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  1. #1
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    Cool Test Server v3.85 - 33 Balance Changes

    This release contains a huge batch of 33 balance changes. Help us test it out before it goes live!

    v3.85 - August 6, 2020
    PC

    sf015 Zailen Crusader
    Health increased to 5. (from 4)

    sf018 Sorcerer of Endia
    Attack reduced to 2 (from 3). Health increased to 6 (from 5). Ability activation reduced to 4se (from 5se).

    sf023 Demetreyo, Twilight Extremist
    Attack reduced to 2 (from 4). Ability changed to “Haste. Ambush. While there is another friendly Twilight ally in play, Demetreyo has +2 attack. Demetreyo is killed at the end of the turn he was summoned.” (from “While there is another friendly Twilight ally in play, Demetreyo has haste. Demetreyo is killed at the end of the turn he was summoned.”)

    sf024 Twilight Ritualist
    Ability changed to “2: If you control another Twilight ally, target opposing ally, item or ability with cost 4 or less is exiled, and Twilight Ritualist is killed at the end of your turn.” (from “2: If you control another Twilight ally, target opposing ally, item or ability with cost 3 or less is exiled, and Twilight Ritualist is killed at the end of your turn.”)

    sf025 Twilight Warden
    Health increased to 4 (from 3). Ability changed to “Steadfast. While there are at least 3 Twilight allies in your graveyard, Twilight Warden has +2 attack and +1 health.” (from “Steadfast. While there are at least 3 Twilight allies in your graveyard, Twilight Warden has +2 attack and +2 health.”)

    sf050 Corpse Shifter
    Ability changed to “1: Target ally in your hand is discarded: Target opposing hero or ally takes 3 damage and, if you discarded an Undead ally, 1 used resource is renewed.” (from “0: Target Undead ally in your hand is discarded: Target opposing hero or ally takes 3 damage.”)

    sf052 Grimjaw Hydra
    Ability changed to “When damage is dealt to Grimjaw Hydra, it gains +2 base attack. When Grimjaw Hydra enters combat with an ally, that ally loses all passive abilities until the start of your next turn.” (from “When damage is dealt to Grimjaw Hydra, it gains +2 base attack. When Grimjaw Hydra deals damage to an ally, that ally loses all passive abilities until the start of your next turn.”)

    sf059 Infernus, Tyrant of the Damned
    Ability changed to “Steadfast. Infernus has immunity to fire damage. Fire damage to opposing heroes and allies is increased by 1.” (from “Steadfast. Infernus has immunity to fire damage. Fire damage to opposing allies is increased by 1.”)

    sf066 Yari Marksman
    Abilty changed to “When Yari Marksman is summoned, target opposing ally takes 1+X damage where X is the total number of opposing allies.” (from “When Yari Marksman is summoned, target opposing ally takes 1+X damage where X is the total number of opposing allies and other friendly Yari allies.”)

    sf098 Sindarok Apprentice
    Ability changed to “When an opposing hero or ally enters combat with Sindarok Apprentice, that opposing hero or ally takes 1 arcane damage, or 2 arcane damage if you control at least 2 Templar allies.” (from When an opposing ally enters combat with Sindarok Apprentice, that opposing hero or ally takes 1 arcane damage, or 2 arcane damage if you control at least 2 Templar allies.”)

    sf104 Vozitian Trader
    Attack reduced to 2 (from 3). Health increased to 5 (from 4). Ability changed to “When an item enters play under your control or an item you control is destroyed, Vozitian Trader gains +1 base attack. 2: Target card in your hand is discarded: draw a card.” (from “When you summon an item, Vozitian Trader gains +1 base attack.”)

    sf122 Redux Channel
    Casting cost increased to 3 (from 2). Ability changed to “Target card in your hand is discarded: draw 3 cards and Redux Channel is exiled.” (from “All opposing players discard 2 cards from their decks. Up to 2 target cards in an opposing graveyard are put on top of their owner's deck and that player takes damage equal to the number of cards moved there this way.”)

    sf135 Saymeht's Retribution
    Casting cost reduced to 3 (from 4).

    sf145 Shriek of Revulsion
    Casting cost reduced to 3 (from 4).

    sf155 Overwhelm
    Ability changed to “All opposing heroes and allies take X damage, where X is the number of allies you control. Draw a card.” (from “All opposing heroes and allies take X damage, where X is the number of allies you control.”)

    sf161 Startleshell Vest
    Durability reduced to 2 (from 3). Activation reduced to 1 (from 2).

    sf172 Flameforged Gauntlets
    Casting cost reduced to 3 (from 4). Durability reduced to 4 (from 6).

    sf173 Aural Battery
    Ability changed to “Ability damage to opposing heroes and allies is increased by 1.” (from “1D: Ability damage to opposing heroes and allies is increased by 1 until the start of your next turn.”)

    sf174 Packmaster's Helm
    Ability changed to “Friendly Wulven and Wild allies gain +1 health at the end of each of your turns.” (from “Friendly Wulven allies gain +1 health at the end of each of your turns.”)

    sf175 Rilard’s Buckler
    Ability changed to “1D: Target friendly ally gains +1 base attack and all friendly allies with protector gain +1 health.” (from “1D: Target friendly ally with protector gains +1 base attack and +1 health.”)

    sf184 Griffoncrest Dagger
    Attack increased to 2 (from 1). Durability reduced to 3 (from 4). Ability changed to “When Griffoncrest Dagger is discarded from anywhere while you control no weapons, it enters play from its owner's graveyard with 1 durability.” (from “While you have fewer than 4 cards in your hand, Griffoncrest Dagger has +1 attack.”)

  2. #2
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    ll003 Unaxio Squire
    Ability changed to “0: Until the end of your turn, target ally has +2 attack.” (from “Meek (this ally can't attack heroes). 0: Until the start of your next turn, target friendly ally has +2 attack.”)

    ll006 General of Unaxio
    Attack increased to 3 (from 2).

    ll020 Towering Brute
    Attack increased to 2 (from 1). Health reduced to 6 (from 7). Ability changed to “While Towering Brute is damaged, it has +2 attack and can't be targeted by abilities of opposing allies and items. Opposing allies have -4 attack and meek the turn they enter play.” (from “Towering Brute has +2 attack while damaged. Opposing allies have -2 attack and meek the turn they enter play.”)

    ll066 Tempest Runebearer
    Ability changed to “Ability damage to Tempest Runebearer is reduced by 1. Tempest Runebearer has +1 attack for each different type of damage that has been dealt this turn from arcane, electrical, fire and ice.” (from “Ability damage to Tempest Runebearer is reduced by 1. While ability damage has been dealt this turn, Tempest Runebearer has +1 attack.”)

    ll070 Lilyt of Orem
    Ability changed to “2: Target ally or item in a graveyard is returned to play under your control as a Homunculus ally with 1 electrical base attack, 2 health and no abilities. All friendly Homunculus allies gain +1 base attack and +1 health.” (from “2: Target item in a graveyard is returned to play under your control as a Homunculus ally with 1 electrical base attack, 2 health and no abilities. All friendly Homunculus allies gain +1 base attack and +1 health.”)

    ll085 Blessed Charge
    Ability changed to “Attach to target friendly ally. That ally has +1 attack. When Blessed Charge is targeted and removed, your hero gains +1 shadow energy and all opposing allies take 2 arcane damage.” (from “Attach to target friendly ally. That ally has +1 attack. When Blessed Charge is targeted and destroyed, your hero gains +1 shadow energy and all opposing allies take 2 arcane damage.”)

    ll102 Wulven Prophet
    Ability changed to “When Wulven Prophet is summoned, you may seek an attachment and place it on top of your deck: if any opposing player has resources equal or greater than yours, draw a card.” (from “When Wulven Prophet is summoned, you may seek an attachment and place it on top of your deck: if any opposing player has resources equal or greater than yours and you control no attachments, draw a card.”)

    ll109 Eye of the Dark Forest
    Casting cost reduced to 2 (from 3).

    ll164 Spiked Shield
    Ability changed to “When Spiked Shield is summoned while you don't control a weapon, it becomes a weapon with 1 sword attack and 3 durability. Your weapons have +1 attack.” (from “When Spiked Shield is summoned while you don't control a weapon, it becomes a weapon with 1 sword attack and 3 durability. Your weapons have +1 attack while attacking.”)

    ll165 Kite of Divine Might
    Casting cost reduced to 4 (from 5). Ability activation reduced to 1SE (from 2SE).

    ll182 Sosilo: Brothers’ Landing
    Turn restriction reduced to T4 (from T5).

    cp028 Resolute Hornbeam
    Ability changed to “Steadfast. At the end of each of your turns, draw a card if your hand is empty. 3: Target card in your hand is discarded: all opposing allies take 2 damage.” (from “Steadfast (this ally can't leave play unless it is killed). At the end of each of your turns, draw a card if your hand is empty.”)


  3. #3
    Senior Member beantankbean's Avatar
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    shriek revultion the end of sever ties

    tempest runebearer seem over buffed when he already popular card

    tower brute too but well coz of meta hard to see him shine

    blessed charge what change ?
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  4. #4
    Senior Member jonmaciel's Avatar
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    Quote Originally Posted by beantankbean View Post

    blessed charge what change ?
    blessed charge will now work with things like mystic of the vale and disrupt aura. similar to zail's hymn.
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  5. #5
    Senior Member beantankbean's Avatar
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    Quote Originally Posted by starval View Post
    blessed charge will now work with things like mystic of the vale and disrupt aura. similar to zail's hymn.
    oh destroyed n removed man my fault
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  6. #6
    DP Visionary tman507's Avatar
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    There's a slight typo on the change to Sindarok Apprentice, on the previous ability section. Looks like a messed up copy-paste scenario and not only makes the old ability wrong, but is also a bit, suggestive, shall we say, lol.
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  7. #7
    Senior Member Bayfighter's Avatar
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    Quote Originally Posted by tman507 View Post
    There's a slight typo on the change to Sindarok Apprentice, on the previous ability section. Looks like a messed up copy-paste scenario and not only makes the old ability wrong, but is also a bit, suggestive, shall we say, lol.
    Takes damage orally, hahaha
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  8. #8
    Senior Member Bayfighter's Avatar
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    Unaxio Squire buff just made Masked Bandit obsolete in Human decks.
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  9. #9
    DP Visionary Demnchi's Avatar
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    A lot of these seem like nice tweaks. Not really feeling removing Redux Channel though. Wasn't the best card by any means but it was an interesting pick for praxix/deck disruption. Could add this new card in the next set or something instead. Though, maybe its solving a specific problem? I dunno. Just tossing my thoughts out there.
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  10. #10
    Senior Member jonmaciel's Avatar
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    Quote Originally Posted by Bayfighter View Post
    Unaxio Squire buff just made Masked Bandit obsolete in Human decks.
    it might. tho squire still has 0 attack on opp turn. bandit was also less used in human as is since they have layarian knight.
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