Very, very strong.
AI bug: Loganwill happily play two of these at the same time
Player can too. Still a bug in v1.19.
Constructed deck power level should not be a consideration when setting the rarity of a card.
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Bug fixed now. As a class ability, only one instance of it should be in play by each player. Anyways, just suggesting the description be changed to "Your allies cannot be attacked for the next two rounds", since that's what's actually happening. The current "next two turns" would just include the opponent's next turn and your turn following that. I wonder how card works with Rabid Bitetoo.
This should cost 3 to play. It's powerful as it is now.
"In order to survive, we cling to all we know and understand. And we label it reality."
My allies with Rabid Bitestill attack each other when I have Valiant Defender
in play.
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Constructed deck power level should not be a consideration when setting the rarity of a card.
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yeah you beat me twice even with that fact, that's the only thing can make shadow deck half as good as human deck now =.=
The idea with Rabid Biteis that it avoids any ally protection you might have, since the infected is amongst you already. In this example, look at the artwork again but imagine there are two guys cowering behind the Hero in the artwork, but uh oh, one is foaming at the mouth...
OK, so update the card text to "Your allies cannot be attacked by enemies for the next two turns." Or change the wording on Rabid Bite.
Constructed deck power level should not be a consideration when setting the rarity of a card.
Frustrated by the lack of in-game chat? Talkinate! http://talkinator.com/t8r.jsp?b=ShadowEra
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