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Thanks for the ideas!
I think I found a decent stall deck I like playing, I win a few, I lose a few. Still a pure solo deck, But i'm having fun with it. I think I'll eventually work in some allies. Thanks for the allies ideas Vince and starval... ill do some testing with your suggestions.
Here's the deck I'm working with so far...
Nishaven
4x Fireball
4x Freezing Grip
x3 Incendiary Curse
x2 Poison Gas
x4 Lightning Strike
x2 Engulfing Flames
x3 Sever Ties
x4 Shatter Ice
x2 Supernova
X2 Loom of Fate
x2 Tome of Knowledge
x2 Voltar's Ring
x4 Voice of Winter
x3 Snow Sapphire
I'm kinda of a sitting duck till turn five comes along. The perfect scenrio:
T1: Loom of Fate
(only used in emergencies)
T2: Tome of Knowledge
T3: Fireball
on hero, or if an ally was played, Freezing Grip
T4: Some type of damage card Like Poison Gas
, or Engulfing Flames
. Another freezing Grip if the allies keep coming. Voltar's Ring
to buff Nish's ability, Or simply take a bit of damage and use your draw cards, the allies should be wiped next turn!
Once turn 5 comes along, I use my ability if needed and wipe the board, and lay down Voice of Winter
(it almost always in my hand by turn five). Now I have control of the board. I throw down Lightning Strike
and Fireball
where I can, Poison Gas
, Engulfing Flames
, and Incendiary Curse will bleed the opposing hero while I maintain locking up the board. With Voice of Winter, Freezing Grip, and Snow Sapphire, Shatter Ice works awesome, wait a turn or two for the opposing player to lay down his allies, then wipe 'em out with Shatter Ice
. Between Supernova
, Shatter Ice
, and the Nich's ability, wipes come often.
Last edited by Laughilyn; 06-04-2015 at 10:55 PM.
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