Close

Page 23 of 25 FirstFirst ... 132122232425 LastLast
Results 221 to 230 of 243

Thread: [New Card 2]

  1. #221
    Senior Member NinetaleZ's Avatar
    Join Date
    Jun 2011
    Location
    Austria (Österreich)
    Posts
    131
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by xXshadowXx View Post
    hate ppl that post op cards...
    ~signed

    (The Omegus suggestions is freakin' over the top, wtf...)

  2. #222
    Senior Member xXshadowXx's Avatar
    Join Date
    Jun 2011
    Location
    Triggiano (BA), Italy
    Posts
    113
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by zerkeros View Post
    Nishaven's ability is better???
    "Inflict 4 damage to all allies"

    It's just an AoE card...
    nishaven's ability does damage to ALL allies friendly or not... and i'm talking about anonamus0zero's card
    Part of the No More Nerfs™ movement.

  3. #223
    Junior Member
    Join Date
    Jun 2011
    Posts
    9
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by xXshadowXx View Post
    hate ppl that post op cards...
    Don't hate me, re-edit what I've said. I liked the name I made, and I like that I made it a summon card in a sense; however, I agree that it is very over powerful. Therefore, don't spit hate at people, suggest what you think would make it better.

  4. #224
    Senior Member xXshadowXx's Avatar
    Join Date
    Jun 2011
    Location
    Triggiano (BA), Italy
    Posts
    113
    Tournaments Joined
    0
    Tournaments Won
    0
    now that i see it it's the same ability of... uh i don't remember his name but it's a mage ability XD but you exhaust an ally
    Part of the No More Nerfs™ movement.

  5. #225
    Junior Member
    Join Date
    Apr 2011
    Location
    Texas
    Posts
    4
    Tournaments Joined
    0
    Tournaments Won
    0
    Name:Ragnarok
    Type:Neutral ability
    CC:15 (may be paid in any combination of life, SE, or resources)
    Effect:All non-hero cards are removed from play, and all cards are removed from all graveyards.
    Text:The end is near.

    Maybe a little excessive for the game, but hey it's definitely a reset button if your in trouble.

  6. #226
    Junior Member
    Join Date
    Jul 2011
    Posts
    18
    Tournaments Joined
    0
    Tournaments Won
    0
    Name: Desert Behemoth
    Casting Cost: 7
    Card Type: Shadow Ally
    Effect: When Desert Behemoth enters play destroy an enemy ally of your choice.
    Attack: 5
    Health: 6
    Flavor Text: He laid witness to behemoth and it was terrible.

    Why this card is good: Right off the bat Shadow needs their big guy and after Aeon with the highest defense shadow needs the guy with the biggest attack. His ability is good because shadow allies tend to be more expensive and killing a guy when he comes into play helps them with their tempo.

  7. #227
    Member
    Join Date
    Jun 2011
    Posts
    71
    Tournaments Joined
    0
    Tournaments Won
    0
    Name: The Shadow Pet
    Resource Cost: 7
    Card Type: Shadow Ally
    Effect: When played, all allies and Heroes receive -1 damage (not including Shadow Pet)
    Stats: 4/6
    Flavor Text: "Feared by their own masters..."

  8. #228
    Junior Member
    Join Date
    Jul 2011
    Location
    Manila, Philippines
    Posts
    25
    Tournaments Joined
    0
    Tournaments Won
    0
    Name: Dune Fiend
    Resource Cost: 4
    Card Type: Shadow Ally
    Effect1: Destroy 2 of your own Resources when Dune Fiend comes into play. (or Pay 2 Resources at the end of each turn or Dune Fiend is destroyed)
    Effect2: Damage received is reduced by 2
    Stats: 6/4
    Flavor Text: "Wherever there is spice, there are worms..."
    Last edited by DMokong; 07-07-2011 at 01:36 AM.

  9. #229
    Senior Member BDK16's Avatar
    Join Date
    Mar 2011
    Location
    Laval,Canada
    Posts
    6,487
    Tournaments Joined
    2
    Tournaments Won
    0
    Sand Dragon
    CC: 5
    Neutral ally
    Effect: (2 ress.) Return target ally into his owners hand. In 3-4 turns, Sand Dragon is destroyed.
    Stats: 4/4
    Flavor: We caught him! We caught him...

  10. #230
    Junior Member
    Join Date
    Jul 2011
    Posts
    12
    Tournaments Joined
    0
    Tournaments Won
    0
    Name: Sand serpent
    Casting Cost: 3
    Card type: Shadow Ally
    Effect: Whenever Sand serpent comes into play a sandstorm erupts and 2 target allys lose +1 attack each turn until Sand Serpent is dead, Sand Serpent also cant be attacked on first play.
    Stats: 1 damage 3 health
    Flavor Text: "I hate snakes"

    I think this could be something to use with rain delay,freeze,vow etc

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •