In my never-ending pursuit of finding uses for the most useless cards comes the third build in my Banebow saga: Current build (40): 1 x Banebow 4 x Infernal Gargoyle 4 x Carniboar 4 x Shadow Knight 1 x Ogloth The Glutton (13 Allies) 4 x Poison Arrow 4 x Flaming Arrow 4 x Death Trap 2 x Selfishness 4 x Acid Jet (18 Abilities) 4 x Wrath of The Forest 4 x Soul Seeker (8 ...
Updated 09-30-2012 at 04:28 PM by Keaven
A nice fun build. Current build (40): 1 x Moonstalker 4 x Bad Wolf 4 x Wulven Tracker 2 x Ogloth The Glutton 4 x Pack Wolf (14 Allies) 3 x Captured Prey 3 x Now You're Mine 3 x Regeneration 3 x Pack Alpha 3 x Acid Jet 4 x Sacrificial Lamb (19 Abilities) 3 x Wrath of The Forest 3 x Fangs of The Predator (6 Items) From my channel strategy play list are ...
Updated 09-29-2012 at 02:00 PM by Keaven
Originally Posted by SMEERO Hello Everybody! I'm glad to post my first deck, with a strategy guide, to share some knowledge i made on QMs after months of battles and revisions. Intro The version that You are going to see, and i hope We are going to discuss is by now tuned and working quite well in QMs. As the title suggests, it's a Portal Majiya, a quite tested and played archetype that is not supposed to astonish either shock anybody. I haven't found the perfect brew ...
So im still waiting on any information on when or if im going to be able to get my hands on some phisical cards here in Australia
Originally Posted by Foxita Ok so, this will be also a tutorial :P Fireball x4 4 damage for 3 cost, is the best spell dmg. Poison Gas x3 every turn enemy hero takes 1 dmg. x3 cause some hero can remove it ( darkclaw, moonstalker, priests, for exemple ), and sometimes it can help killing some hard monster. Lightning Strike x4 3 damage to a hero and a monster, 2nd best mage spell, help dmging hero and removing monsters, x4. Engulfing Flames x3 ...
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