-
Member
Movement mechanic
I know this forum is rarely trafficked these days, but had the idea and want it out of my head; some kind of movement mechanic that changes the order of Allies on the board.
A couple of examples:
Field Commander
Neutral Ally
3 CC, 3/5
When Field Commander enters play, move target ally one position left or right (or next to Hero, to save on time/coding).
Marching Orders
Neutral Support Ability
2 CC, Duration 3
Effect: 0 CC - Move target friendly ally one position left or right. That Ally gains +1 attack. When this card leaves play, draw a card.
Alternately/additionally, each faction might have an Ally with a narrower effect, plus bonus (e.g. Humans: move friendly Ally which gains ambush/stealth; Shadow: move opposing Ally, which gets -1 attack/loses stealth/protector etc.).
It doesn't have broad applicaitons currently (only applying to a handful of cards like Nitish, Stalwart Battleguard and Leash of Life recipients), but has potential for growth where positioning matters, and for opening up new avenues of gameplay.
Last edited by d31m; 09-22-2024 at 01:12 AM.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Bookmarks