Heres a updated version of my Threbin deck.
The 2 new allies Ergon and Vera help this deck in so many ways then the previous model. I even added Tainted Oracle to the mix for more draw since control decks do need more then your average draw engine.
Without further ado here are the contents:
Threbin the Righteous.
Allies: 20
4x Guardian of Uniaxio
4x Devoted Knight
3x Sindarok Apprentice
3x Tainted Oracle
2x Vera, High Priestess
2x Ergon, Grand Inquistor
2x Justicar Alysia
Abilities: 13
2x Forgiveness
3x Focus Prayer
1X Resurrection
2x Zails Hymn
4x Tidal Wave
1x Mass Purification
Items: 8
4x Glass Chalice of Knowing
4x Scriputres of the Righteous
Weapons: 7
4x Rod of Smiting
3x Madelins Scepter
Deck Count 48+Hero
It's a control deck to the core.
Ideally you want to
Get Glass Chalice or scriptures out on t2
Get apprentice or Guardian or knight t3 to build a base.
Ramp up your res pile and draw fast.
Sooner you get to 8 the better as long as you are not top decking which is why tainted Oracle was added becaaue he draws cards enough to where you will find what you need.
Now when it comes to vera and ergon there's 2 ways to play
It's a good board recovery
Throw ergon and then vera you heal 4 damage and draw 3 cards and have 2 decent bodies on board.
Or instead of tidal wave
Throw vera then ergon and deal 3 damage to opposing allies. 4 damage if you manage to have Justicar out.
Now with vera and ergon they have a second ability that's a pseudo draw
For 0 se energy vera will trade places with bottom card of res pile
While ergon trades places with bottom of your deck. Which can.be handy agaisnt control deck games where you might consider draw vs damage.
The reason resurection is in the deck is becaaue I want my opponent to kill my allies sometimes to take heat off my health so I can draw into control cards and they lose theirs.
This way endgame comes I bring everyone back and set up Guardians for damage control and ergon and vera to heal. And lock the board down.
And with their damage being arcane base Justicar can make some big damage swings alongside with rod of smiting.
Rod+ se=7
Ergon+ vera=9 which is 16 dmg in one swing. It can be fatal early on if not answered.
I hope you like my deck. I am open to any suggestion you may have. Most importantly I hope it can be improved on
And played in tournaments.
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