ROAR
Card Ideas Week 5
by
, 05-14-2011 at 12:20 PM (42231 Views)
Thank you to all who visited last week and added suggestions! I’ve loving all the feedback and reading all your own card ideas also.
So, as promised, here are the human allies with a sub class. Sort of to mirror the Blood Sister I introduced last week.
Let me introduce: The Crystal Guards!
Name: Crystal Knight (Sir Kinsey)
Type: Crystal Guards
Cost: 5
Atk/Def: 3 / 5
Effect: Crystal Knight can attack twice.
Flavor: The speeds of their steeds are legendary.
Art: A Silver knight plowing through enemy lines (strangely, I seriously couldn’t find art for this)
Name: Crystal Adapt (Private Calhoun)
Type: Crystal Guards
Cost: 3
Atk/Def: 3 / 3
Effect: 2 resource. Crystal Adapt gains the ability of target ally until your next turn.
Flavor: Watch and Learn.
Art: Something like this.
Name: Crystal Sorcerer (Alex Fadeshifter)
Type: Crystal Guards
Cost: 4
Atk/Def: 1 / 5
Effect: -1 life. Return target ally to top of owner’s hand.
Flavor: It takes much energy to undo what’s done.
Art: Something like this.
Name: Crystal Beastmaster - (Audrey)
Type: Crystal Guards
Cost: 3
Atk/Def: 3 / 3
Effect: Crystal Beastmaster is immune from ALL Wulven spells and abilities.
Flavor: Growing up in the wild has its advantages!
Art: Something like this.
Name: Crystal Archon (Braydon Wisever)
Type: Crystal Guards
Cost: 5
Atk/Def: 4 / 4
Effect: If Crystal Archon damage an Elemental Hero – that hero loses 2 shadow points.
Flavor: You’re made of pure energy. HA! I EAT energy for breakfast!
Art: Something like this
Name: Crystal Champion (Aldrich Silverhelm)
Type: Crystal Guards
Cost: 6
Atk/Def: 4 / 6
Effect: All Crystal Guards gain +2 health.
Flavor: Rally to me!
Art: Something like this
Name: Crystal Altar
Type: Human Item
Cost: 5
Effect: When a friendly ally die, heal all friendly ally by 1 health. When a Crystal Guard comes into play, draw a card.
Flavor: They say light from the altar is a mixed gift. A life lost of the benefit of all.
Art: Two silver/white angelic statues guarding each side of a large door slightly ajar with light streaming from inside through the crack.
I was thinking of going together with the Crystal theme (Shaow Crystals after all). My imagination is a bunch of warriors all with a shard of this magical crystal and therefore brings about unique powers in the individual. Would also be awesome if they all had slightly different colour themes. Like the Beastmaster is mainly green, the Champion is mainly blue.
I'm not the best at making up names, but for the sake of keeping names of allies I decided to put them in brackets. (I don't see why they can't just normal soliders... and why all the other human allies seem to have names... )
So next week, I'll put in a bunch of misc odds and ends before I go back to some themes.
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