Note: These cards are subject to change before hitting the test server and before going live.
028 Human Ally C Kurt Whitehelm3 3/3 Defender. Kurt
takes 2 less damage from abilities.
033 Human Ally C Zoe Silversmith3 2/4 2: Target weapon gains 1 durability.
034 Human Ally C Katrin the Shieldmaiden2 0/4 1: Target ally gains +2 health. This ability may not be used again whilst that ally is in play.
035 Human Ally C Priest of the Light3 2/3 When Priest of the Light
comes into play, your opponent loses 1 Shadow Energy and you gain 1 life.
056 Shadow Ally C Cobra Demon4 1/5 Protector. When Cobra demon deals damage to an enemy, it becomes Poisoned.
057 Shadow Ally U Molten Destroyer5 4/5 Molten Destroyer
deals 2 damage to any enemy that deals damage to it.
059 Shadow Ally R Wulven Tracker4 2/4 Wulven Tracker
is a wolf ally. When Wulven Tracker
deals damage, draw a card.
060 Shadow Ally E Ogloth the Glutton6 0/6 Ogloth
gains +1 attack each time an ally is destroyed. Ogloth
gains +1 health each time an item or attachment is destroyed. 1: Sacrifice any card you control. Destroy any card in play.
150 Shadow Ability R Sacrificial Lamb4 Sacrifice an ally. Draw cards equal to that ally's cost, to a maximum of 3.
152 Neutral Ability C Sever Ties3 Target hero loses 1 Shadow Energy and takes 1 damage.
153 Neutral Ability C Urgent Business3 Until the end of your next turn, heroes may not attack.
156 Neutral Ability C Drain Power4 Destroy target attached card. Lose 2 life.
158 Neutral Ability C Master Smith4 Return any weapon or armour from your graveyard to your hand.
159 Neutral Ability U Melt Down3 Destroy an item you control. Draw two cards.
160 Neutral Ability R Ley Line Nexus5 Destroy target item with cost 5 or greater. Draw a card.
171 Armor U Black Garb3 2/1 R Any ally dealing damage to your hero is destroyed.
172 Armor U Dome of Energy3 2/2 M/E Allies that deal damage to your hero permanently lose 1 base attack.
173 Armor U Plate Armor3 2/2 Wa/P 0: Target ally gains 1 health.
174 Armor U Moonlight Bracers3 2/2 Wu/H When Moonlight Bracers
are destroyed, if you have a weapon in play it gains 1 durability.
175 Armor R Mocking Armor6 2/4 Wa/E Your hero gains Protector.
176 Armor R Armor of the Legion United5 3/2 Wa/P Allies you control take 2 less damage from abilities.
177 Armor R Twice-Enchanted Robes 5 2/3 M/P When your hero takes damage, draw a card.
178 Armor R Shadow Armor6 4/2 E/Wu Whenever an enemy ally is killed, gain 1 Shadow Energy and take 2 damage.
179 Armor E Crescendo6 6/1 M/Wu At the start of each turn, Crescendo
gains 1 defense. At the end of your turn, if Crescendo
has 5 defense, destroy Crescendo
and all enemy allies.
180 Armor E Spealleater Bands 6 5/1 R/H Your hero takes no damage from abilities.
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