Agree with dima 100%. IGGon turn four and you might as well quit. It's 100% impossible to beat. It nullifies your traps, bows, everything, and you have no way to destroy it.
Armored sandstorm also kills this deck straight away without flaming arrow. And the previous poster that said you can kill a sandstorm with a 2 attack ally is incorrect. you still need 3 attack to net 1 damage to finish the sandworm.
Against mages, Spelleater is essential because you just can't output enough damage to win. Against Zhanna, you're also screwed unless you can really keep up the trap setting.
Really ingesting deck, and props to trying something new with this incredibly weak hero... but at the end of the day, you'll lose more with this deck than you will win. I've been playing it for a week and honestly, it just kinda sucks. Stick with bane bow if you really want to play a hunter deck.
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