consideration when setting the rarity of a card.
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Name: Throwing Knife
Casting Cost: 1
Effect: Throwing Knifedoes 1 damage to target opponent.
Flavor Text: "A quick flick of the wrist..."
A cheap, simple 1:1 damage to cost ratio to finish off an enemy when your ally is 1 attack short of a kill.
more throwing knife suggestions!
Name: Throwing Knives
Cost: 2
Effect: Attach to Target Ally: Attached ally's attack is reduced by 1. Ally gains Ambush.
Flavor Text: "You can't hit me if you can't reach me."
Edit: I previously had this like a "first strike" thing from magic the gathering, but i completely forgot that shadow era already plays like that! so i edited this post :P
Last edited by kelvinpoo; 04-23-2011 at 07:55 AM.
Name: Knife Slinger
Cost: 2
Effect: Attached ally cannot be defended against
Flavour: "Don't come any closer"
Name: Split Second
Casting Cost: 5
Effect: Everytime an enemy attacks you(ally or hero),you deal damage first (for example,if enemy were to attack u and u have a weapon in play,u damage the enemy first before it inflicts any damage on your rogue hero..in other words,first strike)
Flavor Text: "Before you realize,you are already dead"
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