
Originally Posted by
Codepunk
Right now there's a huge concern regarding using a trading mechanic to scam. At the very least, this will NOT be implemented unless major action is taken to prevent players trading to themselves from alternate accounts, etc.
Besides, at this point in the game, there is essentially infinite cards. The Merchant rarely runs out, has every single card, and frankly makes buying booster packs pointless - much more logical to just buy decks and sell the cards.
I'd love to see trading come in down the line as well, but on top of the preventative measures I already mentioned, it would also require actually limiting how many of each card is in existence, or at the very least, proportionally to the number of players there are. A card is not "rare" if practically unlimited copies can just be picked up at the merchant.
It's fair enough that the game is like this in it's early stages...gives everyone the opportunity to try out everything, work on balance and bugs and whatnot. But I would definitely like to see the system change when the game has really taken off.
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