Ter AdunControl!
1.28 Deck - Tested - Tier 2~1
Edit 1: No weapon variant. Works better in result of more testing.
Edit 2: +2 SK For the card advantage and recursion of control allies.
+1 Medusil-4 Keldor
For extra control.
+2 Thaddeus-2 Flayer Thaddeus
provides more mid game control with attack that can't be defended.
-1 Valiant Defender-1 Shield Bash -1 War Banner
. +3 Smashing Blow
for control. Save Shadow ability for items not destroy-able by Smashing Blow
.
Decklist
Ter Adun
Allies (21)
x4 Gargoyle
x4 Brutalis
x4 Plasma B
x3 Medusil
x2 Death Mage Thaddeus
x4 Shadow Knight
Abilities: (18)
x2 Valiant Defender
x3 Smashing Blow
x2 Enraged
x4 Crippling Blow
x3 Shield Bash
x4 Blood Frenzy
Weapon/Armor: (0)
N/A
40 cards total
Strategy Summary:
This deck lives up to its namesake. It goes for board control and that's exactly what it does. Early board to mid game control to be exact. This deck puts out cheap allies in the beginning and around turn 3, it begins to shine. Use 5 cc guys to maintain board control mid and late game while spamming out those 2-3 costs with Blood Frenzyhelping you draw is an insane advantage and it'll be very hard for the oponent to comeback, especially with Ter Adun
's ability to destroy those weapons and armors. The moment PB hits the field and your oponnent has no way of 1-shotting it, you can easily seal the game. With the board sealed with 3~5 cc allies, the game is undoubtably yours. It has proven to be a very successful deck for me.
I'm not gonna say too much more about it, since it probably speaks for itself.
Don't pass until you try it. I know Ter Adunisn't the best hero out there, but he can be very effective. Tell me how your ventures go with this deck!
Smashing Blowwas added with further testing because of the high cost of Ter Adun
's shadow ability. Ter Adun's ability is saved for items rather than amours, since Smashing Blow
cannot destroy items such as research and portal.
Benacio
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