http://www.shadowera.com/cards/se109.jpg
Credit goes to Fry / Theendless
Printable View
http://www.shadowera.com/cards/se109.jpg
Credit goes to Fry / Theendless
Name: Clubbed!
Casting Cost: 2
Effect: Remove all effects from target (Good or Bad).
Flavor Text: "They never see it coming."
Name: Flogged!
Casting Cost: 2
Effect: Target ally is exhausted until your next turn
Flavor Text: "Some floggin' for your noggin'"
Name: Ambush
Casting Cost: 4
Effect: Destroy target ally.
Flavor Text: "Did you hear someth—" CRACK!
Name: Skull Breaker
Casting Cost: 3
Effect: Deal 2 damage to target ally. Target is stunned (cannot attack or defend) until the end of your next turn.
"Crunch"
Name: Ambush!
Casting Cost: 3
Effect: Deal 3 damage to target enemy ally. Target is stunned and cannot attack or defend for 3 turns.
Flavor Text: "They never expect it."
Name: Surprise Attack
Cost: 3
Effect: Send a random card from your opponent's hand into the graveyard.
Flavor: "Don't turn your back on me"
Name : Neutralize
Cost : 3
Ability : Target ally has 1 health for 2 turns.
Flavor : "Get rid of the big one first"
Rogue's counter to late game allies.
Name: Blackjacker
Card Type: Rogue Ally
Casting Cost: 1
Effect: Attack Decoy.
Stats: 1/2
Flavour Text: "Hit me!"
As can be seen from the art, it shows an opponent minding his own business, chowing down, when some rogue pops out of nowhere and decides that lunchtime is over. When the brute becomes infuriated and attacks Blackjacker, he'll lose more than just his appetite when he finds out Blackjacker is just an Attack Decoy. For the unaware, a "blackjack" is a type of club-like weapon a rogue typically uses to hit a victim in the head. For more info on how Attack Decoy works, please visit its mechanics page.
Name: Mugged
Casting: 3
Effect: Gain control of target weapon or armor.
Flavour Text: "MINE!!"
Name: Sneak Strike
Casting Cost: 2
Effect: Ongoing: Target ally deals double damage to exhausted allies
Flavor Text: "Strike them from behind."
Name: One-hit Knockout
Casting Cost: 1
Effect: Target ally is rendered unconscious and cannot attack or defend for 1 turn.
Flavor Text: "Say nighty night!"
Name: Distraction
Cost: 1
Effect: Target ally cannot defend this turn.
Flavor: "He'll never see it coming..."
name: Gonadal Roids
Casting: 3
Effect: All friendly allies take 2 less damage till your next turn/ All friendly allies take no damage till your next turn
Flavor: What should we eat today?
Name: back-clubbed
Casting Cost: 2
Effect: target enemy receive 2 damage and remove all attached cards from it
Flavor Text: "...something hit hard on my head that night..."
Name: Knock Down
Casting Cost: 3
Effect: Traget recevies 2 damages and cannot attack / defend until the start of your next turn.
Flavor Text: "Ouch!"
Name: $neak attack !
Casting Cost: 4
Effect: ongoing:ambush : opponent cannot defend your heroes attack
Flavor Text: only dead man sees me..
Name: Blackout
Casting cost: 4
Effect: (Rogue Item) Ongoing: Opponent's allies cannot defend.
Flavour: ''Huh? Powercut?!''
name: maneater
ability: ongoing: every turn, the enemy must sacrifice an ally
cost: 6
flavor: not...enough...to...eat...
Name: Easy Target
Cost: 3
Effect: Target cannot defend and all attacks against it deal +1 damage until end of turn.
Flavor Text: "It's clobberin time."
or
Flavor Text: "The element of surprise is the basic ingredient of success."
Name: Sneak Attack
Cost: 2
Ability: Your hero deals 2 melee damage to target ally. If the target ally is exhausted, your hero deals additional 2 melee damage.
Flavor: "Just when you least expect it!"
or
Name: Sneak Attack
Cost: 4
Ability: As an additional cost to play Sneak Attack, discard a card. Destroy target ally.
Flavor: "Give me a distraction."
Name: Stealth Strike
Cost: 3
Effect: Destroy target ally under the cost of 4.
Flavour text: That cracking wasn't the gravel.
Name: Petty Theft
Card Type: Spell
Casting Cost: 2
Effect: Your hero gains 5 life
Flavour text: "One cannot fight on a empty stomach"
Name: Heavy Blow
Casting Cost: 5
Effect: Enemy is stunned and skip a turn
Flavor Text: "Slackers deserved to be smacked"
Name: Sneaky Strike
Cost: 3
Effect: Ongoing: If opponent has 2 or less cards on the begining of his/her turn, opponent hero loose 3 hp.
Flavor: sneeky little bastard...
Reason: most classes do have some way to accelerate their card amount, and the others can destroy items, so this is fairly balanced. It will also fore the opponent to be much more careful with what cards they use.
Name: Bonk!
Cost: 3
Effect: An opposing resource is unusable for two turns.
Flavor: "This is what happens when you don't share your meat with me."
Could up the cost to 4, reduce the duration to one turn, or both.
I had a similarly named ability I thought would be good as a rogue hero ability but it works here too...
Jacked
Rogue Ability
Cost (4)
Ongoing effect: Target ally may not attack, defend or use abilities. Owner may spend 4 shadow tokens to discard Jacked. Target may not attack the turn Jacked is discarded.
Flavor: "Oh! My aching head..."
Name: Another one!
Casting Cost: 4
Effect: Remove target Attachment.
Flavor Text: "Neither him will stop me"
Name: Lights out
Casting Cost: 4
Effect: all enemy allies are exhausted
Flavor Text: It'll only sting a little....
This concept only works based on the assumption that allies are no longer exhausted after their owner's turn.
Name: Street Crime
Casting Cost: 2
Effect: Opponent discards a card at random
Flavor Text: "Ow, my aching head."
Name: Night Assault
Casting: 4
Ongoing: All heal effects are countered until the end of your next turn.
Flavour Text: "No time for resting!"
Name: Back stab
Casting Cost: 2
Effect: Your hero deals full damage ignoring the the opponent hero defence.
Flavor Text: "I see your weakest spot."
Name: Daze
casting Cost: 5
Effect: Attached to opponent hero for one turn - Hero cannot use their innate ability for that turn.
Flavor Text: "Look at all those stars..."
Name: Turkey Dinner
Casting Cost: 2
Effect: Target enemy ally with health greater than 3 is knocked out for 3 turns. Draw 1 card.
Flavor Text: "It's not the L-tryptophan that's making you tired."
cost: 3
Deals damage to target ally or hero equal to the highest power among your allies.
Flavor: He never saw it coming...
Ridiculous Prance
Cost 0
Effect: Look at target player's hand.
"I run this way because it's faster."