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  1. #1
    Moderator danae's Avatar
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    Bug list - v2.821

    Post bugs here and I'll try to keep a running list.

    When reporting a bug, try to include a reference to the game played so we can verify what happened.

    Gameplay Bug List:
    * Mass Purification - does not consistently remove all attachments (might be related to Zail's Hymn and multiple attachments)
    * Nathanias, People's Champion - When summoned, the card you draw is shown to the opponent. FIXED 2.85
    * Living Armor - When MC'ed Living Armor does not trigger an opponent's Dimension Ripper
    * Layarian Diplomat - possibly not working on SF cards (e.g. A. Wisp, Woodland Spotter, Stardust Amplifier)
    * Morbid Acolyte - cannot use his ability on Irina, Guardian of the Swan; ability doesn't appear to be working consistently (used on spirit warden but SK still didn't bring back ally from grave)
    * Bloodpack Shaman - can retrieve ally from grave even if Spirit Warden is in play FIXED 2.85
    * Bone Saber - last in play undead ally with highest attack is the one that performs attack not the first one in board.
    * Decoy Trap - doesn't trigger with Mind Control (details here)
    * Transmogrification Curse - breaks the unique rule for items by turning multiple copies of the same ally into artifacts FIXED 2.85
    * Cleric of the Asyn - Does not get buffed when the opponent targets an attached Embers of the Just on him
    * Embers of the Just - Damage goes through Spelleater Bands
    * Mettle of the Yari - Sometimes doesn't trigger off Yari Spearman
    * Stoneskin - It gets removed by using any ability.
    * Prismatic Field - Ability take effect in current turn after you use it. FIXED 2.85
    * Embers of the Just - the damage from this is reduced to one by Rider of Ellos; appears to be doing combat damage instead of ability damage
    * Ogloth the Glutton - gain health up from 0, which should not be possible
    * Infernus, Tyrant of the Damned - does not add +1 damage to initial damage of Flaming Arrow
    * Grimjaw Hydra - did not turn off Dakrath's passive ability after attacking him. He still reduced damage from Fireball used on him after
    * Anmor's Horn - Removes resources from the bottom of the resource pile.
    * Radiant Wisp - Gains +1/+1 when mind controlled.
    * Thunderstone Golem - gets damaged by Living Armor when it has immunity to electrical damage.
    * Bloodthirsty - Does not trigger when Rampant Krygon uses it's ability to kill an ally.
    * Voracious Arachnid - Does not trigger ability when an ally is killed by Mark of the Feared.
    * Anmor's Call - Does not trigger when ally is killed by Zaladar's ability
    * Final Flourish - Not working. Possibly in times when you have no shadow energy.
    * Wizent's Prayer - Couldn't target allies or any of the new SF cards in my opponent's graveyard(discard pile)

    * Rod of Smiting - with Justicar Alysia on board, does 1 damage to Viska, The Scarlet Blade FIXED
    * Scriptures of the Righteous - Could draw a card from it even if arcane damage was prevented by armor FIXED
    * Lance - can re-haste allies that have been exhausted with Assassination FIXED
    * Disciple of Aldmor - Gets damaged by Praxix's ability FIXED
    * Banish (or Rampant Krygon) - Zhanna cast 'banish' on Krygon. Instead of being banished then Krygon lost 1 health and gained 1 attack. [Maximont (GB) vs MANA L3AK (zhanna)] SYNC ERROR?
    * Forgiveness - Sometimes does not return a card (further details here) [Gondorian: This is not a bug.]
    * Aramia - If you have no items in your deck and you use Aramia's ability, there is no option to close the selection window. FIXED
    * Rod of Smiting - Rod of Smiting only has +1 attack with a templar in play only on your turn. FIXED
    * Cleric's Mantle - Keeps increasing the SE of hero FIXED
    * Victor - Appears to have several bugs associated with him and his ability FIXED
    * Banebow - can cause damage with his ability even while Full Moon is out FIXED
    * Necromancer's Shroud - When used to bring back Deathbone from the grave, the Shroud goes to the graveyard after one use. FIXED
    * Gromm's Whip - Reduces Gargoyle's health by one point when using the weapon ability FIXED
    * Nocturnal Advantage - Game freezes after attacking when Nocturnal Advantage is in play FIXED
    * Embers of the Just - Attached to DMT/PB, it did not allow the ally to use it's ability FIXED
    * Stoneskin - Using Mind Control on an ally with Stoneskin still kills an ally when it shouldn't FIXED
    * Night Owl - did not draw a card when killed by Spiked Bolas Strike or Raven's Gambit FIXED

    Other Misc Bugs:
    * Drag and drop issues
    * Gets logged out of game when receiving a call on mobile phone
    * Autocast bug still exists
    * Using a hero ability too quickly (possibly while animations are still in effect) could cause the player to lose the SE without the effect of the ability
    * Hard to see the top card of deck displayed because of meat wagon
    * Playing against AI still buggy
    * In Deckbuilder menu while building a deck doubleclick on a card disables the drag and drop feature to add cards, until you doubleclick again.
    * Game still gets stuck waiting
    * Can't drag and drop stolen cards
    * Unstable in IPhone
    * Turns disappear FIXED
    * Urigon's Fang identified as a hero in booster pack FIXED 2.821

    Cannot replicate:
    * Bloodpack Shaman - Game freezes when trying to bring back Dread Wolf
    * Growing Bog-Dweller - Ability doesn't appear to work or it allows you to use it even without the resources needed
    * Wrath of Summer - dealt damage to Furrion Terror who should be immune to fire damage CAN'T REPRODUCE

    Note: FIXED indicates bugs that have been fixed for v2.83
    Last edited by danae; 06-17-2014 at 05:09 AM.

  2. #2
    Moderator danae's Avatar
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    Reserved

  3. #3
    Regionals Runner Up kentuequi's Avatar
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  4. #4
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    Hello,
    I was playing online challenge game on my Android phone when some call me. After 20 sec call I was logout from game.
    I think it should not logout you out when answer call while playing

  5. #5
    Moderator danae's Avatar
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    Was able to replicate the Aramia bug but the Bloodpack Shaman works fine for me against AI.

  6. #6
    DP Visionary mcley's Avatar
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    Are we only allowed to report new bugs here?
    What about all old bugs?

  7. #7
    Moderator danae's Avatar
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    Report any bug that still exists in v2.820

  8. #8
    Senior Member pjoe0211's Avatar
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    so is the bug that you can use aramia;s ability with no items? or that you cant get out of it and just shuffle deck for 3 SE?
    IGN: AO1 Pjoe0211
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  9. #9
    Moderator danae's Avatar
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    Quote Originally Posted by pjoe0211 View Post
    so is the bug that you can use aramia;s ability with no items? or that you cant get out of it and just shuffle deck for 3 SE?
    I think based on the wording, the bug is that you can't get out of it. The selection of the item is not a requirement of the shuffling of your deck.

  10. #10
    Junior Member MisGwenn's Avatar
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    Alright well this happened while thankfully not playing qm/md, but when was grinding on AI, anyway what
    happen end was I was vs hunted and the hero used a (poison arrow) on my (thunderstone-golem)
    So still being his turn, but as soon as he used the arrow nvr ending the turn. Instantly showed my turn with a end turn box, without letting me draw/take turn or do anything. Basicly he got unlimited turns once uses arrow and ability.
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