1 x Moonstalker
3 x Bloodpack Shaman
2 x Bad Wolf
2 x Wulven Predator
2 x Wulven Scout
2 x Griptooth
2 x Howlfang, Terror of the Vale
(13 allies)
3 x Midnight Howl
4 x Sacrificial Lamb
4 x Blood Moon
3 x Death from Above
4 x Call of the Pack
(18 abilities)
3 x Dreadclaw Totem
3 x Wrath of the Forest
2 x Gromm's Axe
(8 items)
A few people have noticed this build so it's about time I published it.
I originally tried this strategy with Bloodfang, but found better synergy with Moonstalker as he saves up SE through the early turns to protect allies once the initial Bloodmoon and Call of the Pack applicability expires.
The deck is not fiercely competitive, however can win matches vs good decks.
The focus in building this was the best deck possible to make use of Call of the Pack, which needs good draw to compliment.
The best opening is typically:
T2 Bloodmoon
T3 Call of the Pack + Wulven Scout
if T3 ally survives:
T4 attack and saclamb, free deploy another 3cc ally and haste with midnight howl or death from above
T5 attack with 3cc ally (from previous turn or free deployed), summon Dreadclaw and haste by saclambing 3cc ally (hide if opponent ally on board
You can then rinse and repeat with more Call of the Pack, or move into midgame control with Griptooth and Howlfang.
Midnight Howl is a great option for Bloodpack Shaman to revive fatties in particular, and free summons with Call of the pack can also allow a Griptooth revival from graveyard and deployment in the same turn on 5cc.
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