Hi all.
This is a subset of changes coming in 3.52. We're sharing these in advance of the others because of how they relate to the "stall" deck discussion that has been going on recently.
Skervox- Ability changed to "4SE: Up to 2 target opposing allies are disabled for 1 turn, all opposing allies are poisoned, and friendly Hunter allies have +1 attack until the start of your next turn."
Sorcerer of Endia- Ability changed to "0: If a player controls at least 3 items and/or abilities, you may exile one of them and Sorcerer of Endia
is returned to your hand at the end of the turn."
Rapacious Vermin- Ability changed to "Sustain: 1HP. 2: If a player controls at least 3 items and/or abilities, you may destroy one of them and Rapacious Vermin
takes 1 damage."
Loom of Fate- Casting cost increased to 2cc (from 1cc). Durability set to 3 durability. Ability changed to "1D: All players draw a card."
The biggest changes are obviously to Sorcerer of Endiaand Rapacious Vermin
. Please read them carefully before replying! The intention is to make them more useful than the current versions without being so oppressive and powerful as the pre-nerf on-summon versions that looked for only 3 relevant cards.
As always, your constructive feedback is welcomed!
EDIT: The change to Ythanto ignore hidden as well has been removed. It is waaaay too complicated to code and will require about 300 file changes. Seriously! Not worth the time and risk of bugs.
EDIT2: Based on Feedbackso far, I've made a poll to find out whether people think Skervox
should change or not. Whichever choice wins the poll will be used for 3.52 (though it may still change in future).
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